
WorldEdit
A Minecraft Map Editor... that runs in-game! With selections, schematics, copy and paste, brushes, and scripting. Use it in creative, or use it temporarily in survival.
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WorldEdit 7.4.0 Beta 3.1 (Bukkit for 1.21.3-1.21.11)
Beta1 мес. назад
Список изменений
Changes in 7.4.0 Beta 3.1
- Fixed an issue that could break WorldGuard when paired with certain third party plugins, or (unconfirmed but likely) specific configurations
Changes in 7.4.0 Beta 3
- Added a //replacebiome command to replace biomes in a selection by a given mask
- Improved reliability of tree generation systems, to attempt to partially mimic old functionality
- Fixed an issue where the revolve command can be off centre in some situations
- Tweaked block property system to reduce memory usage and improve performance during startup
- Deprecate some remnants of the fast mode system that are superseded by the side effect system
- Fixed the hand, offhand, and pos1 patterns not showing in suggestions
Overall changes in 7.4.0
- For a more in-depth look at the new features, check out this article
- Added a -c option to //regen to output to clipboard
- Added #clipboard mask, to mask against blocks that match the clipboard
- Added a #fullcube mask that matches all blocks that fill an entire cube
- Enables the new experimental snapshot mode by default for new setups
- Added command completions for available schematic files to schematic commands
- Added a //registry command to search available registries
- Added an adjacency mask (~) to mask blocks that are adjacent to other blocks
- Added an -m flag to the //distr command to mask included blocks
- Added an API to override the copy region in PasteBuilder, to make it easier to paste a subset of a clipboard
- Added the ability to use any other pattern in the type applying pattern
- Added the ability to source from the clipboard via //deform
- Added an extend selection mode for polygon selections
- Added a //revolve command to paste a rotated copy of a selection around an axis
- Added a //replacebiome command to replace biomes in a selection by a given mask
- Reworked tree and forest generation commands to use a new tree-specific registry to improve reliability and mod support
- Fixed block limits not applying to the //update command
- Deprecate bundled item data, bundled block data, World#playEffect, legacy tree systems, and more for removal in WE 8
- Deprecate some remnants of the fast mode system that are superseded by the side effect system
- Reworked the way WorldEdit CLI pulls in versioned data, allowing dynamic data loading
- Fixed the hand, offhand, and pos1 patterns not showing in suggestions
Файлы
worldedit-bukkit-7.4.0-beta-3.1.jar(6.65 MiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
7.4.0-beta-03.1
Загрузчики
BukkitPaperSpigot
Версии игры
1.21.3–1.21.11
Загрузок
7.3K
Дата публикации
1 мес. назад