
TempBuild
Extension to WorldGuard to create temporary building zones. Blocks placed in designated regions automatically decay after a configurable time period.
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Extension to WorldGuard to create temporary building zones. Blocks placed in designated regions automatically decay after a configurable time period.
Supported Platforms
Features
- WorldGuard Integration: Adds custom
temp-buildregion flag - Automatic Block Decay: Blocks placed in temp-build zones disappear after configured time
- Visual Feedback: Shows block damage progress as decay timer counts down
- Configurable Drop Behavior: Choose whether decaying blocks drop items or vanish
Dependencies
- WorldGuard - Region protection and custom flags
WorldGuard Flag Usage
TempBuild adds a custom WorldGuard flag called temp-build.
Setting Up a Temporary Build Region
# Allow temporary building in a region
/region flag <region-name> temp-build allow
# Disable temporary building (default behavior)
/region flag <region-name> temp-build deny
⚠️ IMPORTANT
For the temp-build flag to work properly, you must ensure that no other WorldGuard flags are blocking block placement in the region.
If players still cannot place blocks despite temp-build being set to ALLOW, check for conflicting flags like passthrough, build, or other protection flags that may be preventing block placement.
Configuration Options
| Option | Type | Default | Description |
|---|---|---|---|
blockDecayTime | Integer | 30 | Duration in seconds that blocks remain before decaying. Set to 0 or negative to disable decay entirely. |
dropBlocks | Boolean | true | When true, blocks drop their items when the timer expires. When false, blocks simply vanish. |
protectFromExplosions | Boolean | false | When true, blocks in the region are protected from explosion damage. |
allowFireBurn | Boolean | false | When true, fire can burn and destroy blocks in the region. |
allowFireIgnite | Boolean | false | When true, fire can be ignited in the region. |
allowBlockSpread | Boolean | false | When true, blocks like fire and mushrooms can spread within the region. |
allowReplaceNonCollidableBlocks | Boolean | true | When true, players can replace non-solid blocks (like grass, flowers, etc.) in the region. |
allowLiquidFlow | Boolean | false | When true, water and lava can flow within the region. |
allowReplaceLiquids | Boolean | true | When true, players can place blocks in liquid spaces. Warning: This also prevents placing blocks on water surfaces. |
blockedBlocks | List | [] | List of block types (e.g., TNT, OBSIDIAN) that cannot be placed in temporary build regions. |
Commands
| Command | Description | Permission |
|---|---|---|
/tempbuild reload | Reload plugin configuration | tempbuild.command.reload |
Permissions
| Permission | Description | Default |
|---|---|---|
tempbuild.command.reload | Allows reloading the plugin configuration | op |
Совместимость
Создатели
Детали
Лицензия:GPL-3.0-or-later
Опубликован:4 месяца назад
Обновлён:3 недели назад
