
Retro PS1 Shader
Vanilla post effects shader for 26.3: 10+ retro styles - PS1 (horror, clean, CRT, low-res), N64, VHS, Game Boy, Silent Hill fog. No Iris/OptiFine. Switch with /posteffect.
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Retro PS1 Shader
Retro screen effects for vanilla Minecraft 26.3+. No Iris, no OptiFine, no mods. Just a resource pack and the new /posteffect command.
11 ready-made looks: old PS1 horror, clean PS1, CRT TV, VHS tape, N64, Game Boy and Silent Hill fog. Each one is a single command.
How to use
- Put the pack in your
resourcepacksfolder and enable it. - Turn an effect on:
/posteffect add @s rppe:ps1_horror - Turn it off:
/posteffect remove @s rppe:ps1_horroror remove everything:/posteffect clear @s
Effects
| Name | What it looks like |
|---|---|
ps1_horror | Low resolution, 15-bit color, dithering, grain, dark foggy corners. The main one |
ps1_horror_nodither | Same, without the dither pattern |
ps1_horror_novignette | Same, without the dark corners |
ps1_lowres | Same, with bigger pixels |
ps1_crt | PS1 horror on an old CRT TV: scanlines and RGB mask |
ps1_clean | Just the PS1 look. No horror, normal colors |
ps1_clean_nodither | Same, without dithering (you get visible color bands) |
n64_blur | Soft, blurry N64 style |
vhs | VHS tape: line jitter, color bleed, blur, light noise |
gameboy | 160x144 in four Game Boy greens |
silent_fog | Washed out colors and thick white fog around the edges |
The HUD (hotbar, chat, inventory) stays clean. The effects only change the world view.
Tweaking
Every effect has its settings as numbers at the top of its file in assets/rppe/shaders/post/: pixel size, grain, vignette, colors, fog. Edit, save, press F3+T.
Requirements
- Minecraft Java 26.3 or newer
- Client side only. Nothing needed on the server
Using the pack
You can include this pack in modpacks and server resource packs.
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Minecraft: Java Edition
26.3.x
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Опубликован:1 месяц назад
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