
ZombieApocalypse999
Zombie Apocalypse 999 is a comprehensive zombie survival plugin that introduces unique zombie mutations, an evolving threat system, player infection, custom crafting, safezones, and configurable gameplay mechanics.
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1.2.7 The Hospital Update!
release16 марта 2026 г.New Features
- Ruined Hospital Structure — A new 2-story white concrete hospital that generates naturally in the world
- Features a "HOSPIT L" sign on the front with a missing letter and a red cross symbol
- Contains multiple patient rooms across both floors, each with a bed and a loot barrel
- Two storage rooms on the first floor with higher-value loot barrels
- Redstone dust scattered on floors throughout the building to simulate blood
- Vines growing on the exterior walls for an abandoned look
- Cobwebs in corners and ceilings
- Random structural damage — missing blocks in walls, floors, and ceilings
- Two zombie spawners hidden underground beneath the first floor
- Staircase connecting the first and second floors
- Configurable spawn chance, biome restrictions, and Y-range in
structures.yml
Hospital Loot
- Patient Room Barrels — Each contains a random amount of: Rotten Flesh (0-4), Cobwebs (0-5), Redstone (0-3). Each possible amount has an equal chance of being selected, including 0
- Storage Room Barrels — Each contains a random amount of: Iron Ingots (0-8), Diamonds (0-3), Mending Book (0-1), Cobwebs (0-8). Same equal-chance system for all amounts
- All loot is scattered randomly across barrel slots rather than stacked in order
1.2.6 The Crafting Menu Update!
release17 февраля 2026 г.New Features
- Crafting Menu GUI — New
/zombieapocalypse999 craftingcommand (aliases:/za crafting,/za999 crafting) opens a crafting menu with two recipe buttons and a close button - Zombie Heart Drop — All managed zombies now have a 5% chance to drop a custom "Zombie Heart" item (rotten flesh with custom NBT, stacks to 64)
- Purified Zombie Heart — New craftable item made from 8 Zombie Hearts and 1 Cure Potion in a crafting GUI. Eating it permanently grants +2 extra hearts
- Permanent Extra Hearts — Extra hearts from Purified Zombie Hearts persist through infection, mutation, curing, and all gameplay events
- Zombie Heart drop chance is configurable in
config.ymlundercustom_drops.zombie_heart
Changes
- Removed the standalone
/curecommand — the Cure Potion recipe is now accessed through the Crafting Menu GUI - Added
/zombieapocalypse999command with alias/za999as an additional way to access plugin commands - Updated help menu to include the new crafting command
Bug Fixes
- Fixed hearts not restoring after curing infection — Players who were fully infected and used a Cure Potion would remain at reduced max health because the infection was cleared before checking if the player needed full restoration. Hearts, potion effects, and metadata are now properly restored
1.2.5 The Better Blood Moon Configuration Update!
release16 февраля 2026 г.New Features
- Added
/za cure give <player> <amount>so admins can directly distribute cure potions. - Added per-world mutation allow/deny behavior using
enabled_mutationsanddisabled_mutations. - Added scheduled blood moon windows with day-pattern matching and configurable spawn/mutation multipliers.
- Added a new world structure:
RuinedHouse2(two floors, ruined oak style, vines, cobwebs, top-floor bed, underground zombie spawner).
Changes
- Blood moon behavior now supports configurable multipliers for spawn pressure and mutation rate.
- Blood moon scheduling can run independently from simple periodic intervals when enabled.
- Spawned mutation selection now consistently follows per-world mutation restrictions.
Bug Fixes
- Zombified piglins are no longer affected by zombie-specific apocalypse systems and keep vanilla aggro behavior.
1.2.4 The SafeZone Update!
release3 февраля 2026 г.- Added one custom structure with configurable generation options in structures.yml
- Added per-world settings support
- Forgot everything else I added sorry
1.2.3 The Cure Update!
release31 декабря 2025 г.New Features
- Added /cure command that opens a custom GUI for crafting Cure potions
- Implemented Cure potion recipe system with custom crafting interface
- Added Cure potion item that can cure infection and revert zombies back to players
- Created GUI interface showing the recipe: water bottle in center, rotten flesh on sides, diamond blocks above and below
- Added crafting functionality that checks for required materials (1 water bottle, 2 rotten flesh, 2 diamond blocks)
- Implemented infection reset functionality that sets infection level to 0 when using Cure potion
- Added system to revert fully infected players (zombies) back to normal players when using Cure potion
- Integrated Cure potion with existing infection system for proper functionality