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Ресурспаки/Garnish's Personal GUI
Garnish's Personal GUI

Garnish's Personal GUI

Simple tweaks to the hotbar, experience bars, hearts, and more!

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This is a resource pack that's mainly for UI textures, although there's a bit more to it than that, the main purpose to it is to make the main hotbar area more appealing, at least for me personally.

A full list of everything in this resource pack is as follows:

. Hearts (Animal, hardcore, and normal) all have been changed, as well as their effected variants (IE, if you're chilled, you get blue hearts, and if you're withered, you get black hearts)

. Armor was made to look diagonal rather than straight

. Hunger was adapted, so that it no longer looked like you were just eating the bone or something

. The bubbles were changed so that they were more transparent

. The hotbar was changed so that it was cleaner and had a gray transparency rather than a green rough one

. The hotbar selector and offhand for left and right have been cleaned up as well ad made purple

. The experience bar has a green background, and a purple highlight that shows up when you have experience

. Jump bars for mobs have also been changed

. This is fully compatible with older versions to my knowledge!! Definitely compatible with 1.20.4+, but also I added extra textures meaning it'll have something to pull from in the older versions!!

Please keep in mind that some textures didn't exist back then, for example there was no "flashing absorption heart" in the old files, so that's a perk of using modern Minecraft.

And the final thing is

. I have also changed the main menu panorama to be the trial chambers panorama from 1.21, as I missed and love the asthetic for it personally.

Please note that "default" in this context does not mean "untextured," it should mean "these are the hearts you start with no matter what, they're a fallback heart when you don't have any effects." I just used "default" for short. Thank you.

The graphics are as follows (For Hardcore first, then Survival):

The wither effect !Withered black hardcore hearts that look kind of sharp, a purple offhand outliner, a clean looking bubble, a slanted armor indicator, a bone to represent missing hunger, a chicken leg to represent being full, a cleaner hotbar, a purple hotbar selector, a purple experience bar, and a green background to the experience bar

The poison effect !Poisoned green hardcore hearts that look kind of sharp

The freezing effect !Frozen blue hardcore hearts that look kind of sharp

The absorption effect, along with the default heardcore hearts !Yellow absorption and red default hardcore hearts that look kind of sharp

================================================================

Here we are, heading on to the next phase: Survival hearts (retextured).

The wither effect !Withered black survival hearts that look smooth

The poison effect !Poisoned green survival hearts that look smooth

The freezing effect !Freezing blue survival hearts that look smooth

The absorption effect on survival hearts, as well as the default survival hearts !Yellow absorption and red survival hearts that look smooth

================================================================ And here's the final phase: Animals.

Animal hearts and fully charged jump bar !Brown hearts that look smooth, a blue jump bar with orange at the end

Animal hearts and cooldown bar !Brown hearts that look smooth, a faded purple bar with green at the end

Animal hearts and jump bar background !Brown hearts that look smooth, a red bar

And that's it! I hope you enjoy. My Linktree is https://linktr.ee/GarnishHat for those interested.

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Minecraft: Java Edition

1.20.x

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Клиент

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Опубликован:11 месяцев назад
Обновлён:11 месяцев назад
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