
134
6
Global grids, WorldGuard & many fixes!
Beta1 мес. назад
Список изменений
What's new?
- Structure virtualization (structures can work even in unloaded chunks - configurable!)
- Added vertical rotation for Block Breaker and Connector
- Added bStats
- New structure: Faucet
- WorldGuard integration
- Added new texture for Solar Generator top
- Added "/torus debug highlight_network" command
- Added "/torus debug report_stats" command
- Added "Inventory is full!" indicator to Block Breaker
- Removed "/torus debug inspect_network" command
- Animated fluid level change in Fluid Tank and optimized the fluid display
- Greatly optimized cable network building
- Increased Fluid Tank's output limit to 1000mb
- Optimized structure animations
- Removed some debug console spam
- Fixed structures trying to consume or import items from or to unloaded chunks
- Fixed "argument type mismatch" errors
- Fixed Wire Relay causing model unload errors
- Fixed connector keeping "back=true" state even when it's not connected to anything
- Fixed "_" and ":" characters breaking display entities models
- Added missing permissions to debug commands
API changes:
- Renamed Matter to Medium
- Structure virtualization API
- Direction.UP and Direction.DOWN is replaced with Pitch.UP and Pitch.DOWN for structure placement
Warning: I've made a lot of changes in this update related to model rendering and cable/structure connections. Please let me know if you encounter any issues. You can reach out on my Discord server, I'm active there.
Файлы
Torus-0.6.0.jar(560.23 KiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
0.6.0
Загрузчики
Paper
Версии игры
1.21.5–1.21.11
Загрузок
9
Дата публикации
1 мес. назад
