
TreeCutterPro
High-performance, metadata-aware forestry for modern Minecraft servers
TreeCutterPro 1.0.0
release15 февраля 2026 г.📄 Changelog - Version 1.1.0 (The "Aggressive" Update) 🪓 Core Mechanics Aggressive Felling Logic: Optimized the tree detection engine to handle larger trees with zero performance lag.
Real Durability Integration: Your axe now takes damage for every log broken.
Unbreaking Enchantment Support: Added full support for the DURABILITY enchantment. Your tool now has the correct vanilla chance to skip damage based on its enchantment level.
Durability Guard: The system will now automatically stop felling if your axe reaches 1 HP, protecting your high-tier tools from breaking.
🍃 Environment & Decay Instant "Aggressive" Decay: Ditch the slow leaf decay. Leaves now "explode" into drops (apples, sticks, saplings) the exact moment the trunk is severed.
Universal Reforestation: Enhanced replanting logic. It now dynamically detects tree types and works for Mangrove Propagules and Cherry Saplings.
Replant Safety Delay: Added a 2-tick synchronization delay to ensure saplings are placed correctly on Dirt, Grass, Podzol, or Moss.
🛠️ Technical Fixes Metadata Protection: Strengthened the tc_placed metadata check. Player-built structures and houses are now 100% safe from accidental felling.
Cooldown Bypass: Setting the cooldown to 0 in the config now completely disables the system logic for that feature, saving CPU cycles.
Action Bar Synchronization: Polished the cooldown message to show accurate remaining seconds in real-time
