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This resource pack alters the Minecraft shader core code to completely remove the visual effect of the beacon beam. By modifying the beacon beam fragment shader (fsh) file, this pack ensures that the beacon's light is no longer rendered in the game, providing a cleaner visual experience.
Modification:
#version 150
void main() {
discard;
}
In-game:
#version 150
in vec3 Position;
in vec4 Color;
in vec2 UV0;
uniform mat4 ModelViewMat;
uniform mat4 ProjMat;
out vec4 vertexColor;
out vec2 texCoord0;
void main() {
gl_Position = ProjMat * ModelViewMat * vec4(Position, 1.0);
vertexColor = Color;
texCoord0 = UV0;
}
Compatibility: Vanilla Minecraft
Key Features:
Also Thanks to: Devlose, the original creator of No Beacon Beam Resource Pack, for the inspiration to refactor his work to integrate with the latest Minecraft version.

This resource pack hides only the beacon's beam, purely for cosmetic purposes.