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Плагины/ValhallaMMO
ValhallaMMO

ValhallaMMO

From Realms SMP! The most engaging free RPG-skills plugin available. Keep your players busy for longer

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Release 1.9

release31 марта 2026 г.

The following files were updated and should be reset if you're playing on 26.1!!!

(Resetting means to delete the file while the server is offline) For recipe files, if you've made your own custom recipes, you should export them first or back them up before doing this.

  • config.yml (damage type fix)
  • recipes/grid_recipes.json (only relevant if you're updating from 1.21.11)
  • recipes/smithing_recipes.json (only relevant if you're updating from 1.21.11)

ValhallaMMO is now compatible with Minecraft 26.1

FIXED CME with stat cache reset (for real this time I hope) FIXED Breaking leaves manually not being affected by woodcutting luck and thus not dropping golden or crystal apples FIXED Dealing damage with /damage often resulting in true damage instead of being reduced by the appropriate amount. (minecraft:arrow damage for example would be considered true damage instead of projectile damage) FIXED Damage multipliers for certain damage types (such as freezing) applying double. FIXED One-shot protection not having a cooldown (how was this not reported??) FIXED Nobody picked up on the last time I offered free premium so here's another one, send me your favourite baked good and I'll grant you it for free FIXED Salvaging recipes often not producing the correct item result, having annoying lore and display names that would cause the item to become unstackable. FIXED Bleeds causing knockback. This was very funny and I was tempted to leave this in, but it did kind of just throw your opponent all over the place.

TWEAK Charged Shot (from the archery skill tree) may now be activated by having a bow in your off-hand as well TWEAK Power attacks (from the heavy weapons skill tree) now draw a particle circle around the affected area to better indicate the radius TWEAK Physical damage types in config.yml may now include generic damage categories in addition to specific minecraft damage types

ValhallaMMO 1.8.1

release19 февраля 2026 г.

The following files were updated, but it's not a big deal to not reset.

  • languages/en-us.json (woodcutting NG+ updates)
  • skills/woodcutting_progression.yml (woodcutting NG+ updates)
  • skills/config.yml (mob blacklist from custom damage system)

FIXED Anvil quality potion effect and attributes not actually contributing to anvil skill (affected Crystal apple buffs)
FIXED ConcurrentModificationException frequently happening. It wasn't breaking anything, hence why it didn't have a high priority of fixing, but it was still annoying.
FIXED Immersive recipe selection menu still opening even if no recipes were available. Is nobody reading these? Really, if you tell me what your favorite baked good is I'll give you premium for free, first come first serve.
FIXED Configurable permanent potion effects not actually being configurable a lot of the time.

TWEAK Skill tree perks may now parse PlaceholderAPI and ValhallaMMO placeholders. Could be cool to add player stat overviews to the skill trees! I might do that sometime.
TWEAK Added a "mob type blacklist" to config.yml under the custom damage system section. Entities within this list aren't affected by the custom damage system at all. This tweak was primarily to enable armadillo torture farms.
TWEAK Added woodcutting luck to woodcutting's NewGame+ loops. This enables Golden and Crystal apples to drop a bit more frequently

Release 1.8

release31 января 2026 г.

MANY small things were changed in this update to increase performance a little and it's always possible bugs are introduced as a result! Please let me know if you find anything.

The following files were updated, but it's not a big deal to not reset.

  • languages/en-us.json (alchemy perk disclosure)
  • recipes/brewing_recipes.json (some recipes not giving exp when they realistically should)
  • skills/enchanting_progression.yml (sweeping edge not giving exp)

ADDED Permanent effect cooldowns property to player stat profile (you can now give players permanent effects that have a cooldown on activation)

FIXED Player stats applying in incorrect scenarios, such as the player being affected by their own immunity reduction obtained via rapiers
FIXED ItemsAdder and CraftEngine blocks and items not being recognized
FIXED Bow damage being different depending if shot from main hand or off hand
FIXED The configuration button being absent in the "add permanent potion effect" modifiers
FIXED NullPointerException with JustLootIt
FIXED Repaired items being given ValhallaMMO durability when combining two vanilla tools in a crafting grid
FIXED Non-ValhallaMMO attribute stats not being recognized (for example when using custom armors from other plugins. Also included ValhallaTrinkets)
ValhallaTrinkets should also be updated if you have it FIXED A certain alchemy perk not disclosing it also increased the quality of one's potions
FIXED The splash- and lingering potion recipes not rewarding alchemy exp
FIXED "crafting speed" stat not functioning on immersive recipes
FIXED Party rename command actually changing the description of the party instead of renaming

TWEAK Many small performance increases
TWEAK Improved recipe output preview system to display the output more accurately. This mainly just affects recipe book icons and immersive recipe buttons.
TWEAK The "charged shot" ammo animation no longer plays if the player is invisible
TWEAK Improved performance on block placement status data

ValhallaMMO 1.7.1

release29 декабря 2025 г.

The following file was NOT updated, but likely broken as a result of previous updates and should be reset in order to be fixed. This reset is optional, but you'll likely not receive ValhallaMMO loot from loot unless done.

  • replacement_tables/loot_valhallafication.json

FIXED Replacement tables deleting their own entries if an entry cannot be executed
FIXED Smithing recipes unable to be locked behind permission/progression requirements
FIXED Custom loot and replacement tables not working on PaperMC
FIXED "Max allowed level" property not working per skill
FIXED Custom damage types being lost on hit, causing certain mechanics (most notably the Hexblade ability) to not apply the appropriate resistances when hitting certain targets. (undead mobs would not take more damage from holy damage, for example)
FIXED Attribute scaling modifiers improperly communicating if they need a player or not, being a second reason why loot wasn't being Valhalla-ified.

TWEAK QoL tweak, axes can no longer be used to break melon/pumpkin stems if "gentle harvest" is unlocked
TWEAK Loot tables are now aware of the player opening the chest. Allows loot to scale with player stats

ValhallaMMO 1.7

release11 декабря 2025 г.

The following files have been updated again and must be reset for the changes to apply. These resets are optional, and it's not a big deal if you don't do them.

  • recipes/disabled_recipes.yml (spear recipes)
  • skills/smithing_progression.yml (diamond spear added to lv40 perk)
  • skills/fishing_progression.yml (spears added to salvaging perk)

The plugin is now compatible with Minecraft 1.21.11!

ADDED A ton more permanent effect triggers (view wiki for them)
ADDED Placeholders to check if a recipe or perk is unlocked by a player (view wiki)
ADDED Spear recipes to 1.21.11+ configurations

API Parrying (whether failed or succeeded) now sends an EntityParryEntityEvent

FIXED Console error with FLASH particle effects on newer versions
FIXED Potential exploit regarding modded clients and rapidly clicking items from inventories
FIXED Global buffs not saving on server shutdown
FIXED The "region filter" loot filter not being readable or usable when you have a lot of regions
FIXED Loot filter selector having improperly placed buttons

Совместимость

Minecraft: Java Edition

26.1.x1.21.x1.20.x1.19.x

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Лицензия:MIT
Опубликован:2 года назад
Обновлён:3 дня назад
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