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Souls

Souls

Kill people and earn abilitys. You die your a ghost.

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Souls Plugin

Souls plugin introduces a unique life and revival mechanic inspired by soul-based gameplay systems, adding both risk and cooperation to survival.

Core Mechanic: Souls

Players begin with 3 souls.

When a player dies, they permanently lose 1 soul. Souls function as both a life counter and a power source.

Revival System

A dead player may be revived by another player.

To do so, the reviver must sacrifice one of their own souls, transferring it to the fallen ally.

This creates a balance between personal survival and team support.

Soul-Powered Abilities

The number of souls a player holds directly influences the abilities they can access.

More souls = greater powers, encouraging players to protect and manage them wisely.

At 0 souls, the player is permanently eliminated (or enters a ghost-like spectator state, depending on configuration).

Gameplay Impact

Encourages teamwork, as revivals require sacrifice.

Creates high-stakes combat, since dying chips away at limited souls.

Adds progression and customization, with soul count tied to ability unlocks.

Credit: Made by Gabriel T on Fiverr for excellent service!

Совместимость

Minecraft: Java Edition

1.21.x

Платформы

Поддерживаемые окружения

Сервер

Детали

Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:7 месяцев назад
Обновлён:7 месяцев назад
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