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"FORESIGHT"
"KNOWLEDGE"
"JUDGEMENT"
"ACTION"
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Description
"Makes Things more Vibrant, lore-accurate, and Artistically Consistent".
(The purpose of this pack is to make the game more asteticaly consistent).
This Resourcepack makes the grass and foliage colormap more vibrant to better match the very vibrant water and resemble the ALPHA & BETA Minecraft colormap.
A lot of the item textures are more artistically consistent with Minecraft's art style, more square, and the textures match what they're supposed to represent better.
Some 3D items are now 2D sprites to be more consistent with the items that are already 2D.
All the food has animations when eaten, only works on 1.21.4+.
The UIs are reworked to all be unique a couple of them won't work without /OptiGUI Mod.
The effect icons are changed.
Many of the mob textures are changed either to be more lore accurate, consistent, or simply to look "better in my opinion, of course". Some have emissive textures that didn't before w/ETF&EMF Mods.
Furnace, Torch, and Crying Obsidian are animated.
Cactuses "Cacti" have Arms, Dripstone, Mushrooms, & the Mace are 3D.
Leaf blocks are Dungeons style bushy.
There's some special clouds you might see every once in awhile.
All the blocks that canonically should glow are now emmisive w/Continuity Mod.
The Ominous blocks, items, and effects are retextured with white eyes to resemble HIM.
All the weapons, tools, and armor have unique textures & shapes from each other instead of all being the same just with different colors.
- If you don't like certain features get the Respackopts Mod [/mod/respackopts] I made some things togglable. If theres any other things you think I should make togglable tell me on Github [https://github.com/STEVE-IDK/Issues/issues] and chances are there's an alt texture for something you don't like in the alternate stuff folder in the assets folder of the pack.
CREDITS:
Vanilla tweaks: https://vanillatweaks.net/ for inspiring some of the textures and models.
Saplistic: https://www.planetminecraft.com/member/saplistic for inspiring the torch Animations.
Ewen Howell: https://ewanhowell.com/ for a lot of very useful tools that helped me very much in the making of this resourcepack, and just in general.
Compatible Mods
"This Resourcepack is not affiliated with any of these Mods". Compatible, meaning this resourcepack has files within it that have my own textures and models that override and change things featured in these Mods to make them more Compatible and consistent with the style of this resourcepack, such as,
[Examples]
Friends&Foes| The Rascal Mob, The Wildfire Mob
Subtle Effects| The Water&Lava Splash Effects
Falling Leaves| Made the Spruce Leaf have its own texture "Just make sure the confier setting is above 0"
Cherished Worlds| Made the Star an unlit and lit Redstone torch
So things won't be inconsistent or out of place if you have these Mods installed and this resourcepack applied. You do [NOT] need any of these Mods for this resourcepack to work, but they are great Mods that I use often myself, that's why this resourcepack is compatible with them.
Recommended RPs
Resourcepacks I use along side this one.
Recommended Mods
Recommended Mods
Mods that do the same type of thing I'm trying to do with this resourcepack by adding things to Minecraft that are in other Minecraft games, like Legends!, Dungeons!, Spicewood?, and the Minecraft Trailers, to make the base game more lore accurate and consistent according to the universe itself. "This Resourcepack doesn't affect any of these Mods".

Dungeons N Taverns
/mod/dungeons-and-taverns
DNT Stronghold
/mod/dungeons-and-taverns-stronghold-overhaul
DNT Ancient City
/mod/dungeons-and-taverns-ancient-city-overhaul
DNT Desert Temple
/mod/dungeons-and-taverns-desert-temple-overhaul
DNT Jungle Temple
/mod/dungeons-and-taverns-jungle-temple-overhaul
DNT Ocean Monument
/mod/dungeons-and-taverns-ocean-monument-overhaul
DNT Nether Fortress
/mod/dungeons-and-taverns-nether-fortress-overhaul
DNT End Castle
/mod/dungeons-and-taverns-end-castle-standalone
DNT Pillager Outpost
/mod/dungeons-and-taverns-pillager-outpost-overhaul
DNT Woodland Mansion
/mod/dungeons-and-taverns-woodland-mansion-replacement
DNT Swamp Hut
/mod/dungeons-and-taverns-swamp-hut-overhaul
DNT Mineshaft
Satisfying Mods
Satisfying Mods
Mods that overall make the experience of the game better in general.
Fun Mods
Fun Mods
Mods that are simply just fun.
/mod/moderner-beta
/mod/server-side-horror
Essential Mods
Essential Mods
Mods that are Essential for me at least I've never played without them
Dependencies
Pretty much all of the resourcepack works perfectly fine without them but a couple features like the emissive textures and a couple of the UI's won't work properly without these mods.
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