
VoidRP UI
Real interfaces on a vanilla client: panels, icons, a live cursor, scrolling lists and text input — no mods, no client install. Pages are Kotlin code, laid out like a web page.
A real page on a vanilla client
A screenshot, not a mockup. The player's own skin, the game's own item textures, and the cursor on the tile it is hovering. Every element travels as one line of text in an invisible boss bar.
The cursor, live
The player turns their head, the cursor follows, and whatever it is over lights up. Recorded at real speed on a vanilla client.
Components: controls
Buttons in three kinds, tick boxes, steppers, sliders, progress bars and chips, ready to use from code.
Components: layout and feedback
Tabs, switches, stat tiles, notices, dialogs and dropdowns.
Theme: Midnight
The default look: near-black with a violet accent.
Theme: Daylight
A light theme: pale page, dark ink, indigo accent. Same page, same code.
Theme: Ember
Warm dark: charcoal and orange.
Theme: Grove
Dark green. Every theme is a dozen colours in theme.yml, so you can make your own.
