
Towns & Nations
A role-playing Minecraft plugin for immersive town creation, alliances, and warfare
Towns & Nations 0.17.3 - hotfix
release12 марта 2026 г.Fix "Change Ownership" menu wrong callback
Towns & Nations 0.17.3
release10 марта 2026 г.New :
- Separated "mob grief" general chunk setting to <Villager/Passive/Hostile> grief
- Add configurable cost for declaring war @aligator31
- Minor gui improvements
Bug fixes
- Fix private property creation
- Fix paying resources when a level is maxed out
- Fix
/tanadmin setmoneyand/tanadmin addMoneysyntax message - Fix missing buttons in hierarchy menu
- Fix INTERACT_BOAT only blocking placing of oak boats.
- Fix INTERACT_MINECART only blocking placing of minecart
Others
- All Planned tasks have been added on github to make contributing easier
Towns & Nations 0.17.2
release4 марта 2026 г.New :
-
Property sign can now be relocated.
-
Config option to remove full protection of property sign
enablePropertySignProtection -
Teleportation
- Add spawn to Regions and Nations. (
/tan setspawn region/nation) - Territories can select who can use the town spawn (Self / Nation, Region, Alliance, Non-aggression pact, Neutral)
- In addition to /tan spawn, players can access all available teleportation from the player menu
- Add spawn to Regions and Nations. (
-
Intrusion alert are now shown in the hotbar instead of the chat message + sound
-
Option to disable tan's block check if an event has already been cancelled by another plugin (to avoid stacking messages in chat)
noCheckIfEventCancelled: true -
Updated languages
Bug fixes
- Fix fort ID not auto incrementing, causing all fort to override the last one.
- Fix upgrades.yml overriding regions and nations upgrades
- Fix empty api methods in
Landmark.java, causing errors in map plugins
Others
- space character in names are now seen like
-. This will allow autocompletion of territory name in commands and block duplicates. Example :'my town' = 'my-town'
Towns & Nations 0.17.1
release20 февраля 2026 г.New :
Add config option for double permission check when :
-
Breaking chest (
BREAK_CHEST_NEED_INTERACT_CHEST_PERMISSION) -
Breaking furnace (
BREAK_FURNACE_NEED_BREAK_FURNACE_PERMISSION) -
Luckperms integration
- Luckperms context support + wiki page
- Upgrades can be used to unclock luckperms permission
-
New placeholders :
%tan_player_colored_town_tag_or_empty%%tan_player_colored_town_tag_or_{text to replace}%
-
If a territory max level is below 8, "MAX_LEVEL_REACHED" will be written instead of "LEVEL_LOCKED"
- Setting a territory max level to 0 will lock the upgrade menu from a territory type Set by default for Regions and Nations
Bug fixes
- Fix duplicates message when using
/tanadmin reload - Fix missing Lang files reload with
/tanadmin reload - Update discordSrv to SphereLib 0.6.1
- Fix Shift click not being blocked in TaN's GUI
- Fix blocking TerritorySettings menu from players, blocking them from leavingTODO ADD @ of creator
- Fixed BStat relocation
- Fix internal error when deleting a non-occupied fort
- fix max territory level offset in upgrade menu, allowing to upgrade 8 level above the maximum
- Fix Upgrade menu previous/next buttons not updating level bar
- Fix ability to create one private property above the max cap
- Fix landmark not automatically unclaimed if prerequisites are no longer met
- Removed all "early save" actions. This could cause errors in case of crash/force stop since only a part of the storage files where updated.
- Fix double save each time a chunk were claimed/unclaimed
Others
- Completing removal of HeadUtils.java
- Removing most of TownDataStorage singletons
Towns & Nations 0.17.0
release6 февраля 2026 г.Нет описания изменений
