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Ресурспаки/Golden Days Base
Golden Days Base

Golden Days Base

Golden Days is a Minecraft resource pack meant to bring back old textures, lighting, names, and sounds from older versions of Minecraft, like Beta.

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Golden Days Base 1.15.3

release24 марта 2026 г.

a lineup of many baby mobs and adult mobs in the new Golden Days update for Tiny Takeover

New

  • New textures for the baby mobs in 26.1
  • Retextured the new Rabbit model with the old design
  • New easter eggs

Changes

  • The textures of Nylium/Nethergrass have been edited to make them more unique

Fix

  • Fix Dragon Heads having black eyes

Full Changelog: https://github.com/PoeticRainbow/golden-days/compare/1.15.2...1.15.3

Golden Days Base 1.15.2 for 1.20+

release18 марта 2026 г.

an image of raw ore blocks and items

New

  • Froglights have been retextured and renamed to Magmalights
  • Raw Ore Blocks and Items have been fully redesigned
  • Copper Grates have been given new grid-like textures
  • Retextured Bamboo Planks to resemble early Classic planks

Options

  • Added two options for Bamboo Planks: consistent and smooth

Changes

  • Wildflowers are now Yellow and White instead of Yellow and Red
  • Flowerbed blocks no longer have UV rotation (Pink Petals, Leaf Litter, etc.)
  • Leaf Litter now resemble Birch Leaves in color

Fix

  • Use Forge OBJ loader on 1.20.1 and NeoForge on 1.20.2+
  • Fix translucency on Cherry, Mangrove, and Azalea leaves showing in 26.1a
  • Fix Chiseled Tuff tops not matching the sides

Full Changelog: https://github.com/PoeticRainbow/golden-days/compare/1.15.1...1.15.2

Golden Days 1.15.1 for 1.20+

release12 марта 2026 г.

The Customization Update - Patch 1

water particles trailing from a moving boat

New

  • Wind Charges are now 2D like snowballs (EMF)
  • Ghasts ignore lighting and are always glowing (EMF)
  • Boats now emit water particles when moving (PolyTone)
  • OBJ paralleliped Torch models for NeoForge
  • Item rename easter egg for Torches
  • Texture and rename Golden Flowers (26.1)

Changes

  • Hoes now make the dirt break sound like in old versions
  • Birch log tops now use the oak bark rim
  • Leaf Litter is now hidden from maps

Options

  • New option for 2D cross candles like in old versions of Golden Days
  • Auto-generated versions of the PolyTone options are now available as standalone packs on GitHub in the actions tab for versions without PolyTone configs (not fully supported)

Fixes

  • Fix Fire model backfaces being visible
  • Hide the outer hat layer of Baby Zombie Pigmen
  • Fix bat wings being invisible from the back
  • Added missing Oak translations

Golden Days 1.15.0 for 1.20+

release21 февраля 2026 г.

The Customization Update

optionscomparisons

New:

  • Bamboo Sapling texture
  • Player-style Armor Stand
  • White Eyes Creaking Heart
  • New unique Charcoal texture (with new option to make coals match)
  • Customizer via PolyTone (1.21.11+)
  • Four option presets built-in (Early Beta, Late Beta, Early Release, Late Release)
  • Player CEM to flatten the second layer (PolyTone & EMF)
  • Sky Dimension/Aether inspired End option (PolyTone)
  • Built-in Bushy Leaves option (PolyTone)
  • Overlay CTM option (PolyTone)
  • more below...
  • Started on 26.1 baby mobs (not done)

All New Options:

  • Bushy Leaves: true, false
  • Overlay CTM: disabled, normal, no_tint
  • Beta Lighting: true, false
  • Disable Flat Items: true, false
  • Use Core Shaders: true, false
  • Cloud Height: -64, 320
  • Bricks: alpha, modern
  • Cobblestone: classic, hybrid, modern
  • Cuboid Bamboo: true, false
  • Fast Grass: true, false
  • Flatten Skins: true, false
  • Matching Coals: true, false
  • Oak Log Tops: true, false
  • Shadowed Leaves: true, false
  • Silent Chests: true, false
  • Solid Items: true, false
  • Chest Style: beta, hybrid, modern
  • End Style: custom, early_release, modern
  • XP Bar Style: hidden, custom, modern
  • [WIP] Picture Perfect: true, false

Changes:

  • Oak Log Tops is now a PolyTone option and not the default
  • Retextured Bamboo (and new 3D model option)
  • Retextured the Deepslate set
  • Retextured the Blackstone set
  • Retextured the Tuff set
  • Retextured Trapped Chest ring
  • Make all PolyTone modifiers explicitly targeted
  • Removed ResPackOpts support

Parity:

  • Edited lighting on Repeaters and Comparators
  • Force nearest neighbor sampling on 1.21.11+ (shader)
  • Changed the breaking particles on Grass Blocks

Fixes:

  • Fixed Boats bouncing on land
  • Fixed White Eyes not spawning on 1.21.11+ (PolyTone)
  • Fixed Crying Obsidian particles not matching the base texture

Golden Days Alpha:

  • New option for Classic Dyes (includes dyed blocks excluding Terracotta) (PolyTone)
  • New option for Classic Bricks (PolyTone)
all the options in golden days with polytone

Full Changelog: https://github.com/PoeticRainbow/golden-days/compare/1.14.0...1.15.0

Golden Days 1.14.0 for 1.21.x

release17 декабря 2025 г.
  • Updated to 1.21.11 (Mounts of Mayhem)
  • Add support for respackopts
  • Indev Battleaxes, shows up with Sharpness or when renamed to Battleaxe
  • New Observer texture
  • Gave Polished Slabs a unique side texture
  • Beta accurate Door, models
  • Redone Fence, Trapdoor, Stair, and Pressure Plate models
  • Noshaded Redstone Torches on Comparators and Repeaters
  • New Wall inventory model inspired by the Fence inventory model
  • Repositioned some item textures
  • Fixes some inconsistencies
  • Cleaned up files
  • More that I don't feel like typing...

Full Changelog: https://github.com/PoeticRainbow/golden-days/compare/1.13.1...1.14.0

Совместимость

Minecraft: Java Edition

26.1.x1.21.x1.20.x1.19.x1.18.x1.17.x1.16.x

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Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:3 года назад
Обновлён:3 недели назад
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