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Towns & Nations

Towns & Nations

A role-playing Minecraft plugin for immersive town creation, alliances, and warfare

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Все версииTowns & Nations 0.16.7

Towns & Nations 0.16.7

Release3 мес. назад

Список изменений

Towns and Nations 0.16.7

New :

  • Region color at creation is now similar of the the capital color
  • If a chunk is occupied by a foreign power, it cannot be unclaimed by the rightful owner
  • Admin gui can now force the surrender of one side
  • Disable ability to move town capital while at war
  • New command /tan borders to show/hide territory boundaries
    • 3 Particles type depending on the player relation with the territory (Ally, Neutral and Hostile)
  • Remove force showing borders of defensive territory in wars

New additions to wars

Diplomacy

  • Declaring a war is now done in the War menu (rather than in Diplomacy -> Hostile)
  • Territory can only declare wars if relations enables wars (as of today, only hostile)
  • When declaring a war, all territory in alliances with the defender will join the war and set their relations to hostile to the attacker.
  • Add confirmation menu when declaring war showing all territory joining defender
  • It is no longer possible to surrender from the planned attack menu

Wars

  • Add option to rename wars
  • Planned attack no longer have name + deleted menu
  • Switch territory participation in war from planned attack to war menu.
  • When a planned attack is set, all territory at war will join.
  • Option to requires admin approval to start a war. If set to true, planned attacks cannot be started until an admin approve.
  • Option to force surrender if % of total claims are captured (default : 70%).
  • Option to add a % of surrender process if capital is captured (default 20%)
  • Option to remove planned attack.

During assault

  • Both side can now capture chunks chunks
  • Options to specify what permission a player get in a chunk at war if held by an ally or an enemy. When a chunk is captured, permission switch.

Bug fixes :

  • Fix renting property save into BDD
  • Fix mob ban constants
  • Fix missing "EMPTY" lang line
  • Fix bug asking regions to respect TerritoryClaimBufferZone with their own towns
  • Fix unclaim messages not showing to players
  • Fix region chunk not being deleted if no longer linked to a fort
  • Fix "Liberate" wargoal "CANNOT_BE_USED" message
  • Fix reversed "Fort captured" / "Chunk captured" values in attack debrief
  • Fix wither grief not being registered
  • Fix attacker side of a war always counted as the "initiator" of all planned attack, thus blocking the defending side from attacking
  • Fix countdown until attack not restarting after server restart
  • Fix error if several war fights for the same chunk
  • Fix defensive side not able to cancel its own planned attacks

Файлы

TownsAndNations-0.16.7.jar(19.46 MiB)
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Метаданные

Канал релиза

Release

Номер версии

0.16.7

Загрузчики

Paper

Версии игры

1.19–1.21.11

Загрузок

61

Дата публикации

3 мес. назад

Загрузил

ID версии

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