
ZombieApocalypse999
Zombie Apocalypse 999 is a comprehensive zombie survival plugin that introduces unique zombie mutations, an evolving threat system, player infection, custom crafting, safezones, and configurable gameplay mechanics.
Features
🧟 Dynamic Zombie Evolution System
- Zombies gain experience from killing passive mobs and players, leveling up to become stronger
- Each level increases speed, health, and damage
- Zombies display their level above their head (e.g. "Zombie LV3")
- Normal zombies that reach max level mutate into a random special type
- Fully configurable EXP values and max level cap
🌙 Blood Moon Events
- Powerful zombie surge events that occur on a configurable schedule (default every 5 days)
- Massively increased spawn rates and mutation chances during blood moons
- Dramatic announcement with sound effects and particles
- Can ignore darkness requirements so zombies spawn everywhere
- Supports advanced cron-like scheduling with time windows
🧬 Unique Zombie Mutations
Every zombie has a chance to spawn as one of 11 unique mutation types:
| Mutation | Description |
|---|---|
| Tank | Massive health pool with damage resistance, slow but devastating |
| Charger | Lightning-fast zombie that rushes players with a speed boost |
| Assassin | Invisible with a faint particle aura, ambush specialist |
| Blight | Spreads poison on hit with a toxic particle cloud |
| Burster | Explodes on death, releasing a poison cloud and dealing area damage |
| Spitter | Ranged attacker that launches poison projectiles |
| Frost | Applies slowness on hit, chilling players to the bone |
| Shrieker | Screams to alert and aggro all nearby zombies toward the player |
| Cryo | Leaves frozen trails, can flash-freeze players, shatters on death dealing AoE damage |
| Inferno | Shoots fireballs, leaves fire trails, and drops lava on death |
| Leech | Steals health on hit, has a life-steal aura, heals nearby zombies on death |
Each mutation has individually toggleable abilities in the configuration.
🫀 Custom Item Drops
- Zombie Heart — All zombies have a 5% chance to drop a Zombie Heart (configurable)
- Each mutation type has its own unique loot table with configurable drop chances
- Loot tables support per-item drop chances and custom materials
🧪 Crafting System
Access the crafting menu with /za crafting to craft special items:
Cure Potion
- Recipe: 1 Water Bottle + 2 Rotten Flesh + 2 Diamond Blocks
- Drinking the Cure Potion removes all infection and restores you to normal
Purified Zombie Heart
- Recipe: 8 Zombie Hearts + 1 Cure Potion (center)
- Eating a Purified Zombie Heart permanently grants +2 extra hearts
- Extra hearts persist through infection, mutation, curing, and death — they are truly permanent
- Stackable and can be used multiple times for even more hearts
🦠 Player Infection System
- Zombies have a configurable chance to infect players on hit
- Infection builds up over time, displayed as a boss bar
- Golden apples and enchanted golden apples can reduce infection
- At 100% infection, the player transforms into a zombie with a random mutation
- Infected players gain abilities matching their mutation type
- Infected players are ignored by zombies and can hunt other players
- Use a Cure Potion to fully reverse the transformation and restore your health
🛡️ Safezone System
- Create protected areas where zombies cannot spawn or enter
- Each player can own up to 3 safezones (configurable)
- Safezones start with a 10-block radius and can be expanded up to 50 blocks
- Optional border particles to visualize safezone boundaries
🌍 Per-World Configuration
- Configure different zombie behavior for each world (Overworld, Nether, End)
- Per-world settings for mutation rates, spawn rates, damage, speed, and health multipliers
- Enable fire immunity, teleportation abilities, or restrict which mutations can spawn
- Override spawn time modes and zombie caps per world
🎚️ Difficulty Presets
Four built-in difficulty presets that adjust multiple settings at once:
| Preset | Description |
|---|---|
| Casual | Relaxed experience — fewer zombies, lower infection chance, slower scaling |
| Normal | Standard balanced experience |
| Hardcore | Challenging survival — more zombies, higher mutation rates, stronger enemies |
| Nightmare | Brutal difficulty — maximum spawns, very high infection chance, no golden apple cures |
🧠 Advanced Zombie AI
- Memory System — Zombies remember players they've seen and pursue them
- Noise Detection — Sprinting, eating, shooting bows, and placing torches attract nearby zombies
- Pack Behavior — Zombies form groups with leaders that coordinate attacks
- Block Breaking — Zombies can break through doors, fences, and chests to reach players (configurable per-block cooldowns)
- Sunlight Protection — Zombies don't burn in sunlight by default (configurable)
🏗️ Structure Generation
- Ruined structures spawn naturally in newly generated chunks
- Adds atmosphere and exploration opportunities to your world
Commands
Main Commands
| Command | Description |
|---|---|
/za or /zombieapocalypse999 | Show help and available commands |
/za crafting | Open the crafting menu GUI |
/za info | View current day, mutation rate, difficulty, and active zombie counts |
/za preset <casual|normal|hardcore|nightmare> | Change difficulty preset |
Admin Commands (requires zombieapocalypse.admin)
| Command | Description |
|---|---|
/za reload | Reload all configurations without restarting |
/za spawn <type> | Spawn a specific zombie mutation type |
/za killzombies | Remove all custom zombies from the server |
/za clearzombies <radius> | Clear custom zombies within a radius around you |
/za forcebloodmoon | Force start a blood moon event |
/za forcestopbloodmoon | End the current blood moon event |
/za event <start|stop> <bloodmoon> | Control special events |
/za cure give <player> <amount> | Give cure potions to a player |
Safezone Commands (requires zombieapocalypse.safezone or zombieapocalypse.admin)
| Command | Description |
|---|---|
/za safezone create <name> | Create a safezone at your location |
/za safezone remove <name> | Remove a safezone you own |
/za safezone list | List all safezones |
/za safezone expand <name> [amount] | Expand a safezone's radius (default +5 blocks) |
Aliases
/za→/zombieapocalypse/za999→/zombieapocalypse999
Permissions
| Permission | Description | Default |
|---|---|---|
zombieapocalypse.admin | Access to admin commands (reload, spawn, kill, blood moon, cure give) | OP |
zombieapocalypse.spawn | Permission to spawn zombies manually | OP |
zombieapocalypse.safezone | Permission to create and manage safezones | — |
Zombie Mutation Types
Available types for /za spawn: normal, tank, charger, assassin, blight, burster, spitter, frost, shrieker, cryo, inferno, leech
Experience a truly dynamic and evolving zombie apocalypse where every day brings new challenges and stronger threats!