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Glowing

Glowing

Use Optifine/ConnectedTextureMod/Vanilla(CoreShaders) format to make some things glow or emissive for vanilla.

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Glowing

Use Optifine/ConnectedTextureMod/CoreShaders format let some things glowed or emissive for vanilla.

Features

Now is glow on these things:

  • All ores(Include ancient debris and gilded blackstone)
  • Structure blocks
  • Redstone components
  • Lapis and redstone block
  • Four stages of amethyst
  • Chorus flower
  • Command block
  • Enchanting table
  • The ender eye inserted in end portal frame
  • Brewing stand
  • Raw ore blocks
  • ...and more

Format

Currently, three formats are using.(Maybe I will make JMX format. Here)

Format compatibilities:
Optifine > ConnectedTextureMod, because CTM format is made by modifying the model. And then, this pack changed target's and redstone dust's blockstates, which maybe caused some other pack's compatibility.

Vanilla(CoreShaders):

  • block, item, entity support.
    • Maybe not work with some mods(Like Sodium)

Optifine:

ConnectedTextureMod:

Backport to old mc version? (Plan?)

Full and real time's plan is here.
I will, but only when I have time to do it:

  • OF will backport to 1.8&1.7
  • CTM will backport to 1.15&1.12(Maybe I can't backport it, because that is too hard)

Mods support?

This pack only for vanilla things, Glowing Extra [in dev] is support for mods (Or try this unofficial fork/addon: GLOWING+)

Совместимость

Minecraft: Java Edition

24w14potato1.21.x1.20.x1.19.x1.18.x1.17.x1.16.x1.15.x1.14.x1.13.x1.12.x1.11.x1.10.x1.9.x

Поддерживаемые окружения

Клиент

Детали

Лицензия:GPL-3.0-only
Опубликован:3 года назад
Обновлён:4 месяца назад
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