▶️ ЗАБЕРИ СВОИ 8 ПОДАРКОВ 🎁 ПРИ СОЗДАНИИ СВОЕГО МАЙНКРАФТ СЕРВЕРА
New Default+

New Default+

A vanilla-style pack using OptiFine to add thousands of new features!

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New Default+ v1.82 [MC1.20-26.1.2]

release8 апреля 2026 г.

Ver. 1.82 - 3/16/2026 - "Spears & Steeds"

======================

Additions:

  • Added heroic horse (horse) {OptiFine Required}

  • Added silver dapple horse (horse) {OptiFine Required}

  • Added blue roan horse (horse) {OptiFine Required}

  • Added akhal-teke horse (horse) {OptiFine Required}

  • Added andalusian horse (horse) {OptiFine Required}

  • Added shire horse (horse) {OptiFine Required}

  • Added garrano horse (horse) {OptiFine Required}

  • Added perlino horse (horse) {OptiFine Required}

  • Added buttermilk buckskin horse (horse) {OptiFine Required}

  • Added chocolate flaxen horse (horse) {OptiFine Required}

  • Added liver flaxen horse (horse) {OptiFine Required}

  • Added mustang horse (horse) {OptiFine Required}

  • Added camargue horse (horse) {OptiFine Required}

  • Added sorrel horse (horse) {OptiFine Required}

  • Added autumn horse (horse) {OptiFine Required}

  • Added classic champagne horse (horse) {OptiFine Required}

  • Added cream champagne horse (horse) {OptiFine Required}

  • Added zebra (horse) {OptiFine Required}

  • Added maned skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned wither skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added stray horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned stray horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added bogged horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned bogged horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added parched horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned parched horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added sunken skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned sunken horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added husk horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added drowned horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added soul drowned horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added eternal drowned horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added drowned necromancer horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added prismarine soldier horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added jungle zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added frozen zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added bouldering zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added lobber zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added prison zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added snowshoe siamese cat (cat) {Optifine Required} {Java 1.20-26.1, Java 1.19.4, & Java 1.19-1.19.2 packs only}

  • Added unique panorama when playing in 1.21.11

  • Added unique title logo when playing in 1.21.11

  • Added dungeons diamond spear (sword/spear/trident)

  • Added sinopia tethers (sword/spear/trident)

  • Added dungeons golden spear (sword/spear/trident)

  • Added emerald partisan (sword/spear/trident)

  • Added sundown spear (sword/spear/trident)

  • Added incandescent impaler (sword/spear/trident)

  • Added prism piercer (sword/spear/trident)

  • Added botanical harpoon (sword/spear/trident)

  • Added retina ranseur (sword/spear/trident)

  • Added veiled spear (sword/spear/trident)

  • Added quartz cluster (sword/spear/trident)

  • Added vitreous crystal (sword/spear/trident)

  • Added updraft spear (sword/spear/trident)

  • Added ice fire (sword/spear/trident)

  • Added cerise stabber (sword/spear/trident)

  • Added candelabra (sword/spear/trident)

  • Added intergalaxia (sword/spear/trident)

  • Added sprawling greens (sword/spear/trident)

  • Added magical glaive (sword/spear/trident)

  • Added combining crucible (sword/spear/trident)

  • Added winter airglow (sword/spear/trident)

  • Added draconis wing (sword/spear/trident)

  • Added raging volcano storm (axe/spear/trident)

  • Added frozen voices (axe/spear/trident)

  • Added blitzing thunder (axe/spear/trident)

  • Added couched lance (sword/spear)

  • Added burnished skewer (sword/spear)

  • Added regal reach (sword/spear)

  • Added searing spike (sword/spear)

  • Added ahlspiess (sword/spear)

  • Added nameless lance (sword/spear)

  • Added gravity lance (sword/spear)

  • Added snowscape (sword/spear)

  • Added earspoon (sword/spear/trident)

  • Added dungeons netherite spear (sword/spear/trident)

  • Added gnarled gloam (sword/spear/trident)

  • Added frost piercer (sword/spear/trident)

  • Added javelin (sword/spear/trident)

  • Added dark javelin (sword/spear/trident)

  • Added diving falcon (sword/spear/trident)

  • Added flying bastion (sword/spear/trident)

  • Added heavy spear (sword/spear/trident)

  • Added mana spear (sword/spear/trident)

  • Added shroomlight thruster (sword/spear/trident)

  • Added valiant spear (sword/spear/trident)

  • Added langdebeve (sword/spear/trident)

  • Added supreme (sword/spear/trident)

  • Added rubedo cuspid (sword/spear/trident)

  • Added warp twister (sword/spear/trident)

  • Added sarissa (sword/spear/trident)

  • Added lunging lapis (sword/spear/trident)

  • Added drowned sarissa (sword/spear/trident)

  • Added forsaken stake (sword/spear/trident)

  • Added swordstaff (sword/spear/trident)

  • Added swordstaff of the lord (sword/spear/trident)

  • Added sacrament swordstaff (sword/spear/trident)

  • Added diaphysis destroyer (sword/spear/trident)

  • Added naginata (sword/spear/trident)

  • Added nanocurrent naginata (sword/spear/trident)

  • Added windcutter (sword/spear/trident)

  • Added polished fracture (sword/spear/trident)

  • Added ngao (sword/spear/trident)

  • Added creation glaive (sword/spear/trident)

  • Added ruby faceter (sword/spear/trident)

  • Added wyvern (sword/spear/trident)

  • Added extinguishing torch (sword/spear/trident)

  • Added voided barbs (sword/spear/trident)

  • Added double halberd (axe/spear/trident)

  • Added giant battle axe (sword/spear/trident)

  • Added spirit hearth (sword/spear/trident)

  • Added goal axe (sword/spear/trident)

  • Added castle axe (sword/spear/trident)

  • Added bridge axe (sword/spear/trident)

  • Added bec de corbin (axe/pickaxe/spear/trident/mace)

  • Added world forger (axe/pickaxe/spear/trident/mace)

  • Added corrupted combat (axe/pickaxe/spear/trident/mace)

  • Added elucidate (axe/pickaxe/spear/trident/mace)

  • Added dane axe (axe/spear/trident)

  • Added worthy regain (axe/spear/trident)

  • Added brimstone rend (axe/spear/trident)

  • Added stone cold (axe/spear/trident)

  • Added tabar (axe/spear/trident)

  • Added beta ray breaker (axe/spear/trident)

  • Added arcane crystal (axe/spear/trident)

  • Added wrath of shadow fire (axe/spear/trident)

  • Added war axe (axe/spear/trident)

  • Added fimbulwinter (axe/spear/trident)

  • Added nameless axe (axe/spear/trident)

  • Added glow cutter (axe/spear/trident)

  • Added war hammer (axe/pickaxe/spear/trident/mace)

  • Added might of the warrior (axe/pickaxe/spear/trident/mace)

  • Added gravity war hammer (axe/pickaxe/spear/trident/mace)

  • Added lifestealer (axe/pickaxe/spear/trident/mace)

  • Added new random texture variants for sand

  • Added new random texture variants for red sand

  • Added new sounds for rain

  • Added new sounds for lightning ground impacts

  • Added new sounds for thunder

  • Added new sounds for death smoke (nautilus, baby nautilus, zombie nautilus, parched, & camel husk)

  • Added bow of lost souls holding model for parched when they hold bows

  • Added dungeons spear holding model for zombies/zombie villagers when they hold iron spears

  • Added glaive holding model for husks when they hold iron spears

  • Added dungeons golden spear holding model for piglins/zombified piglins when they hold golden spears

  • Added variated textures for white concrete powder

  • Added variated textures for light gray concrete powder

  • Added variated textures for gray concrete powder

  • Added variated textures for black concrete powder

  • Added variated textures for brown concrete powder

  • Added variated textures for red concrete powder

  • Added variated textures for orange concrete powder

  • Added variated textures for yellow concrete powder

  • Added variated textures for lime concrete powder

  • Added variated textures for green concrete powder

  • Added variated textures for cyan concrete powder

  • Added variated textures for light blue concrete powder

  • Added variated textures for blue concrete powder

  • Added variated textures for purple concrete powder

  • Added variated textures for magenta concrete powder

  • Added variated textures for pink concrete powder

  • Added emissive textures for bogged

  • Added emissive textures for parched

  • Added unique enchanted book texture for Lunge

  • Added enchantment icon texture for Lunge

Changes & Fixes:

  • Changed all skybox (day, day rain, sunset, sunset rain, & night) textures

  • Changed rain texture

  • Changed rain particle textures

  • Renamed spear to dungeons spear (sword/spear) {Optifine Required}

  • Retextured poleaxe (axe/spear/trident) {Optifine Required}

  • Retextured evil queen axe (axe/spear/trident) {Optifine Required}

  • Retextured dripstone pike (sword/spear/trident) {Optifine Required}

  • Renamed lance to jousting lance (sword/spear) {Optifine Required}

  • Retextured jousting lance (sword/spear) {Optifine Required}

  • Retextured lance of radiance (sword/spear) {Optifine Required}

  • Retextured red cobra (sword/spear) {Optifine Required}

  • Retextured sky warrior lance (sword/spear) {Optifine Required}

  • Renamed diamond jousting lance to diamond siege (sword/spear) {Optifine Required}

  • Retextured diamond siege (sword/spear) {Optifine Required}

  • Renamed golden jousting lance to golden spire (sword/spear) {Optifine Required}

  • Retextured golden spire (sword/spear) {Optifine Required}

  • Renamed iron jousting lance to iron charger (sword/spear) {Optifine Required}

  • Retextured iron charger (sword/spear) {Optifine Required}

  • Changed the volume of various music tracks to further balance them

  • Changed end flash texture

  • Fixed minor UV texture errors on bushy leaves

  • Fixed wolf renames not working on vanilla wolf variants {Optifine Required}

  • Changed wolf collar texture

  • Fixed camel renames showing broken saddle textures {Optifine Required}

  • Changed trident (inventory) texture

  • Rewrote biome chest files to hopefully fix issues with certain OptiFine-replicating mods {Optifine Required}

  • Changed wooden spear (in hand) texture

  • Changed golden spear (in hand) texture

  • Changed stone spear (in hand) texture

  • Changed copper spear (in hand) texture

  • Changed iron spear (in hand) texture

  • Changed diamond spear (in hand) texture

  • Changed netherite spear (in hand) texture

  • Fixed broken partisan (sword/trident/spear) vanilla CIT when applying to swords

  • Fixed sun & moon textures not applying in 26.1

  • Changed suspicious sand (0-3) textures

  • Changed suspicious gravel (0-3) textures

  • Changed world0 (normal, rain, & thunder) lightmaps {Optifine Required}

  • Changed world-1 lightmap {Optifine Required}

  • Changed world1 lightmap {Optifine Required}

  • Fixed spruce leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed birch leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed missing story mode icons for Fighting and Milo record

  • Fixed dated golden apple texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed dated golden carrot texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed off center crosshair texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed leaves-related incompatibilities with The Twilight Forest {Java 1.20-1.21.10 pack only}

  • Changed music track "Antimo and Welles - Map Room" to no longer play in the Nether or End

  • Changed music track "Antimo and Welles - Prisoner X" to no longer play in the End

  • Changed music track "Antimo and Welles - The Oasis" to no longer play in the End

  • Changed music track "Antimo and Welles - Old Friends" to no longer play in the End, and instead play in the Nether

  • Changed music track "Lena Raine - Ancestry" to no longer play in the End

  • Changed music track "Lena Raine - So Below" to no longer play in the End

  • Fixed nether music not working {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Changed all Overworld music tracks (except Ancestry and Deeper) to no longer play in deep darks

  • Changed music track "Antimo and Welles - Cave" to play in deep darks

  • Changed music track "Antimo and Welles - Dark Sky" to play in deep darks

  • Changed music track "Antimo and Welles - Darkness" to play in deep darks

  • Changed music track "Antimo and Welles - Detective Jesse" to play in deep darks

  • Changed music track "C418 - Halloween 1" to play in deep darks

  • Changed music track "C418 - Halloween 2" to play in deep darks

  • Changed music track "C418 - Halloween 3" to play in deep darks

  • Changed music track "C418 - Halloween Nether 1" to play in deep darks

  • Changed music track "C418 - Halloween Nether 2" to play in deep darks

  • Changed music track "C418 - Halloween The End" to play in deep darks

  • Changed music track "Antimo and Welles - Heist" to play in deep darks

  • Changed music track "Antimo and Welles - Library Atmosphere" to play in deep darks

  • Changed music track "Antimo and Welles - Oak" to play in deep darks

  • Changed ender pearl texture

  • Changed eye of ender texture

  • Changed dungeons spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed pike (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed partisan (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed harpoon (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed ranseur (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed curved spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed spetum (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed tower polearm (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed glaive (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed pudao (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed staff (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed scepter (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed dungeons trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed gold trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed casting trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed bone trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed wretched trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed steel trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed broad trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed crystal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed combat trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed barbed trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed dangpa (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed royal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed soul trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed quindent (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed pitchfork (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed bident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed poleaxe (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed halberd (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed voulge (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed jousting lance (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed rapier (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed soul knife (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed longblade (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed talwar (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed makhaira (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed obsidian claymore (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed curtana (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed stripped oak log (top & side) textures

  • Changed stripped spruce log (top & side) textures

  • Changed stripped birch log (top & side) textures

  • Changed stripped jungle log (top & side) textures

  • Changed stripped acacia log (top & side) textures

  • Changed stripped dark oak log (top) texture

  • Changed stripped crimson stem (top & side) textures

  • Changed stripped warped stem (top & side) textures

  • Changed stripped mangrove log (top & side) textures

  • Changed stripped cherry log (top & side) textures

  • Changed stripped pale oak log (top) texture

  • Changed oak hanging sign (block & gui) textures

  • Changed spruce hanging sign (block & gui) textures

  • Changed birch hanging sign (block & gui) textures

  • Changed jungle hanging sign (block & gui) textures

  • Changed acacia hanging sign (block & gui) textures

  • Changed crimson hanging sign (block & gui) textures

  • Changed warped hanging sign (block & gui) textures

  • Changed mangrove hanging sign (block & gui) textures

  • Changed cherry hanging sign (block & gui) textures

  • Changed campfire (log & log_lit) textures

  • Changed soul campfire (log & log_lit) textures

  • Changed white concrete powder texture

  • Changed light gray concrete powder texture

  • Changed gray concrete powder texture

  • Changed black concrete powder texture

  • Changed brown concrete powder texture

  • Changed red concrete powder texture

  • Changed orange concrete powder texture

  • Changed yellow concrete powder texture

  • Changed lime concrete powder texture

  • Changed green concrete powder texture

  • Changed cyan concrete powder texture

  • Changed light blue concrete powder texture

  • Changed blue concrete powder texture

  • Changed purple concrete powder texture

  • Changed magenta concrete powder texture

  • Changed pink concrete powder texture

  • Changed enus lang file {Java 1.20-26.1 pack only}

  • Changed white bed (item) texture {Java 1.13-26.1 only}

  • Changed light gray bed (item) texture {Java 1.13-26.1 only}

  • Changed gray bed (item) texture {Java 1.13-26.1 only}

  • Changed black bed (item) texture {Java 1.13-26.1 only}

  • Changed brown bed (item) texture {Java 1.13-26.1 only}

  • Changed red bed (item) texture {Java 1.13-26.1 only}

  • Changed orange bed (item) texture {Java 1.13-26.1 only}

  • Changed yellow bed (item) texture {Java 1.13-26.1 only}

  • Changed lime bed (item) texture {Java 1.13-26.1 only}

  • Changed green bed (item) texture {Java 1.13-26.1 only}

  • Changed cyan bed (item) texture {Java 1.13-26.1 only}

  • Changed light blue bed (item) texture {Java 1.13-26.1 only}

  • Changed blue bed (item) texture {Java 1.13-26.1 only}

  • Changed purple bed (item) texture {Java 1.13-26.1 only}

  • Changed magenta bed (item) texture {Java 1.13-26.1 only}

  • Changed pink bed (item) texture {Java 1.13-26.1 only}

  • Changed sun's grace (axe/mace) animation {Optifine Required}

  • Changed acacia log (side & top) textures

  • Changed birch log (top) texture

  • Changed cherry log (top) texture

  • Changed crimson stem (top) texture

  • Changed dark oak log (top) texture

  • Changed jungle log (top) texture

  • Changed mangrove log (top) texture

  • Changed oak log (top) texture

  • Changed pale oak log (top) texture

  • Changed spruce log (top & side) textures

  • Changed warped stem (top) texture

  • Changed the attenuation distance of crossbow firing sounds to make them audible from farther away

  • Changed fire charge texture

  • Changed fireball (ghast & blaze) model and texture

  • Changed dragon fireball texture

  • Changed parched spawn egg texture

  • Changed camel husk spawn egg texture

  • Changed nautilus spawn egg texture

  • Changed zombie nautilus spawn egg texture

  • Changed nautilus shell texture

  • Changed copper nautilus armor (item & model) textures

  • Changed iron nautilus armor (item & model) textures

  • Changed golden nautilus armor (item & model) textures

  • Changed diamond nautilus armor (item & model) textures

  • Changed netherite nautilus armor (item & model) textures

  • Fixed biome sheep wool not changing in 1.21.5 and later

  • Fixed polytone sky and water fog colors not working in 26.1

  • Fixed broken camel husk when using OptiFine or Fabulously Optimized {Optifine Required}

  • Fixed missing CIT bow/crossbow charging stages when using OptiFine {Optifine Required}

  • Fixed missing CIT shield blocking state when using OptiFine {Optifine Required}

  • Fixed missing CIT trident throwing state when using OptiFine {Optifine Required}

  • Fixed various entity textures not working in 26.1

  • Changed leather horse armor (item & model) textures

  • Changed copper horse armor (item & model) textures

  • Changed iron horse armor (item & model) textures

  • Changed golden horse armor (item & model) textures

  • Changed diamond horse armor (item & model) textures

  • Changed netherite horse armor (item & model) textures

  • Fixed drowned missing unique equipment textures

  • Fixed dungeons sword (sword) rendering broken when applied to diamond/netherite swords

  • Fixed tidal storm (hoe) rendering broken when applied to netherite hoes

  • Changed sand texture

  • Changed red sand texture

  • Changed sandstone textures

  • Changed red sandstone textures

  • Changed cut sandstone textures

  • Changed cut red sandstone textures

  • Changed smooth sandstone textures

  • Changed smooth red sandstone textures

  • Changed chiseled sandstone textures

  • Changed chiseled red sandstone textures

  • Changed suspicious sand (0-3) textures

  • Changed double slab sandstone textures

  • Changed double slab red sandstone textures

  • Changed double slab cut sandstone textures

  • Changed double slab cut red sandstone textures

  • Changed double slab smooth sandstone textures

  • Changed double slab smooth red sandstone textures

  • Changed mossy sand (ocean biomes) texture {OptiFine Required}

  • Changed nautilus shell sand (ocean biomes) texture {OptiFine Required}

  • Changed starfish sand (ocean biomes) texture {OptiFine Required}

  • Fixed cow variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}

  • Fixed pig variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}

  • Fixed missing nostrol on dragon horses when using Fabulously Optimized

  • Fixed armor trim overlays not displaying in the inventory

  • Changed pack icon {Java 1.20-1.21.11 pack only}

  • Changed apple texture

  • Changed golden apple texture

  • Changed enchanted golden apple texture

  • Changed carrot texture

  • Changed golden carrot texture

  • Changed raw beef texture

  • Changed steak texture

  • Changed raw porkchop texture

  • Changed porkchop texture

New Default+ v1.82 [MC1.20-1.21.11]

beta17 марта 2026 г.

Ver. 1.82 - 3/16/2026 - "Spears & Steeds"

======================

Additions:

  • Added heroic horse (horse) {OptiFine Required}

  • Added silver dapple horse (horse) {OptiFine Required}

  • Added blue roan horse (horse) {OptiFine Required}

  • Added akhal-teke horse (horse) {OptiFine Required}

  • Added andalusian horse (horse) {OptiFine Required}

  • Added shire horse (horse) {OptiFine Required}

  • Added garrano horse (horse) {OptiFine Required}

  • Added perlino horse (horse) {OptiFine Required}

  • Added buttermilk buckskin horse (horse) {OptiFine Required}

  • Added chocolate flaxen horse (horse) {OptiFine Required}

  • Added liver flaxen horse (horse) {OptiFine Required}

  • Added mustang horse (horse) {OptiFine Required}

  • Added camargue horse (horse) {OptiFine Required}

  • Added sorrel horse (horse) {OptiFine Required}

  • Added autumn horse (horse) {OptiFine Required}

  • Added classic champagne horse (horse) {OptiFine Required}

  • Added cream champagne horse (horse) {OptiFine Required}

  • Added zebra (horse) {OptiFine Required}

  • Added maned skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned wither skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added stray horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned stray horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added bogged horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned bogged horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added parched horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned parched horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added sunken skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned sunken horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added husk horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added drowned horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added soul drowned horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added eternal drowned horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added drowned necromancer horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added prismarine soldier horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added jungle zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added frozen zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added bouldering zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added lobber zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added prison zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added snowshoe siamese cat (cat) {Optifine Required} {Java 1.20-26.1, Java 1.19.4, & Java 1.19-1.19.2 packs only}

  • Added unique panorama when playing in 1.21.11

  • Added unique title logo when playing in 1.21.11

  • Added dungeons diamond spear (sword/spear/trident)

  • Added sinopia tethers (sword/spear/trident)

  • Added dungeons golden spear (sword/spear/trident)

  • Added emerald partisan (sword/spear/trident)

  • Added sundown spear (sword/spear/trident)

  • Added incandescent impaler (sword/spear/trident)

  • Added prism piercer (sword/spear/trident)

  • Added botanical harpoon (sword/spear/trident)

  • Added retina ranseur (sword/spear/trident)

  • Added veiled spear (sword/spear/trident)

  • Added quartz cluster (sword/spear/trident)

  • Added vitreous crystal (sword/spear/trident)

  • Added updraft spear (sword/spear/trident)

  • Added ice fire (sword/spear/trident)

  • Added cerise stabber (sword/spear/trident)

  • Added candelabra (sword/spear/trident)

  • Added intergalaxia (sword/spear/trident)

  • Added sprawling greens (sword/spear/trident)

  • Added magical glaive (sword/spear/trident)

  • Added combining crucible (sword/spear/trident)

  • Added winter airglow (sword/spear/trident)

  • Added draconis wing (sword/spear/trident)

  • Added raging volcano storm (axe/spear/trident)

  • Added frozen voices (axe/spear/trident)

  • Added blitzing thunder (axe/spear/trident)

  • Added couched lance (sword/spear)

  • Added burnished skewer (sword/spear)

  • Added regal reach (sword/spear)

  • Added searing spike (sword/spear)

  • Added ahlspiess (sword/spear)

  • Added nameless lance (sword/spear)

  • Added gravity lance (sword/spear)

  • Added snowscape (sword/spear)

  • Added earspoon (sword/spear/trident)

  • Added dungeons netherite spear (sword/spear/trident)

  • Added gnarled gloam (sword/spear/trident)

  • Added frost piercer (sword/spear/trident)

  • Added javelin (sword/spear/trident)

  • Added dark javelin (sword/spear/trident)

  • Added diving falcon (sword/spear/trident)

  • Added flying bastion (sword/spear/trident)

  • Added heavy spear (sword/spear/trident)

  • Added mana spear (sword/spear/trident)

  • Added shroomlight thruster (sword/spear/trident)

  • Added valiant spear (sword/spear/trident)

  • Added langdebeve (sword/spear/trident)

  • Added supreme (sword/spear/trident)

  • Added rubedo cuspid (sword/spear/trident)

  • Added warp twister (sword/spear/trident)

  • Added sarissa (sword/spear/trident)

  • Added lunging lapis (sword/spear/trident)

  • Added drowned sarissa (sword/spear/trident)

  • Added forsaken stake (sword/spear/trident)

  • Added swordstaff (sword/spear/trident)

  • Added swordstaff of the lord (sword/spear/trident)

  • Added sacrament swordstaff (sword/spear/trident)

  • Added diaphysis destroyer (sword/spear/trident)

  • Added naginata (sword/spear/trident)

  • Added nanocurrent naginata (sword/spear/trident)

  • Added windcutter (sword/spear/trident)

  • Added polished fracture (sword/spear/trident)

  • Added ngao (sword/spear/trident)

  • Added creation glaive (sword/spear/trident)

  • Added ruby faceter (sword/spear/trident)

  • Added wyvern (sword/spear/trident)

  • Added extinguishing torch (sword/spear/trident)

  • Added voided barbs (sword/spear/trident)

  • Added double halberd (axe/spear/trident)

  • Added giant battle axe (sword/spear/trident)

  • Added spirit hearth (sword/spear/trident)

  • Added goal axe (sword/spear/trident)

  • Added castle axe (sword/spear/trident)

  • Added bridge axe (sword/spear/trident)

  • Added bec de corbin (axe/pickaxe/spear/trident/mace)

  • Added world forger (axe/pickaxe/spear/trident/mace)

  • Added corrupted combat (axe/pickaxe/spear/trident/mace)

  • Added elucidate (axe/pickaxe/spear/trident/mace)

  • Added dane axe (axe/spear/trident)

  • Added worthy regain (axe/spear/trident)

  • Added brimstone rend (axe/spear/trident)

  • Added stone cold (axe/spear/trident)

  • Added tabar (axe/spear/trident)

  • Added beta ray breaker (axe/spear/trident)

  • Added arcane crystal (axe/spear/trident)

  • Added wrath of shadow fire (axe/spear/trident)

  • Added war axe (axe/spear/trident)

  • Added fimbulwinter (axe/spear/trident)

  • Added nameless axe (axe/spear/trident)

  • Added glow cutter (axe/spear/trident)

  • Added war hammer (axe/pickaxe/spear/trident/mace)

  • Added might of the warrior (axe/pickaxe/spear/trident/mace)

  • Added gravity war hammer (axe/pickaxe/spear/trident/mace)

  • Added lifestealer (axe/pickaxe/spear/trident/mace)

  • Added new random texture variants for sand

  • Added new random texture variants for red sand

  • Added new sounds for rain

  • Added new sounds for lightning ground impacts

  • Added new sounds for thunder

  • Added new sounds for death smoke (nautilus, baby nautilus, zombie nautilus, parched, & camel husk)

  • Added bow of lost souls holding model for parched when they hold bows

  • Added dungeons spear holding model for zombies/zombie villagers when they hold iron spears

  • Added glaive holding model for husks when they hold iron spears

  • Added dungeons golden spear holding model for piglins/zombified piglins when they hold golden spears

  • Added variated textures for white concrete powder

  • Added variated textures for light gray concrete powder

  • Added variated textures for gray concrete powder

  • Added variated textures for black concrete powder

  • Added variated textures for brown concrete powder

  • Added variated textures for red concrete powder

  • Added variated textures for orange concrete powder

  • Added variated textures for yellow concrete powder

  • Added variated textures for lime concrete powder

  • Added variated textures for green concrete powder

  • Added variated textures for cyan concrete powder

  • Added variated textures for light blue concrete powder

  • Added variated textures for blue concrete powder

  • Added variated textures for purple concrete powder

  • Added variated textures for magenta concrete powder

  • Added variated textures for pink concrete powder

  • Added emissive textures for bogged

  • Added emissive textures for parched

  • Added unique enchanted book texture for Lunge

  • Added enchantment icon texture for Lunge

Changes & Fixes:

  • Changed all skybox (day, day rain, sunset, sunset rain, & night) textures

  • Changed rain texture

  • Changed rain particle textures

  • Renamed spear to dungeons spear (sword/spear) {Optifine Required}

  • Retextured poleaxe (axe/spear/trident) {Optifine Required}

  • Retextured evil queen axe (axe/spear/trident) {Optifine Required}

  • Retextured dripstone pike (sword/spear/trident) {Optifine Required}

  • Renamed lance to jousting lance (sword/spear) {Optifine Required}

  • Retextured jousting lance (sword/spear) {Optifine Required}

  • Retextured lance of radiance (sword/spear) {Optifine Required}

  • Retextured red cobra (sword/spear) {Optifine Required}

  • Retextured sky warrior lance (sword/spear) {Optifine Required}

  • Renamed diamond jousting lance to diamond siege (sword/spear) {Optifine Required}

  • Retextured diamond siege (sword/spear) {Optifine Required}

  • Renamed golden jousting lance to golden spire (sword/spear) {Optifine Required}

  • Retextured golden spire (sword/spear) {Optifine Required}

  • Renamed iron jousting lance to iron charger (sword/spear) {Optifine Required}

  • Retextured iron charger (sword/spear) {Optifine Required}

  • Changed the volume of various music tracks to further balance them

  • Changed end flash texture

  • Fixed minor UV texture errors on bushy leaves

  • Fixed wolf renames not working on vanilla wolf variants {Optifine Required}

  • Changed wolf collar texture

  • Fixed camel renames showing broken saddle textures {Optifine Required}

  • Changed trident (inventory) texture

  • Rewrote biome chest files to hopefully fix issues with certain OptiFine-replicating mods {Optifine Required}

  • Changed wooden spear (in hand) texture

  • Changed golden spear (in hand) texture

  • Changed stone spear (in hand) texture

  • Changed copper spear (in hand) texture

  • Changed iron spear (in hand) texture

  • Changed diamond spear (in hand) texture

  • Changed netherite spear (in hand) texture

  • Fixed broken partisan (sword/trident/spear) vanilla CIT when applying to swords

  • Fixed sun & moon textures not applying in 26.1

  • Changed suspicious sand (0-3) textures

  • Changed suspicious gravel (0-3) textures

  • Changed world0 (normal, rain, & thunder) lightmaps {Optifine Required}

  • Changed world-1 lightmap {Optifine Required}

  • Changed world1 lightmap {Optifine Required}

  • Fixed spruce leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed birch leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed missing story mode icons for Fighting and Milo record

  • Fixed dated golden apple texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed dated golden carrot texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed off center crosshair texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed leaves-related incompatibilities with The Twilight Forest {Java 1.20-1.21.10 pack only}

  • Changed music track "Antimo and Welles - Map Room" to no longer play in the Nether or End

  • Changed music track "Antimo and Welles - Prisoner X" to no longer play in the End

  • Changed music track "Antimo and Welles - The Oasis" to no longer play in the End

  • Changed music track "Antimo and Welles - Old Friends" to no longer play in the End, and instead play in the Nether

  • Changed music track "Lena Raine - Ancestry" to no longer play in the End

  • Changed music track "Lena Raine - So Below" to no longer play in the End

  • Fixed nether music not working {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Changed all Overworld music tracks (except Ancestry and Deeper) to no longer play in deep darks

  • Changed music track "Antimo and Welles - Cave" to play in deep darks

  • Changed music track "Antimo and Welles - Dark Sky" to play in deep darks

  • Changed music track "Antimo and Welles - Darkness" to play in deep darks

  • Changed music track "Antimo and Welles - Detective Jesse" to play in deep darks

  • Changed music track "C418 - Halloween 1" to play in deep darks

  • Changed music track "C418 - Halloween 2" to play in deep darks

  • Changed music track "C418 - Halloween 3" to play in deep darks

  • Changed music track "C418 - Halloween Nether 1" to play in deep darks

  • Changed music track "C418 - Halloween Nether 2" to play in deep darks

  • Changed music track "C418 - Halloween The End" to play in deep darks

  • Changed music track "Antimo and Welles - Heist" to play in deep darks

  • Changed music track "Antimo and Welles - Library Atmosphere" to play in deep darks

  • Changed music track "Antimo and Welles - Oak" to play in deep darks

  • Changed ender pearl texture

  • Changed eye of ender texture

  • Changed dungeons spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed pike (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed partisan (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed harpoon (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed ranseur (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed curved spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed spetum (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed tower polearm (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed glaive (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed pudao (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed staff (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed scepter (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed dungeons trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed gold trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed casting trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed bone trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed wretched trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed steel trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed broad trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed crystal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed combat trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed barbed trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed dangpa (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed royal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed soul trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed quindent (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed pitchfork (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed bident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed poleaxe (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed halberd (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed voulge (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed jousting lance (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed rapier (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed soul knife (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed longblade (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed talwar (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed makhaira (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed obsidian claymore (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed curtana (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed stripped oak log (top & side) textures

  • Changed stripped spruce log (top & side) textures

  • Changed stripped birch log (top & side) textures

  • Changed stripped jungle log (top & side) textures

  • Changed stripped acacia log (top & side) textures

  • Changed stripped dark oak log (top) texture

  • Changed stripped crimson stem (top & side) textures

  • Changed stripped warped stem (top & side) textures

  • Changed stripped mangrove log (top & side) textures

  • Changed stripped cherry log (top & side) textures

  • Changed stripped pale oak log (top) texture

  • Changed oak hanging sign (block & gui) textures

  • Changed spruce hanging sign (block & gui) textures

  • Changed birch hanging sign (block & gui) textures

  • Changed jungle hanging sign (block & gui) textures

  • Changed acacia hanging sign (block & gui) textures

  • Changed crimson hanging sign (block & gui) textures

  • Changed warped hanging sign (block & gui) textures

  • Changed mangrove hanging sign (block & gui) textures

  • Changed cherry hanging sign (block & gui) textures

  • Changed campfire (log & log_lit) textures

  • Changed soul campfire (log & log_lit) textures

  • Changed white concrete powder texture

  • Changed light gray concrete powder texture

  • Changed gray concrete powder texture

  • Changed black concrete powder texture

  • Changed brown concrete powder texture

  • Changed red concrete powder texture

  • Changed orange concrete powder texture

  • Changed yellow concrete powder texture

  • Changed lime concrete powder texture

  • Changed green concrete powder texture

  • Changed cyan concrete powder texture

  • Changed light blue concrete powder texture

  • Changed blue concrete powder texture

  • Changed purple concrete powder texture

  • Changed magenta concrete powder texture

  • Changed pink concrete powder texture

  • Changed enus lang file {Java 1.20-26.1 pack only}

  • Changed white bed (item) texture {Java 1.13-26.1 only}

  • Changed light gray bed (item) texture {Java 1.13-26.1 only}

  • Changed gray bed (item) texture {Java 1.13-26.1 only}

  • Changed black bed (item) texture {Java 1.13-26.1 only}

  • Changed brown bed (item) texture {Java 1.13-26.1 only}

  • Changed red bed (item) texture {Java 1.13-26.1 only}

  • Changed orange bed (item) texture {Java 1.13-26.1 only}

  • Changed yellow bed (item) texture {Java 1.13-26.1 only}

  • Changed lime bed (item) texture {Java 1.13-26.1 only}

  • Changed green bed (item) texture {Java 1.13-26.1 only}

  • Changed cyan bed (item) texture {Java 1.13-26.1 only}

  • Changed light blue bed (item) texture {Java 1.13-26.1 only}

  • Changed blue bed (item) texture {Java 1.13-26.1 only}

  • Changed purple bed (item) texture {Java 1.13-26.1 only}

  • Changed magenta bed (item) texture {Java 1.13-26.1 only}

  • Changed pink bed (item) texture {Java 1.13-26.1 only}

  • Changed sun's grace (axe/mace) animation {Optifine Required}

  • Changed acacia log (side & top) textures

  • Changed birch log (top) texture

  • Changed cherry log (top) texture

  • Changed crimson stem (top) texture

  • Changed dark oak log (top) texture

  • Changed jungle log (top) texture

  • Changed mangrove log (top) texture

  • Changed oak log (top) texture

  • Changed pale oak log (top) texture

  • Changed spruce log (top & side) textures

  • Changed warped stem (top) texture

  • Changed the attenuation distance of crossbow firing sounds to make them audible from farther away

  • Changed fire charge texture

  • Changed fireball (ghast & blaze) model and texture

  • Changed dragon fireball texture

  • Changed parched spawn egg texture

  • Changed camel husk spawn egg texture

  • Changed nautilus spawn egg texture

  • Changed zombie nautilus spawn egg texture

  • Changed nautilus shell texture

  • Changed copper nautilus armor (item & model) textures

  • Changed iron nautilus armor (item & model) textures

  • Changed golden nautilus armor (item & model) textures

  • Changed diamond nautilus armor (item & model) textures

  • Changed netherite nautilus armor (item & model) textures

  • Fixed biome sheep wool not changing in 1.21.5 and later

  • Fixed polytone sky and water fog colors not working in 26.1

  • Fixed broken camel husk when using OptiFine or Fabulously Optimized {Optifine Required}

  • Fixed missing CIT bow/crossbow charging stages when using OptiFine {Optifine Required}

  • Fixed missing CIT shield blocking state when using OptiFine {Optifine Required}

  • Fixed missing CIT trident throwing state when using OptiFine {Optifine Required}

  • Fixed various entity textures not working in 26.1

  • Changed leather horse armor (item & model) textures

  • Changed copper horse armor (item & model) textures

  • Changed iron horse armor (item & model) textures

  • Changed golden horse armor (item & model) textures

  • Changed diamond horse armor (item & model) textures

  • Changed netherite horse armor (item & model) textures

  • Fixed drowned missing unique equipment textures

  • Fixed dungeons sword (sword) rendering broken when applied to diamond/netherite swords

  • Fixed tidal storm (hoe) rendering broken when applied to netherite hoes

  • Changed sand texture

  • Changed red sand texture

  • Changed sandstone textures

  • Changed red sandstone textures

  • Changed cut sandstone textures

  • Changed cut red sandstone textures

  • Changed smooth sandstone textures

  • Changed smooth red sandstone textures

  • Changed chiseled sandstone textures

  • Changed chiseled red sandstone textures

  • Changed suspicious sand (0-3) textures

  • Changed double slab sandstone textures

  • Changed double slab red sandstone textures

  • Changed double slab cut sandstone textures

  • Changed double slab cut red sandstone textures

  • Changed double slab smooth sandstone textures

  • Changed double slab smooth red sandstone textures

  • Changed mossy sand (ocean biomes) texture {OptiFine Required}

  • Changed nautilus shell sand (ocean biomes) texture {OptiFine Required}

  • Changed starfish sand (ocean biomes) texture {OptiFine Required}

  • Fixed cow variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}

  • Fixed pig variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}

  • Fixed missing nostrol on dragon horses when using Fabulously Optimized

  • Fixed armor trim overlays not displaying in the inventory

  • Changed pack icon {Java 1.20-1.21.11 pack only}

  • Changed apple texture

  • Changed golden apple texture

  • Changed enchanted golden apple texture

  • Changed carrot texture

  • Changed golden carrot texture

  • Changed raw beef texture

  • Changed steak texture

  • Changed raw porkchop texture

  • Changed porkchop texture

New Default+ v1.82 [MC1.19.4]

release17 марта 2026 г.

Ver. 1.82 - 3/16/2026 - "Spears & Steeds"

======================

Additions:

  • Added heroic horse (horse) {OptiFine Required}

  • Added silver dapple horse (horse) {OptiFine Required}

  • Added blue roan horse (horse) {OptiFine Required}

  • Added akhal-teke horse (horse) {OptiFine Required}

  • Added andalusian horse (horse) {OptiFine Required}

  • Added shire horse (horse) {OptiFine Required}

  • Added garrano horse (horse) {OptiFine Required}

  • Added perlino horse (horse) {OptiFine Required}

  • Added buttermilk buckskin horse (horse) {OptiFine Required}

  • Added chocolate flaxen horse (horse) {OptiFine Required}

  • Added liver flaxen horse (horse) {OptiFine Required}

  • Added mustang horse (horse) {OptiFine Required}

  • Added camargue horse (horse) {OptiFine Required}

  • Added sorrel horse (horse) {OptiFine Required}

  • Added autumn horse (horse) {OptiFine Required}

  • Added classic champagne horse (horse) {OptiFine Required}

  • Added cream champagne horse (horse) {OptiFine Required}

  • Added zebra (horse) {OptiFine Required}

  • Added maned skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned wither skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added stray horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned stray horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added bogged horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned bogged horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added parched horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned parched horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added sunken skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned sunken horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added husk horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added drowned horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added soul drowned horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added eternal drowned horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added drowned necromancer horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added prismarine soldier horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added jungle zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added frozen zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added bouldering zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added lobber zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added prison zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added snowshoe siamese cat (cat) {Optifine Required} {Java 1.20-26.1, Java 1.19.4, & Java 1.19-1.19.2 packs only}

  • Added unique panorama when playing in 1.21.11

  • Added unique title logo when playing in 1.21.11

  • Added dungeons diamond spear (sword/spear/trident)

  • Added sinopia tethers (sword/spear/trident)

  • Added dungeons golden spear (sword/spear/trident)

  • Added emerald partisan (sword/spear/trident)

  • Added sundown spear (sword/spear/trident)

  • Added incandescent impaler (sword/spear/trident)

  • Added prism piercer (sword/spear/trident)

  • Added botanical harpoon (sword/spear/trident)

  • Added retina ranseur (sword/spear/trident)

  • Added veiled spear (sword/spear/trident)

  • Added quartz cluster (sword/spear/trident)

  • Added vitreous crystal (sword/spear/trident)

  • Added updraft spear (sword/spear/trident)

  • Added ice fire (sword/spear/trident)

  • Added cerise stabber (sword/spear/trident)

  • Added candelabra (sword/spear/trident)

  • Added intergalaxia (sword/spear/trident)

  • Added sprawling greens (sword/spear/trident)

  • Added magical glaive (sword/spear/trident)

  • Added combining crucible (sword/spear/trident)

  • Added winter airglow (sword/spear/trident)

  • Added draconis wing (sword/spear/trident)

  • Added raging volcano storm (axe/spear/trident)

  • Added frozen voices (axe/spear/trident)

  • Added blitzing thunder (axe/spear/trident)

  • Added couched lance (sword/spear)

  • Added burnished skewer (sword/spear)

  • Added regal reach (sword/spear)

  • Added searing spike (sword/spear)

  • Added ahlspiess (sword/spear)

  • Added nameless lance (sword/spear)

  • Added gravity lance (sword/spear)

  • Added snowscape (sword/spear)

  • Added earspoon (sword/spear/trident)

  • Added dungeons netherite spear (sword/spear/trident)

  • Added gnarled gloam (sword/spear/trident)

  • Added frost piercer (sword/spear/trident)

  • Added javelin (sword/spear/trident)

  • Added dark javelin (sword/spear/trident)

  • Added diving falcon (sword/spear/trident)

  • Added flying bastion (sword/spear/trident)

  • Added heavy spear (sword/spear/trident)

  • Added mana spear (sword/spear/trident)

  • Added shroomlight thruster (sword/spear/trident)

  • Added valiant spear (sword/spear/trident)

  • Added langdebeve (sword/spear/trident)

  • Added supreme (sword/spear/trident)

  • Added rubedo cuspid (sword/spear/trident)

  • Added warp twister (sword/spear/trident)

  • Added sarissa (sword/spear/trident)

  • Added lunging lapis (sword/spear/trident)

  • Added drowned sarissa (sword/spear/trident)

  • Added forsaken stake (sword/spear/trident)

  • Added swordstaff (sword/spear/trident)

  • Added swordstaff of the lord (sword/spear/trident)

  • Added sacrament swordstaff (sword/spear/trident)

  • Added diaphysis destroyer (sword/spear/trident)

  • Added naginata (sword/spear/trident)

  • Added nanocurrent naginata (sword/spear/trident)

  • Added windcutter (sword/spear/trident)

  • Added polished fracture (sword/spear/trident)

  • Added ngao (sword/spear/trident)

  • Added creation glaive (sword/spear/trident)

  • Added ruby faceter (sword/spear/trident)

  • Added wyvern (sword/spear/trident)

  • Added extinguishing torch (sword/spear/trident)

  • Added voided barbs (sword/spear/trident)

  • Added double halberd (axe/spear/trident)

  • Added giant battle axe (sword/spear/trident)

  • Added spirit hearth (sword/spear/trident)

  • Added goal axe (sword/spear/trident)

  • Added castle axe (sword/spear/trident)

  • Added bridge axe (sword/spear/trident)

  • Added bec de corbin (axe/pickaxe/spear/trident/mace)

  • Added world forger (axe/pickaxe/spear/trident/mace)

  • Added corrupted combat (axe/pickaxe/spear/trident/mace)

  • Added elucidate (axe/pickaxe/spear/trident/mace)

  • Added dane axe (axe/spear/trident)

  • Added worthy regain (axe/spear/trident)

  • Added brimstone rend (axe/spear/trident)

  • Added stone cold (axe/spear/trident)

  • Added tabar (axe/spear/trident)

  • Added beta ray breaker (axe/spear/trident)

  • Added arcane crystal (axe/spear/trident)

  • Added wrath of shadow fire (axe/spear/trident)

  • Added war axe (axe/spear/trident)

  • Added fimbulwinter (axe/spear/trident)

  • Added nameless axe (axe/spear/trident)

  • Added glow cutter (axe/spear/trident)

  • Added war hammer (axe/pickaxe/spear/trident/mace)

  • Added might of the warrior (axe/pickaxe/spear/trident/mace)

  • Added gravity war hammer (axe/pickaxe/spear/trident/mace)

  • Added lifestealer (axe/pickaxe/spear/trident/mace)

  • Added new random texture variants for sand

  • Added new random texture variants for red sand

  • Added new sounds for rain

  • Added new sounds for lightning ground impacts

  • Added new sounds for thunder

  • Added new sounds for death smoke (nautilus, baby nautilus, zombie nautilus, parched, & camel husk)

  • Added bow of lost souls holding model for parched when they hold bows

  • Added dungeons spear holding model for zombies/zombie villagers when they hold iron spears

  • Added glaive holding model for husks when they hold iron spears

  • Added dungeons golden spear holding model for piglins/zombified piglins when they hold golden spears

  • Added variated textures for white concrete powder

  • Added variated textures for light gray concrete powder

  • Added variated textures for gray concrete powder

  • Added variated textures for black concrete powder

  • Added variated textures for brown concrete powder

  • Added variated textures for red concrete powder

  • Added variated textures for orange concrete powder

  • Added variated textures for yellow concrete powder

  • Added variated textures for lime concrete powder

  • Added variated textures for green concrete powder

  • Added variated textures for cyan concrete powder

  • Added variated textures for light blue concrete powder

  • Added variated textures for blue concrete powder

  • Added variated textures for purple concrete powder

  • Added variated textures for magenta concrete powder

  • Added variated textures for pink concrete powder

  • Added emissive textures for bogged

  • Added emissive textures for parched

  • Added unique enchanted book texture for Lunge

  • Added enchantment icon texture for Lunge

Changes & Fixes:

  • Changed all skybox (day, day rain, sunset, sunset rain, & night) textures

  • Changed rain texture

  • Changed rain particle textures

  • Renamed spear to dungeons spear (sword/spear) {Optifine Required}

  • Retextured poleaxe (axe/spear/trident) {Optifine Required}

  • Retextured evil queen axe (axe/spear/trident) {Optifine Required}

  • Retextured dripstone pike (sword/spear/trident) {Optifine Required}

  • Renamed lance to jousting lance (sword/spear) {Optifine Required}

  • Retextured jousting lance (sword/spear) {Optifine Required}

  • Retextured lance of radiance (sword/spear) {Optifine Required}

  • Retextured red cobra (sword/spear) {Optifine Required}

  • Retextured sky warrior lance (sword/spear) {Optifine Required}

  • Renamed diamond jousting lance to diamond siege (sword/spear) {Optifine Required}

  • Retextured diamond siege (sword/spear) {Optifine Required}

  • Renamed golden jousting lance to golden spire (sword/spear) {Optifine Required}

  • Retextured golden spire (sword/spear) {Optifine Required}

  • Renamed iron jousting lance to iron charger (sword/spear) {Optifine Required}

  • Retextured iron charger (sword/spear) {Optifine Required}

  • Changed the volume of various music tracks to further balance them

  • Changed end flash texture

  • Fixed minor UV texture errors on bushy leaves

  • Fixed wolf renames not working on vanilla wolf variants {Optifine Required}

  • Changed wolf collar texture

  • Fixed camel renames showing broken saddle textures {Optifine Required}

  • Changed trident (inventory) texture

  • Rewrote biome chest files to hopefully fix issues with certain OptiFine-replicating mods {Optifine Required}

  • Changed wooden spear (in hand) texture

  • Changed golden spear (in hand) texture

  • Changed stone spear (in hand) texture

  • Changed copper spear (in hand) texture

  • Changed iron spear (in hand) texture

  • Changed diamond spear (in hand) texture

  • Changed netherite spear (in hand) texture

  • Fixed broken partisan (sword/trident/spear) vanilla CIT when applying to swords

  • Fixed sun & moon textures not applying in 26.1

  • Changed suspicious sand (0-3) textures

  • Changed suspicious gravel (0-3) textures

  • Changed world0 (normal, rain, & thunder) lightmaps {Optifine Required}

  • Changed world-1 lightmap {Optifine Required}

  • Changed world1 lightmap {Optifine Required}

  • Fixed spruce leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed birch leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed missing story mode icons for Fighting and Milo record

  • Fixed dated golden apple texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed dated golden carrot texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed off center crosshair texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed leaves-related incompatibilities with The Twilight Forest {Java 1.20-1.21.10 pack only}

  • Changed music track "Antimo and Welles - Map Room" to no longer play in the Nether or End

  • Changed music track "Antimo and Welles - Prisoner X" to no longer play in the End

  • Changed music track "Antimo and Welles - The Oasis" to no longer play in the End

  • Changed music track "Antimo and Welles - Old Friends" to no longer play in the End, and instead play in the Nether

  • Changed music track "Lena Raine - Ancestry" to no longer play in the End

  • Changed music track "Lena Raine - So Below" to no longer play in the End

  • Fixed nether music not working {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Changed all Overworld music tracks (except Ancestry and Deeper) to no longer play in deep darks

  • Changed music track "Antimo and Welles - Cave" to play in deep darks

  • Changed music track "Antimo and Welles - Dark Sky" to play in deep darks

  • Changed music track "Antimo and Welles - Darkness" to play in deep darks

  • Changed music track "Antimo and Welles - Detective Jesse" to play in deep darks

  • Changed music track "C418 - Halloween 1" to play in deep darks

  • Changed music track "C418 - Halloween 2" to play in deep darks

  • Changed music track "C418 - Halloween 3" to play in deep darks

  • Changed music track "C418 - Halloween Nether 1" to play in deep darks

  • Changed music track "C418 - Halloween Nether 2" to play in deep darks

  • Changed music track "C418 - Halloween The End" to play in deep darks

  • Changed music track "Antimo and Welles - Heist" to play in deep darks

  • Changed music track "Antimo and Welles - Library Atmosphere" to play in deep darks

  • Changed music track "Antimo and Welles - Oak" to play in deep darks

  • Changed ender pearl texture

  • Changed eye of ender texture

  • Changed dungeons spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed pike (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed partisan (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed harpoon (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed ranseur (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed curved spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed spetum (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed tower polearm (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed glaive (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed pudao (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed staff (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed scepter (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed dungeons trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed gold trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed casting trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed bone trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed wretched trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed steel trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed broad trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed crystal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed combat trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed barbed trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed dangpa (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed royal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed soul trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed quindent (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed pitchfork (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed bident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed poleaxe (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed halberd (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed voulge (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed jousting lance (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed rapier (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed soul knife (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed longblade (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed talwar (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed makhaira (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed obsidian claymore (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed curtana (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed stripped oak log (top & side) textures

  • Changed stripped spruce log (top & side) textures

  • Changed stripped birch log (top & side) textures

  • Changed stripped jungle log (top & side) textures

  • Changed stripped acacia log (top & side) textures

  • Changed stripped dark oak log (top) texture

  • Changed stripped crimson stem (top & side) textures

  • Changed stripped warped stem (top & side) textures

  • Changed stripped mangrove log (top & side) textures

  • Changed stripped cherry log (top & side) textures

  • Changed stripped pale oak log (top) texture

  • Changed oak hanging sign (block & gui) textures

  • Changed spruce hanging sign (block & gui) textures

  • Changed birch hanging sign (block & gui) textures

  • Changed jungle hanging sign (block & gui) textures

  • Changed acacia hanging sign (block & gui) textures

  • Changed crimson hanging sign (block & gui) textures

  • Changed warped hanging sign (block & gui) textures

  • Changed mangrove hanging sign (block & gui) textures

  • Changed cherry hanging sign (block & gui) textures

  • Changed campfire (log & log_lit) textures

  • Changed soul campfire (log & log_lit) textures

  • Changed white concrete powder texture

  • Changed light gray concrete powder texture

  • Changed gray concrete powder texture

  • Changed black concrete powder texture

  • Changed brown concrete powder texture

  • Changed red concrete powder texture

  • Changed orange concrete powder texture

  • Changed yellow concrete powder texture

  • Changed lime concrete powder texture

  • Changed green concrete powder texture

  • Changed cyan concrete powder texture

  • Changed light blue concrete powder texture

  • Changed blue concrete powder texture

  • Changed purple concrete powder texture

  • Changed magenta concrete powder texture

  • Changed pink concrete powder texture

  • Changed enus lang file {Java 1.20-26.1 pack only}

  • Changed white bed (item) texture {Java 1.13-26.1 only}

  • Changed light gray bed (item) texture {Java 1.13-26.1 only}

  • Changed gray bed (item) texture {Java 1.13-26.1 only}

  • Changed black bed (item) texture {Java 1.13-26.1 only}

  • Changed brown bed (item) texture {Java 1.13-26.1 only}

  • Changed red bed (item) texture {Java 1.13-26.1 only}

  • Changed orange bed (item) texture {Java 1.13-26.1 only}

  • Changed yellow bed (item) texture {Java 1.13-26.1 only}

  • Changed lime bed (item) texture {Java 1.13-26.1 only}

  • Changed green bed (item) texture {Java 1.13-26.1 only}

  • Changed cyan bed (item) texture {Java 1.13-26.1 only}

  • Changed light blue bed (item) texture {Java 1.13-26.1 only}

  • Changed blue bed (item) texture {Java 1.13-26.1 only}

  • Changed purple bed (item) texture {Java 1.13-26.1 only}

  • Changed magenta bed (item) texture {Java 1.13-26.1 only}

  • Changed pink bed (item) texture {Java 1.13-26.1 only}

  • Changed sun's grace (axe/mace) animation {Optifine Required}

  • Changed acacia log (side & top) textures

  • Changed birch log (top) texture

  • Changed cherry log (top) texture

  • Changed crimson stem (top) texture

  • Changed dark oak log (top) texture

  • Changed jungle log (top) texture

  • Changed mangrove log (top) texture

  • Changed oak log (top) texture

  • Changed pale oak log (top) texture

  • Changed spruce log (top & side) textures

  • Changed warped stem (top) texture

  • Changed the attenuation distance of crossbow firing sounds to make them audible from farther away

  • Changed fire charge texture

  • Changed fireball (ghast & blaze) model and texture

  • Changed dragon fireball texture

  • Changed parched spawn egg texture

  • Changed camel husk spawn egg texture

  • Changed nautilus spawn egg texture

  • Changed zombie nautilus spawn egg texture

  • Changed nautilus shell texture

  • Changed copper nautilus armor (item & model) textures

  • Changed iron nautilus armor (item & model) textures

  • Changed golden nautilus armor (item & model) textures

  • Changed diamond nautilus armor (item & model) textures

  • Changed netherite nautilus armor (item & model) textures

  • Fixed biome sheep wool not changing in 1.21.5 and later

  • Fixed polytone sky and water fog colors not working in 26.1

  • Fixed broken camel husk when using OptiFine or Fabulously Optimized {Optifine Required}

  • Fixed missing CIT bow/crossbow charging stages when using OptiFine {Optifine Required}

  • Fixed missing CIT shield blocking state when using OptiFine {Optifine Required}

  • Fixed missing CIT trident throwing state when using OptiFine {Optifine Required}

  • Fixed various entity textures not working in 26.1

  • Changed leather horse armor (item & model) textures

  • Changed copper horse armor (item & model) textures

  • Changed iron horse armor (item & model) textures

  • Changed golden horse armor (item & model) textures

  • Changed diamond horse armor (item & model) textures

  • Changed netherite horse armor (item & model) textures

  • Fixed drowned missing unique equipment textures

  • Fixed dungeons sword (sword) rendering broken when applied to diamond/netherite swords

  • Fixed tidal storm (hoe) rendering broken when applied to netherite hoes

  • Changed sand texture

  • Changed red sand texture

  • Changed sandstone textures

  • Changed red sandstone textures

  • Changed cut sandstone textures

  • Changed cut red sandstone textures

  • Changed smooth sandstone textures

  • Changed smooth red sandstone textures

  • Changed chiseled sandstone textures

  • Changed chiseled red sandstone textures

  • Changed suspicious sand (0-3) textures

  • Changed double slab sandstone textures

  • Changed double slab red sandstone textures

  • Changed double slab cut sandstone textures

  • Changed double slab cut red sandstone textures

  • Changed double slab smooth sandstone textures

  • Changed double slab smooth red sandstone textures

  • Changed mossy sand (ocean biomes) texture {OptiFine Required}

  • Changed nautilus shell sand (ocean biomes) texture {OptiFine Required}

  • Changed starfish sand (ocean biomes) texture {OptiFine Required}

  • Fixed cow variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}

  • Fixed pig variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}

  • Fixed missing nostrol on dragon horses when using Fabulously Optimized

  • Fixed armor trim overlays not displaying in the inventory

  • Changed pack icon {Java 1.20-1.21.11 pack only}

  • Changed apple texture

  • Changed golden apple texture

  • Changed enchanted golden apple texture

  • Changed carrot texture

  • Changed golden carrot texture

  • Changed raw beef texture

  • Changed steak texture

  • Changed raw porkchop texture

  • Changed porkchop texture

New Default+ v1.82 [MC1.19-1.19.2]

release17 марта 2026 г.

Ver. 1.82 - 3/16/2026 - "Spears & Steeds"

======================

Additions:

  • Added heroic horse (horse) {OptiFine Required}

  • Added silver dapple horse (horse) {OptiFine Required}

  • Added blue roan horse (horse) {OptiFine Required}

  • Added akhal-teke horse (horse) {OptiFine Required}

  • Added andalusian horse (horse) {OptiFine Required}

  • Added shire horse (horse) {OptiFine Required}

  • Added garrano horse (horse) {OptiFine Required}

  • Added perlino horse (horse) {OptiFine Required}

  • Added buttermilk buckskin horse (horse) {OptiFine Required}

  • Added chocolate flaxen horse (horse) {OptiFine Required}

  • Added liver flaxen horse (horse) {OptiFine Required}

  • Added mustang horse (horse) {OptiFine Required}

  • Added camargue horse (horse) {OptiFine Required}

  • Added sorrel horse (horse) {OptiFine Required}

  • Added autumn horse (horse) {OptiFine Required}

  • Added classic champagne horse (horse) {OptiFine Required}

  • Added cream champagne horse (horse) {OptiFine Required}

  • Added zebra (horse) {OptiFine Required}

  • Added maned skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned wither skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added stray horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned stray horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added bogged horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned bogged horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added parched horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned parched horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added sunken skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned sunken horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added husk horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added drowned horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added soul drowned horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added eternal drowned horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added drowned necromancer horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added prismarine soldier horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added jungle zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added frozen zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added bouldering zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added lobber zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added prison zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added snowshoe siamese cat (cat) {Optifine Required} {Java 1.20-26.1, Java 1.19.4, & Java 1.19-1.19.2 packs only}

  • Added unique panorama when playing in 1.21.11

  • Added unique title logo when playing in 1.21.11

  • Added dungeons diamond spear (sword/spear/trident)

  • Added sinopia tethers (sword/spear/trident)

  • Added dungeons golden spear (sword/spear/trident)

  • Added emerald partisan (sword/spear/trident)

  • Added sundown spear (sword/spear/trident)

  • Added incandescent impaler (sword/spear/trident)

  • Added prism piercer (sword/spear/trident)

  • Added botanical harpoon (sword/spear/trident)

  • Added retina ranseur (sword/spear/trident)

  • Added veiled spear (sword/spear/trident)

  • Added quartz cluster (sword/spear/trident)

  • Added vitreous crystal (sword/spear/trident)

  • Added updraft spear (sword/spear/trident)

  • Added ice fire (sword/spear/trident)

  • Added cerise stabber (sword/spear/trident)

  • Added candelabra (sword/spear/trident)

  • Added intergalaxia (sword/spear/trident)

  • Added sprawling greens (sword/spear/trident)

  • Added magical glaive (sword/spear/trident)

  • Added combining crucible (sword/spear/trident)

  • Added winter airglow (sword/spear/trident)

  • Added draconis wing (sword/spear/trident)

  • Added raging volcano storm (axe/spear/trident)

  • Added frozen voices (axe/spear/trident)

  • Added blitzing thunder (axe/spear/trident)

  • Added couched lance (sword/spear)

  • Added burnished skewer (sword/spear)

  • Added regal reach (sword/spear)

  • Added searing spike (sword/spear)

  • Added ahlspiess (sword/spear)

  • Added nameless lance (sword/spear)

  • Added gravity lance (sword/spear)

  • Added snowscape (sword/spear)

  • Added earspoon (sword/spear/trident)

  • Added dungeons netherite spear (sword/spear/trident)

  • Added gnarled gloam (sword/spear/trident)

  • Added frost piercer (sword/spear/trident)

  • Added javelin (sword/spear/trident)

  • Added dark javelin (sword/spear/trident)

  • Added diving falcon (sword/spear/trident)

  • Added flying bastion (sword/spear/trident)

  • Added heavy spear (sword/spear/trident)

  • Added mana spear (sword/spear/trident)

  • Added shroomlight thruster (sword/spear/trident)

  • Added valiant spear (sword/spear/trident)

  • Added langdebeve (sword/spear/trident)

  • Added supreme (sword/spear/trident)

  • Added rubedo cuspid (sword/spear/trident)

  • Added warp twister (sword/spear/trident)

  • Added sarissa (sword/spear/trident)

  • Added lunging lapis (sword/spear/trident)

  • Added drowned sarissa (sword/spear/trident)

  • Added forsaken stake (sword/spear/trident)

  • Added swordstaff (sword/spear/trident)

  • Added swordstaff of the lord (sword/spear/trident)

  • Added sacrament swordstaff (sword/spear/trident)

  • Added diaphysis destroyer (sword/spear/trident)

  • Added naginata (sword/spear/trident)

  • Added nanocurrent naginata (sword/spear/trident)

  • Added windcutter (sword/spear/trident)

  • Added polished fracture (sword/spear/trident)

  • Added ngao (sword/spear/trident)

  • Added creation glaive (sword/spear/trident)

  • Added ruby faceter (sword/spear/trident)

  • Added wyvern (sword/spear/trident)

  • Added extinguishing torch (sword/spear/trident)

  • Added voided barbs (sword/spear/trident)

  • Added double halberd (axe/spear/trident)

  • Added giant battle axe (sword/spear/trident)

  • Added spirit hearth (sword/spear/trident)

  • Added goal axe (sword/spear/trident)

  • Added castle axe (sword/spear/trident)

  • Added bridge axe (sword/spear/trident)

  • Added bec de corbin (axe/pickaxe/spear/trident/mace)

  • Added world forger (axe/pickaxe/spear/trident/mace)

  • Added corrupted combat (axe/pickaxe/spear/trident/mace)

  • Added elucidate (axe/pickaxe/spear/trident/mace)

  • Added dane axe (axe/spear/trident)

  • Added worthy regain (axe/spear/trident)

  • Added brimstone rend (axe/spear/trident)

  • Added stone cold (axe/spear/trident)

  • Added tabar (axe/spear/trident)

  • Added beta ray breaker (axe/spear/trident)

  • Added arcane crystal (axe/spear/trident)

  • Added wrath of shadow fire (axe/spear/trident)

  • Added war axe (axe/spear/trident)

  • Added fimbulwinter (axe/spear/trident)

  • Added nameless axe (axe/spear/trident)

  • Added glow cutter (axe/spear/trident)

  • Added war hammer (axe/pickaxe/spear/trident/mace)

  • Added might of the warrior (axe/pickaxe/spear/trident/mace)

  • Added gravity war hammer (axe/pickaxe/spear/trident/mace)

  • Added lifestealer (axe/pickaxe/spear/trident/mace)

  • Added new random texture variants for sand

  • Added new random texture variants for red sand

  • Added new sounds for rain

  • Added new sounds for lightning ground impacts

  • Added new sounds for thunder

  • Added new sounds for death smoke (nautilus, baby nautilus, zombie nautilus, parched, & camel husk)

  • Added bow of lost souls holding model for parched when they hold bows

  • Added dungeons spear holding model for zombies/zombie villagers when they hold iron spears

  • Added glaive holding model for husks when they hold iron spears

  • Added dungeons golden spear holding model for piglins/zombified piglins when they hold golden spears

  • Added variated textures for white concrete powder

  • Added variated textures for light gray concrete powder

  • Added variated textures for gray concrete powder

  • Added variated textures for black concrete powder

  • Added variated textures for brown concrete powder

  • Added variated textures for red concrete powder

  • Added variated textures for orange concrete powder

  • Added variated textures for yellow concrete powder

  • Added variated textures for lime concrete powder

  • Added variated textures for green concrete powder

  • Added variated textures for cyan concrete powder

  • Added variated textures for light blue concrete powder

  • Added variated textures for blue concrete powder

  • Added variated textures for purple concrete powder

  • Added variated textures for magenta concrete powder

  • Added variated textures for pink concrete powder

  • Added emissive textures for bogged

  • Added emissive textures for parched

  • Added unique enchanted book texture for Lunge

  • Added enchantment icon texture for Lunge

Changes & Fixes:

  • Changed all skybox (day, day rain, sunset, sunset rain, & night) textures

  • Changed rain texture

  • Changed rain particle textures

  • Renamed spear to dungeons spear (sword/spear) {Optifine Required}

  • Retextured poleaxe (axe/spear/trident) {Optifine Required}

  • Retextured evil queen axe (axe/spear/trident) {Optifine Required}

  • Retextured dripstone pike (sword/spear/trident) {Optifine Required}

  • Renamed lance to jousting lance (sword/spear) {Optifine Required}

  • Retextured jousting lance (sword/spear) {Optifine Required}

  • Retextured lance of radiance (sword/spear) {Optifine Required}

  • Retextured red cobra (sword/spear) {Optifine Required}

  • Retextured sky warrior lance (sword/spear) {Optifine Required}

  • Renamed diamond jousting lance to diamond siege (sword/spear) {Optifine Required}

  • Retextured diamond siege (sword/spear) {Optifine Required}

  • Renamed golden jousting lance to golden spire (sword/spear) {Optifine Required}

  • Retextured golden spire (sword/spear) {Optifine Required}

  • Renamed iron jousting lance to iron charger (sword/spear) {Optifine Required}

  • Retextured iron charger (sword/spear) {Optifine Required}

  • Changed the volume of various music tracks to further balance them

  • Changed end flash texture

  • Fixed minor UV texture errors on bushy leaves

  • Fixed wolf renames not working on vanilla wolf variants {Optifine Required}

  • Changed wolf collar texture

  • Fixed camel renames showing broken saddle textures {Optifine Required}

  • Changed trident (inventory) texture

  • Rewrote biome chest files to hopefully fix issues with certain OptiFine-replicating mods {Optifine Required}

  • Changed wooden spear (in hand) texture

  • Changed golden spear (in hand) texture

  • Changed stone spear (in hand) texture

  • Changed copper spear (in hand) texture

  • Changed iron spear (in hand) texture

  • Changed diamond spear (in hand) texture

  • Changed netherite spear (in hand) texture

  • Fixed broken partisan (sword/trident/spear) vanilla CIT when applying to swords

  • Fixed sun & moon textures not applying in 26.1

  • Changed suspicious sand (0-3) textures

  • Changed suspicious gravel (0-3) textures

  • Changed world0 (normal, rain, & thunder) lightmaps {Optifine Required}

  • Changed world-1 lightmap {Optifine Required}

  • Changed world1 lightmap {Optifine Required}

  • Fixed spruce leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed birch leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed missing story mode icons for Fighting and Milo record

  • Fixed dated golden apple texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed dated golden carrot texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed off center crosshair texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed leaves-related incompatibilities with The Twilight Forest {Java 1.20-1.21.10 pack only}

  • Changed music track "Antimo and Welles - Map Room" to no longer play in the Nether or End

  • Changed music track "Antimo and Welles - Prisoner X" to no longer play in the End

  • Changed music track "Antimo and Welles - The Oasis" to no longer play in the End

  • Changed music track "Antimo and Welles - Old Friends" to no longer play in the End, and instead play in the Nether

  • Changed music track "Lena Raine - Ancestry" to no longer play in the End

  • Changed music track "Lena Raine - So Below" to no longer play in the End

  • Fixed nether music not working {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Changed all Overworld music tracks (except Ancestry and Deeper) to no longer play in deep darks

  • Changed music track "Antimo and Welles - Cave" to play in deep darks

  • Changed music track "Antimo and Welles - Dark Sky" to play in deep darks

  • Changed music track "Antimo and Welles - Darkness" to play in deep darks

  • Changed music track "Antimo and Welles - Detective Jesse" to play in deep darks

  • Changed music track "C418 - Halloween 1" to play in deep darks

  • Changed music track "C418 - Halloween 2" to play in deep darks

  • Changed music track "C418 - Halloween 3" to play in deep darks

  • Changed music track "C418 - Halloween Nether 1" to play in deep darks

  • Changed music track "C418 - Halloween Nether 2" to play in deep darks

  • Changed music track "C418 - Halloween The End" to play in deep darks

  • Changed music track "Antimo and Welles - Heist" to play in deep darks

  • Changed music track "Antimo and Welles - Library Atmosphere" to play in deep darks

  • Changed music track "Antimo and Welles - Oak" to play in deep darks

  • Changed ender pearl texture

  • Changed eye of ender texture

  • Changed dungeons spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed pike (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed partisan (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed harpoon (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed ranseur (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed curved spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed spetum (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed tower polearm (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed glaive (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed pudao (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed staff (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed scepter (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed dungeons trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed gold trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed casting trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed bone trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed wretched trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed steel trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed broad trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed crystal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed combat trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed barbed trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed dangpa (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed royal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed soul trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed quindent (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed pitchfork (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed bident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed poleaxe (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed halberd (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed voulge (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed jousting lance (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed rapier (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed soul knife (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed longblade (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed talwar (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed makhaira (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed obsidian claymore (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed curtana (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed stripped oak log (top & side) textures

  • Changed stripped spruce log (top & side) textures

  • Changed stripped birch log (top & side) textures

  • Changed stripped jungle log (top & side) textures

  • Changed stripped acacia log (top & side) textures

  • Changed stripped dark oak log (top) texture

  • Changed stripped crimson stem (top & side) textures

  • Changed stripped warped stem (top & side) textures

  • Changed stripped mangrove log (top & side) textures

  • Changed stripped cherry log (top & side) textures

  • Changed stripped pale oak log (top) texture

  • Changed oak hanging sign (block & gui) textures

  • Changed spruce hanging sign (block & gui) textures

  • Changed birch hanging sign (block & gui) textures

  • Changed jungle hanging sign (block & gui) textures

  • Changed acacia hanging sign (block & gui) textures

  • Changed crimson hanging sign (block & gui) textures

  • Changed warped hanging sign (block & gui) textures

  • Changed mangrove hanging sign (block & gui) textures

  • Changed cherry hanging sign (block & gui) textures

  • Changed campfire (log & log_lit) textures

  • Changed soul campfire (log & log_lit) textures

  • Changed white concrete powder texture

  • Changed light gray concrete powder texture

  • Changed gray concrete powder texture

  • Changed black concrete powder texture

  • Changed brown concrete powder texture

  • Changed red concrete powder texture

  • Changed orange concrete powder texture

  • Changed yellow concrete powder texture

  • Changed lime concrete powder texture

  • Changed green concrete powder texture

  • Changed cyan concrete powder texture

  • Changed light blue concrete powder texture

  • Changed blue concrete powder texture

  • Changed purple concrete powder texture

  • Changed magenta concrete powder texture

  • Changed pink concrete powder texture

  • Changed enus lang file {Java 1.20-26.1 pack only}

  • Changed white bed (item) texture {Java 1.13-26.1 only}

  • Changed light gray bed (item) texture {Java 1.13-26.1 only}

  • Changed gray bed (item) texture {Java 1.13-26.1 only}

  • Changed black bed (item) texture {Java 1.13-26.1 only}

  • Changed brown bed (item) texture {Java 1.13-26.1 only}

  • Changed red bed (item) texture {Java 1.13-26.1 only}

  • Changed orange bed (item) texture {Java 1.13-26.1 only}

  • Changed yellow bed (item) texture {Java 1.13-26.1 only}

  • Changed lime bed (item) texture {Java 1.13-26.1 only}

  • Changed green bed (item) texture {Java 1.13-26.1 only}

  • Changed cyan bed (item) texture {Java 1.13-26.1 only}

  • Changed light blue bed (item) texture {Java 1.13-26.1 only}

  • Changed blue bed (item) texture {Java 1.13-26.1 only}

  • Changed purple bed (item) texture {Java 1.13-26.1 only}

  • Changed magenta bed (item) texture {Java 1.13-26.1 only}

  • Changed pink bed (item) texture {Java 1.13-26.1 only}

  • Changed sun's grace (axe/mace) animation {Optifine Required}

  • Changed acacia log (side & top) textures

  • Changed birch log (top) texture

  • Changed cherry log (top) texture

  • Changed crimson stem (top) texture

  • Changed dark oak log (top) texture

  • Changed jungle log (top) texture

  • Changed mangrove log (top) texture

  • Changed oak log (top) texture

  • Changed pale oak log (top) texture

  • Changed spruce log (top & side) textures

  • Changed warped stem (top) texture

  • Changed the attenuation distance of crossbow firing sounds to make them audible from farther away

  • Changed fire charge texture

  • Changed fireball (ghast & blaze) model and texture

  • Changed dragon fireball texture

  • Changed parched spawn egg texture

  • Changed camel husk spawn egg texture

  • Changed nautilus spawn egg texture

  • Changed zombie nautilus spawn egg texture

  • Changed nautilus shell texture

  • Changed copper nautilus armor (item & model) textures

  • Changed iron nautilus armor (item & model) textures

  • Changed golden nautilus armor (item & model) textures

  • Changed diamond nautilus armor (item & model) textures

  • Changed netherite nautilus armor (item & model) textures

  • Fixed biome sheep wool not changing in 1.21.5 and later

  • Fixed polytone sky and water fog colors not working in 26.1

  • Fixed broken camel husk when using OptiFine or Fabulously Optimized {Optifine Required}

  • Fixed missing CIT bow/crossbow charging stages when using OptiFine {Optifine Required}

  • Fixed missing CIT shield blocking state when using OptiFine {Optifine Required}

  • Fixed missing CIT trident throwing state when using OptiFine {Optifine Required}

  • Fixed various entity textures not working in 26.1

  • Changed leather horse armor (item & model) textures

  • Changed copper horse armor (item & model) textures

  • Changed iron horse armor (item & model) textures

  • Changed golden horse armor (item & model) textures

  • Changed diamond horse armor (item & model) textures

  • Changed netherite horse armor (item & model) textures

  • Fixed drowned missing unique equipment textures

  • Fixed dungeons sword (sword) rendering broken when applied to diamond/netherite swords

  • Fixed tidal storm (hoe) rendering broken when applied to netherite hoes

  • Changed sand texture

  • Changed red sand texture

  • Changed sandstone textures

  • Changed red sandstone textures

  • Changed cut sandstone textures

  • Changed cut red sandstone textures

  • Changed smooth sandstone textures

  • Changed smooth red sandstone textures

  • Changed chiseled sandstone textures

  • Changed chiseled red sandstone textures

  • Changed suspicious sand (0-3) textures

  • Changed double slab sandstone textures

  • Changed double slab red sandstone textures

  • Changed double slab cut sandstone textures

  • Changed double slab cut red sandstone textures

  • Changed double slab smooth sandstone textures

  • Changed double slab smooth red sandstone textures

  • Changed mossy sand (ocean biomes) texture {OptiFine Required}

  • Changed nautilus shell sand (ocean biomes) texture {OptiFine Required}

  • Changed starfish sand (ocean biomes) texture {OptiFine Required}

  • Fixed cow variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}

  • Fixed pig variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}

  • Fixed missing nostrol on dragon horses when using Fabulously Optimized

  • Fixed armor trim overlays not displaying in the inventory

  • Changed pack icon {Java 1.20-1.21.11 pack only}

  • Changed apple texture

  • Changed golden apple texture

  • Changed enchanted golden apple texture

  • Changed carrot texture

  • Changed golden carrot texture

  • Changed raw beef texture

  • Changed steak texture

  • Changed raw porkchop texture

  • Changed porkchop texture

New Default+ v1.82 [MC1.18-1.18.2]

release17 марта 2026 г.

Ver. 1.82 - 3/16/2026 - "Spears & Steeds"

======================

Additions:

  • Added heroic horse (horse) {OptiFine Required}

  • Added silver dapple horse (horse) {OptiFine Required}

  • Added blue roan horse (horse) {OptiFine Required}

  • Added akhal-teke horse (horse) {OptiFine Required}

  • Added andalusian horse (horse) {OptiFine Required}

  • Added shire horse (horse) {OptiFine Required}

  • Added garrano horse (horse) {OptiFine Required}

  • Added perlino horse (horse) {OptiFine Required}

  • Added buttermilk buckskin horse (horse) {OptiFine Required}

  • Added chocolate flaxen horse (horse) {OptiFine Required}

  • Added liver flaxen horse (horse) {OptiFine Required}

  • Added mustang horse (horse) {OptiFine Required}

  • Added camargue horse (horse) {OptiFine Required}

  • Added sorrel horse (horse) {OptiFine Required}

  • Added autumn horse (horse) {OptiFine Required}

  • Added classic champagne horse (horse) {OptiFine Required}

  • Added cream champagne horse (horse) {OptiFine Required}

  • Added zebra (horse) {OptiFine Required}

  • Added maned skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned wither skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added stray horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned stray horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added bogged horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned bogged horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added parched horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned parched horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned mossy skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added sunken skeleton horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added maned sunken horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added husk horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added drowned horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added soul drowned horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added eternal drowned horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added drowned necromancer horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added prismarine soldier horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added jungle zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added frozen zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added bouldering zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added lobber zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added prison zombie horse (skeleton horse/zombie horse) {OptiFine Required}

  • Added snowshoe siamese cat (cat) {Optifine Required} {Java 1.20-26.1, Java 1.19.4, & Java 1.19-1.19.2 packs only}

  • Added unique panorama when playing in 1.21.11

  • Added unique title logo when playing in 1.21.11

  • Added dungeons diamond spear (sword/spear/trident)

  • Added sinopia tethers (sword/spear/trident)

  • Added dungeons golden spear (sword/spear/trident)

  • Added emerald partisan (sword/spear/trident)

  • Added sundown spear (sword/spear/trident)

  • Added incandescent impaler (sword/spear/trident)

  • Added prism piercer (sword/spear/trident)

  • Added botanical harpoon (sword/spear/trident)

  • Added retina ranseur (sword/spear/trident)

  • Added veiled spear (sword/spear/trident)

  • Added quartz cluster (sword/spear/trident)

  • Added vitreous crystal (sword/spear/trident)

  • Added updraft spear (sword/spear/trident)

  • Added ice fire (sword/spear/trident)

  • Added cerise stabber (sword/spear/trident)

  • Added candelabra (sword/spear/trident)

  • Added intergalaxia (sword/spear/trident)

  • Added sprawling greens (sword/spear/trident)

  • Added magical glaive (sword/spear/trident)

  • Added combining crucible (sword/spear/trident)

  • Added winter airglow (sword/spear/trident)

  • Added draconis wing (sword/spear/trident)

  • Added raging volcano storm (axe/spear/trident)

  • Added frozen voices (axe/spear/trident)

  • Added blitzing thunder (axe/spear/trident)

  • Added couched lance (sword/spear)

  • Added burnished skewer (sword/spear)

  • Added regal reach (sword/spear)

  • Added searing spike (sword/spear)

  • Added ahlspiess (sword/spear)

  • Added nameless lance (sword/spear)

  • Added gravity lance (sword/spear)

  • Added snowscape (sword/spear)

  • Added earspoon (sword/spear/trident)

  • Added dungeons netherite spear (sword/spear/trident)

  • Added gnarled gloam (sword/spear/trident)

  • Added frost piercer (sword/spear/trident)

  • Added javelin (sword/spear/trident)

  • Added dark javelin (sword/spear/trident)

  • Added diving falcon (sword/spear/trident)

  • Added flying bastion (sword/spear/trident)

  • Added heavy spear (sword/spear/trident)

  • Added mana spear (sword/spear/trident)

  • Added shroomlight thruster (sword/spear/trident)

  • Added valiant spear (sword/spear/trident)

  • Added langdebeve (sword/spear/trident)

  • Added supreme (sword/spear/trident)

  • Added rubedo cuspid (sword/spear/trident)

  • Added warp twister (sword/spear/trident)

  • Added sarissa (sword/spear/trident)

  • Added lunging lapis (sword/spear/trident)

  • Added drowned sarissa (sword/spear/trident)

  • Added forsaken stake (sword/spear/trident)

  • Added swordstaff (sword/spear/trident)

  • Added swordstaff of the lord (sword/spear/trident)

  • Added sacrament swordstaff (sword/spear/trident)

  • Added diaphysis destroyer (sword/spear/trident)

  • Added naginata (sword/spear/trident)

  • Added nanocurrent naginata (sword/spear/trident)

  • Added windcutter (sword/spear/trident)

  • Added polished fracture (sword/spear/trident)

  • Added ngao (sword/spear/trident)

  • Added creation glaive (sword/spear/trident)

  • Added ruby faceter (sword/spear/trident)

  • Added wyvern (sword/spear/trident)

  • Added extinguishing torch (sword/spear/trident)

  • Added voided barbs (sword/spear/trident)

  • Added double halberd (axe/spear/trident)

  • Added giant battle axe (sword/spear/trident)

  • Added spirit hearth (sword/spear/trident)

  • Added goal axe (sword/spear/trident)

  • Added castle axe (sword/spear/trident)

  • Added bridge axe (sword/spear/trident)

  • Added bec de corbin (axe/pickaxe/spear/trident/mace)

  • Added world forger (axe/pickaxe/spear/trident/mace)

  • Added corrupted combat (axe/pickaxe/spear/trident/mace)

  • Added elucidate (axe/pickaxe/spear/trident/mace)

  • Added dane axe (axe/spear/trident)

  • Added worthy regain (axe/spear/trident)

  • Added brimstone rend (axe/spear/trident)

  • Added stone cold (axe/spear/trident)

  • Added tabar (axe/spear/trident)

  • Added beta ray breaker (axe/spear/trident)

  • Added arcane crystal (axe/spear/trident)

  • Added wrath of shadow fire (axe/spear/trident)

  • Added war axe (axe/spear/trident)

  • Added fimbulwinter (axe/spear/trident)

  • Added nameless axe (axe/spear/trident)

  • Added glow cutter (axe/spear/trident)

  • Added war hammer (axe/pickaxe/spear/trident/mace)

  • Added might of the warrior (axe/pickaxe/spear/trident/mace)

  • Added gravity war hammer (axe/pickaxe/spear/trident/mace)

  • Added lifestealer (axe/pickaxe/spear/trident/mace)

  • Added new random texture variants for sand

  • Added new random texture variants for red sand

  • Added new sounds for rain

  • Added new sounds for lightning ground impacts

  • Added new sounds for thunder

  • Added new sounds for death smoke (nautilus, baby nautilus, zombie nautilus, parched, & camel husk)

  • Added bow of lost souls holding model for parched when they hold bows

  • Added dungeons spear holding model for zombies/zombie villagers when they hold iron spears

  • Added glaive holding model for husks when they hold iron spears

  • Added dungeons golden spear holding model for piglins/zombified piglins when they hold golden spears

  • Added variated textures for white concrete powder

  • Added variated textures for light gray concrete powder

  • Added variated textures for gray concrete powder

  • Added variated textures for black concrete powder

  • Added variated textures for brown concrete powder

  • Added variated textures for red concrete powder

  • Added variated textures for orange concrete powder

  • Added variated textures for yellow concrete powder

  • Added variated textures for lime concrete powder

  • Added variated textures for green concrete powder

  • Added variated textures for cyan concrete powder

  • Added variated textures for light blue concrete powder

  • Added variated textures for blue concrete powder

  • Added variated textures for purple concrete powder

  • Added variated textures for magenta concrete powder

  • Added variated textures for pink concrete powder

  • Added emissive textures for bogged

  • Added emissive textures for parched

  • Added unique enchanted book texture for Lunge

  • Added enchantment icon texture for Lunge

Changes & Fixes:

  • Changed all skybox (day, day rain, sunset, sunset rain, & night) textures

  • Changed rain texture

  • Changed rain particle textures

  • Renamed spear to dungeons spear (sword/spear) {Optifine Required}

  • Retextured poleaxe (axe/spear/trident) {Optifine Required}

  • Retextured evil queen axe (axe/spear/trident) {Optifine Required}

  • Retextured dripstone pike (sword/spear/trident) {Optifine Required}

  • Renamed lance to jousting lance (sword/spear) {Optifine Required}

  • Retextured jousting lance (sword/spear) {Optifine Required}

  • Retextured lance of radiance (sword/spear) {Optifine Required}

  • Retextured red cobra (sword/spear) {Optifine Required}

  • Retextured sky warrior lance (sword/spear) {Optifine Required}

  • Renamed diamond jousting lance to diamond siege (sword/spear) {Optifine Required}

  • Retextured diamond siege (sword/spear) {Optifine Required}

  • Renamed golden jousting lance to golden spire (sword/spear) {Optifine Required}

  • Retextured golden spire (sword/spear) {Optifine Required}

  • Renamed iron jousting lance to iron charger (sword/spear) {Optifine Required}

  • Retextured iron charger (sword/spear) {Optifine Required}

  • Changed the volume of various music tracks to further balance them

  • Changed end flash texture

  • Fixed minor UV texture errors on bushy leaves

  • Fixed wolf renames not working on vanilla wolf variants {Optifine Required}

  • Changed wolf collar texture

  • Fixed camel renames showing broken saddle textures {Optifine Required}

  • Changed trident (inventory) texture

  • Rewrote biome chest files to hopefully fix issues with certain OptiFine-replicating mods {Optifine Required}

  • Changed wooden spear (in hand) texture

  • Changed golden spear (in hand) texture

  • Changed stone spear (in hand) texture

  • Changed copper spear (in hand) texture

  • Changed iron spear (in hand) texture

  • Changed diamond spear (in hand) texture

  • Changed netherite spear (in hand) texture

  • Fixed broken partisan (sword/trident/spear) vanilla CIT when applying to swords

  • Fixed sun & moon textures not applying in 26.1

  • Changed suspicious sand (0-3) textures

  • Changed suspicious gravel (0-3) textures

  • Changed world0 (normal, rain, & thunder) lightmaps {Optifine Required}

  • Changed world-1 lightmap {Optifine Required}

  • Changed world1 lightmap {Optifine Required}

  • Fixed spruce leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed birch leaves rendering too dark {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed missing story mode icons for Fighting and Milo record

  • Fixed dated golden apple texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed dated golden carrot texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed off center crosshair texture {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Fixed leaves-related incompatibilities with The Twilight Forest {Java 1.20-1.21.10 pack only}

  • Changed music track "Antimo and Welles - Map Room" to no longer play in the Nether or End

  • Changed music track "Antimo and Welles - Prisoner X" to no longer play in the End

  • Changed music track "Antimo and Welles - The Oasis" to no longer play in the End

  • Changed music track "Antimo and Welles - Old Friends" to no longer play in the End, and instead play in the Nether

  • Changed music track "Lena Raine - Ancestry" to no longer play in the End

  • Changed music track "Lena Raine - So Below" to no longer play in the End

  • Fixed nether music not working {Java 1.9-1.12.2 & Java 1.6.1-1.8.9 packs only}

  • Changed all Overworld music tracks (except Ancestry and Deeper) to no longer play in deep darks

  • Changed music track "Antimo and Welles - Cave" to play in deep darks

  • Changed music track "Antimo and Welles - Dark Sky" to play in deep darks

  • Changed music track "Antimo and Welles - Darkness" to play in deep darks

  • Changed music track "Antimo and Welles - Detective Jesse" to play in deep darks

  • Changed music track "C418 - Halloween 1" to play in deep darks

  • Changed music track "C418 - Halloween 2" to play in deep darks

  • Changed music track "C418 - Halloween 3" to play in deep darks

  • Changed music track "C418 - Halloween Nether 1" to play in deep darks

  • Changed music track "C418 - Halloween Nether 2" to play in deep darks

  • Changed music track "C418 - Halloween The End" to play in deep darks

  • Changed music track "Antimo and Welles - Heist" to play in deep darks

  • Changed music track "Antimo and Welles - Library Atmosphere" to play in deep darks

  • Changed music track "Antimo and Welles - Oak" to play in deep darks

  • Changed ender pearl texture

  • Changed eye of ender texture

  • Changed dungeons spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed pike (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed partisan (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed harpoon (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed ranseur (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed curved spear (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed spetum (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed tower polearm (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed glaive (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed pudao (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed staff (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed scepter (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed dungeons trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed gold trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed casting trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed bone trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed wretched trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed steel trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed broad trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed crystal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed combat trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed barbed trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed dangpa (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed royal trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed soul trident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed quindent (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed pitchfork (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed bident (sword/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed poleaxe (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed halberd (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed voulge (axe/spear/trident) and its uniques to be applicable to spears {Optifine Required}

  • Changed jousting lance (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed rapier (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed soul knife (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed longblade (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed talwar (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed makhaira (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed obsidian claymore (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed curtana (sword/spear) and its uniques to be applicable to spears {Optifine Required}

  • Changed stripped oak log (top & side) textures

  • Changed stripped spruce log (top & side) textures

  • Changed stripped birch log (top & side) textures

  • Changed stripped jungle log (top & side) textures

  • Changed stripped acacia log (top & side) textures

  • Changed stripped dark oak log (top) texture

  • Changed stripped crimson stem (top & side) textures

  • Changed stripped warped stem (top & side) textures

  • Changed stripped mangrove log (top & side) textures

  • Changed stripped cherry log (top & side) textures

  • Changed stripped pale oak log (top) texture

  • Changed oak hanging sign (block & gui) textures

  • Changed spruce hanging sign (block & gui) textures

  • Changed birch hanging sign (block & gui) textures

  • Changed jungle hanging sign (block & gui) textures

  • Changed acacia hanging sign (block & gui) textures

  • Changed crimson hanging sign (block & gui) textures

  • Changed warped hanging sign (block & gui) textures

  • Changed mangrove hanging sign (block & gui) textures

  • Changed cherry hanging sign (block & gui) textures

  • Changed campfire (log & log_lit) textures

  • Changed soul campfire (log & log_lit) textures

  • Changed white concrete powder texture

  • Changed light gray concrete powder texture

  • Changed gray concrete powder texture

  • Changed black concrete powder texture

  • Changed brown concrete powder texture

  • Changed red concrete powder texture

  • Changed orange concrete powder texture

  • Changed yellow concrete powder texture

  • Changed lime concrete powder texture

  • Changed green concrete powder texture

  • Changed cyan concrete powder texture

  • Changed light blue concrete powder texture

  • Changed blue concrete powder texture

  • Changed purple concrete powder texture

  • Changed magenta concrete powder texture

  • Changed pink concrete powder texture

  • Changed enus lang file {Java 1.20-26.1 pack only}

  • Changed white bed (item) texture {Java 1.13-26.1 only}

  • Changed light gray bed (item) texture {Java 1.13-26.1 only}

  • Changed gray bed (item) texture {Java 1.13-26.1 only}

  • Changed black bed (item) texture {Java 1.13-26.1 only}

  • Changed brown bed (item) texture {Java 1.13-26.1 only}

  • Changed red bed (item) texture {Java 1.13-26.1 only}

  • Changed orange bed (item) texture {Java 1.13-26.1 only}

  • Changed yellow bed (item) texture {Java 1.13-26.1 only}

  • Changed lime bed (item) texture {Java 1.13-26.1 only}

  • Changed green bed (item) texture {Java 1.13-26.1 only}

  • Changed cyan bed (item) texture {Java 1.13-26.1 only}

  • Changed light blue bed (item) texture {Java 1.13-26.1 only}

  • Changed blue bed (item) texture {Java 1.13-26.1 only}

  • Changed purple bed (item) texture {Java 1.13-26.1 only}

  • Changed magenta bed (item) texture {Java 1.13-26.1 only}

  • Changed pink bed (item) texture {Java 1.13-26.1 only}

  • Changed sun's grace (axe/mace) animation {Optifine Required}

  • Changed acacia log (side & top) textures

  • Changed birch log (top) texture

  • Changed cherry log (top) texture

  • Changed crimson stem (top) texture

  • Changed dark oak log (top) texture

  • Changed jungle log (top) texture

  • Changed mangrove log (top) texture

  • Changed oak log (top) texture

  • Changed pale oak log (top) texture

  • Changed spruce log (top & side) textures

  • Changed warped stem (top) texture

  • Changed the attenuation distance of crossbow firing sounds to make them audible from farther away

  • Changed fire charge texture

  • Changed fireball (ghast & blaze) model and texture

  • Changed dragon fireball texture

  • Changed parched spawn egg texture

  • Changed camel husk spawn egg texture

  • Changed nautilus spawn egg texture

  • Changed zombie nautilus spawn egg texture

  • Changed nautilus shell texture

  • Changed copper nautilus armor (item & model) textures

  • Changed iron nautilus armor (item & model) textures

  • Changed golden nautilus armor (item & model) textures

  • Changed diamond nautilus armor (item & model) textures

  • Changed netherite nautilus armor (item & model) textures

  • Fixed biome sheep wool not changing in 1.21.5 and later

  • Fixed polytone sky and water fog colors not working in 26.1

  • Fixed broken camel husk when using OptiFine or Fabulously Optimized {Optifine Required}

  • Fixed missing CIT bow/crossbow charging stages when using OptiFine {Optifine Required}

  • Fixed missing CIT shield blocking state when using OptiFine {Optifine Required}

  • Fixed missing CIT trident throwing state when using OptiFine {Optifine Required}

  • Fixed various entity textures not working in 26.1

  • Changed leather horse armor (item & model) textures

  • Changed copper horse armor (item & model) textures

  • Changed iron horse armor (item & model) textures

  • Changed golden horse armor (item & model) textures

  • Changed diamond horse armor (item & model) textures

  • Changed netherite horse armor (item & model) textures

  • Fixed drowned missing unique equipment textures

  • Fixed dungeons sword (sword) rendering broken when applied to diamond/netherite swords

  • Fixed tidal storm (hoe) rendering broken when applied to netherite hoes

  • Changed sand texture

  • Changed red sand texture

  • Changed sandstone textures

  • Changed red sandstone textures

  • Changed cut sandstone textures

  • Changed cut red sandstone textures

  • Changed smooth sandstone textures

  • Changed smooth red sandstone textures

  • Changed chiseled sandstone textures

  • Changed chiseled red sandstone textures

  • Changed suspicious sand (0-3) textures

  • Changed double slab sandstone textures

  • Changed double slab red sandstone textures

  • Changed double slab cut sandstone textures

  • Changed double slab cut red sandstone textures

  • Changed double slab smooth sandstone textures

  • Changed double slab smooth red sandstone textures

  • Changed mossy sand (ocean biomes) texture {OptiFine Required}

  • Changed nautilus shell sand (ocean biomes) texture {OptiFine Required}

  • Changed starfish sand (ocean biomes) texture {OptiFine Required}

  • Fixed cow variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}

  • Fixed pig variants not rendering correctly in certain biomes {Java 1.21.5-26.1 only}

  • Fixed missing nostrol on dragon horses when using Fabulously Optimized

  • Fixed armor trim overlays not displaying in the inventory

  • Changed pack icon {Java 1.20-1.21.11 pack only}

  • Changed apple texture

  • Changed golden apple texture

  • Changed enchanted golden apple texture

  • Changed carrot texture

  • Changed golden carrot texture

  • Changed raw beef texture

  • Changed steak texture

  • Changed raw porkchop texture

  • Changed porkchop texture

Совместимость

Minecraft: Java Edition

26.1.x1.21.x1.20.x1.19.x1.18.x1.17.x1.16.x1.15.x1.12.x1.11.x1.10.x1.9.x1.8.x1.7.x1.6.x

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Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:1 год назад
Обновлён:6 дней назад
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