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Complete overhaul of all structure generation code for maintainability and safety.
transform() and applyRotation() methodsVariant enum (ABANDONED, OVERRUN, ACTIVE)SPAWN_RADIUS, MAX_TERRAIN_HEIGHT_DIFFROAD_LENGTH, ROAD_HALF_WIDTHBARRIER_LENGTH_BASE, TOWER_HEIGHT_BASESHULKER_CHANCE, CHEST_SEARCH_ATTEMPTSHEAVY_SPAWN_CHANCE, BOSS_HEALTH_BASE, etc.isReplaceable() helperisValidMobSpawn()Location.clone() callsSPAWN_CHECK_RADIUS, MAX_HEIGHT_VARIATION, ZOMBIE_COUNTsetBlockSafe() with isReplaceable()isValidMobSpawn()placeChestSafely()buildTent() checks space before buildingsetBlockSafe(), placeBlockSafely(), placeChestSafely()FENCE_BROKEN_CHANCE, STRUCTURE_RADIUSspawnOutpostZombies() with validationAbandonedOutpost → AbandonedOutpostProAll structures now have:
setBlockSafe() with isReplaceable()isValidMobSpawn() for safe spawningcanSpawn() validation
ZombieApocalypseSSS is a comprehensive Minecraft plugin that transforms your server into a thrilling zombie survival apocalypse. Featuring advanced zombie AI, evolving variants, player infection mechanics, psychological horror elements, and dynamic events