
134
6
Torus 0.5.1 - Customization Update (part 2)
Beta2 мес. назад
Список изменений
What's new?
- Item configuration is now loaded from files (item type, display name, lore, categories)
- Renamed "packs" directory to "configs"
- Moved config.yml to configs folder
- Added "/torus export_preset" command
- BlockDisplay entities too can now be used for models
- Fixed structure-belonging barrier blocks disappearing when rapidly breaking them
- Corrected End Rod's rotation on Windmill
API news:
- Introducing Addons API!
- Added lifecycle system (for registering custom structures, items and recipes)
- Added PlayerStructurePrePlaceEvent, PlayerStructurePlaceEvent, PlayerStructureBreakEvent
- Added ResourceLocation and Container classes for easier resource location specification
If you edited configs:
If upgrading from the previous version then all structures should work fine, however your old configs will not be loaded because they are expected at new locations. I suggest completely removing Torus folder (in /plugins), while keeping the backup, and letting the plugin generate new config files. After that, manually restore your custom configs.
If you encounter any issues please report them on my Discord server, or on Github.
Файлы
Torus-0.5.1.jar(463.87 KiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
0.5.1
Загрузчики
PaperSpigot
Версии игры
1.21.5
Загрузок
3
Дата публикации
2 мес. назад
