
Create Mod Wrench Totem
This resource pack replaces the totem texture with the create mod wrench texture
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Replaces the vanilla totem texture with the Create mod wrench texture
Although the texture is 2D, the way the wrench looks makes it seem 3D
!Totem in offhand
Only tested in 1.21.11, but should work properly in 26.x versions and probably works in 1.21 - 1.21.10 versions too
If you want to customise the wrench position/rotation/size
- Go to Totem Wrench 1.0.0\assets\minecraft\models\item
- Open "totem_of_undying.json"
- You'll see this part of the code under "display":
"thirdperson_righthand": {
"rotation": [0, 90, -45],
"translation": [0, 1, -3],
"scale": [0.55, 0.55, 0.55]
},
"thirdperson_lefthand": {
"rotation": [0, 90, 45],
"translation": [0, 1, -3],
"scale": [0.55, 0.55, 0.55]
},
"firstperson_righthand": {
"rotation": [0, -90, 25],
"translation": [1.13, 3.2, 0.7],
"scale": [0.68, 0.68, 0.68]
},
"firstperson_lefthand": {
"rotation": [0, 90, -25],
"translation": [1.13, 3.2, 0.7],
"scale": [0.68, 0.68, 0.68]
},
- ROTATION Change the "rotation" values to whatever you want
- POSITION Change the "translation" values to whatever you want (X: right/left, Y: up/down, Z: forward/backward)
- SIZE Change the "scale" values to whatever you want (X: width, Y: height, Z: depth)
Thanks to spunkyinsaan for the template of this pack, check it out here: Custom Totem 3D
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Minecraft: Java Edition
24w46a26.2.x26.1.x1.21.x1.20.x1.19.x1.18.x1.17.x1.16.x
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Опубликован:4 недели назад
Обновлён:4 недели назад
