This version adds a remodel for the trident. The model isn't perfect yet so it will probably be tweaked in future updates.
Entity Models Features is required to make the thrown trident match the new model, but it is subtle enough that I would call it optional.
The axe model has also been changed, and it is a significant improvement from before.
All tools now have been given some extra detail with the colouring of their handles, and the gold, iron, copper and diamond colours have been adjusted to better match the worn armour.
!Old diamond axe model
!New axe model, with more detailed colouring on the stick
!New trident model with thicker handle and angled base
!New trident model being thrown
!New trident model embedded in the ground (Thrown model requires Entity Model Features)
*The trident may not work correctly without Hold My Items, I'll fix this as soon as I can.
These changes to the handle make the model less samey.
!Iron pickaxe model with new wooden handle texture
!Netherite shovel with new handle texture change

Giving more equipment the trident treatment!