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Towns & Nations

Towns & Nations

A role-playing Minecraft plugin for immersive town creation, alliances, and warfare

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Towns & Nations 0.17.3 - hotfix

release12 марта 2026 г.

Fix "Change Ownership" menu wrong callback

Towns & Nations 0.17.3

release10 марта 2026 г.

New :

  • Separated "mob grief" general chunk setting to <Villager/Passive/Hostile> grief
  • Add configurable cost for declaring war @aligator31
  • Minor gui improvements

Bug fixes

  • Fix private property creation
  • Fix paying resources when a level is maxed out
  • Fix /tanadmin setmoney and /tanadmin addMoney syntax message
  • Fix missing buttons in hierarchy menu
  • Fix INTERACT_BOAT only blocking placing of oak boats.
  • Fix INTERACT_MINECART only blocking placing of minecart

Others

  • All Planned tasks have been added on github to make contributing easier

Towns & Nations 0.17.2

release4 марта 2026 г.

New :

  • Property sign can now be relocated.

  • Config option to remove full protection of property sign enablePropertySignProtection

  • Teleportation

    • Add spawn to Regions and Nations. (/tan setspawn region/nation)
    • Territories can select who can use the town spawn (Self / Nation, Region, Alliance, Non-aggression pact, Neutral)
    • In addition to /tan spawn, players can access all available teleportation from the player menu
  • Intrusion alert are now shown in the hotbar instead of the chat message + sound

  • Option to disable tan's block check if an event has already been cancelled by another plugin (to avoid stacking messages in chat) noCheckIfEventCancelled: true

  • Updated languages

Bug fixes

  • Fix fort ID not auto incrementing, causing all fort to override the last one.
  • Fix upgrades.yml overriding regions and nations upgrades
  • Fix empty api methods in Landmark.java, causing errors in map plugins

Others

  • space character in names are now seen like - . This will allow autocompletion of territory name in commands and block duplicates. Example : 'my town' = 'my-town'

Towns & Nations 0.17.1

release20 февраля 2026 г.

New :

Add config option for double permission check when :

  • Breaking chest (BREAK_CHEST_NEED_INTERACT_CHEST_PERMISSION)

  • Breaking furnace (BREAK_FURNACE_NEED_BREAK_FURNACE_PERMISSION)

  • Luckperms integration

    • Luckperms context support + wiki page
    • Upgrades can be used to unclock luckperms permission
  • New placeholders :

    • %tan_player_colored_town_tag_or_empty%
    • %tan_player_colored_town_tag_or_{text to replace}%
  • If a territory max level is below 8, "MAX_LEVEL_REACHED" will be written instead of "LEVEL_LOCKED"

    • Setting a territory max level to 0 will lock the upgrade menu from a territory type Set by default for Regions and Nations

Bug fixes

  • Fix duplicates message when using /tanadmin reload
  • Fix missing Lang files reload with /tanadmin reload
  • Update discordSrv to SphereLib 0.6.1
  • Fix Shift click not being blocked in TaN's GUI
  • Fix blocking TerritorySettings menu from players, blocking them from leavingTODO ADD @ of creator
  • Fixed BStat relocation
  • Fix internal error when deleting a non-occupied fort
  • fix max territory level offset in upgrade menu, allowing to upgrade 8 level above the maximum
  • Fix Upgrade menu previous/next buttons not updating level bar
  • Fix ability to create one private property above the max cap
  • Fix landmark not automatically unclaimed if prerequisites are no longer met
  • Removed all "early save" actions. This could cause errors in case of crash/force stop since only a part of the storage files where updated.
  • Fix double save each time a chunk were claimed/unclaimed

Others

  • Completing removal of HeadUtils.java
  • Removing most of TownDataStorage singletons

Towns & Nations 0.17.0

release6 февраля 2026 г.

Нет описания изменений

Совместимость

Minecraft: Java Edition

1.21.x1.20.x1.19.x1.0.x

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Лицензия:MIT
Опубликован:2 года назад
Обновлён:3 недели назад
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