
Vixmoyy's No Particles
A pack that boosts performance by preventing particles from rendering, compatible with most mods.
A simple resource pack that removes all particles from the game using core shaders, even modded ones!
• How?
Instead of overwriting particle textures, this pack simply tells the game not to render them at all. This results in better performance and a true no particle experience.
• Sodium?
You can use this resource pack with Sodium if you have the Sodium Core Shader Support mod installed; it may display a warning stating that it may be incompatible, but it should work just fine.
• >1.17?
No, it is not possible to port this to pre 1.17 versions because core shaders could not be modified through resource packs before that.
• Can I use it in my modpacks?
Yes, you may use this resource pack in your modpacks as long as you provide a visible link to this exact page.
particle.fsh & particle.vsh
particle.fsh
#version 330
void main()
{
discard;
}
particle.vsh
#version 330
void main()
{
gl_Position = vec4(0.0, 0.0, 0.0, 0.0);
}
