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Плагины/SorekillTeams
SorekillTeams

SorekillTeams

Lightweight teams plugin with invites, team chat, and friendly-fire control — no bloat, no gimmicks.

86
1
Все версииSorekillTeams 1.1.7

SorekillTeams 1.1.7

Release2 мес. назад

Список изменений

SorekillTeams v1.1.7 Fixed offline player head skins not rendering in menus Restored correct skin loading after menu system refactor

Improved reliability of Paper PlayerProfile skin fetching

No config changes required

Added menus for teams that are understandable and quick.

v1.1.6 Stability & polish update

Improved team home teleport reliability

Added clearer feedback messages for home warmup cancellation

Improved permission handling for wildcard nodes

Internal cleanup of command validation and error handling

Minor performance improvements in invite and home lookups

Updated documentation and examples

v1.1.5 Permissions & admin improvements

Added full wildcard permission: sorekillteams.*

Improved admin permission granularity (sorekillteams.admin.*)

Fixed edge cases where admin actions ignored safety config toggles

Improved /sorekillteams info output consistency

Minor fixes to reload behavior

v1.1.4 Team homes enhancements

Improved team home warmup and cooldown handling

Added bypass permission for home cooldowns

Improved messaging for home errors (no home set, cooldown active, etc.)

Version 1.1.0 • Added admin safety toggles for force disband, force kick, and owner transfer • Re-inviting a player now refreshes the existing invite instead of creating duplicates • Added MiniPlaceholders integration • Improved team chat behavior and admin spy formatting • Added server metadata to team homes for future proxy support • Improved permission checks for admin actions • General stability and internal cleanup

Version 1.0.9 • Improved invite anti-spam protections • Better handling and cleanup of expired invites • Improved command feedback and messaging consistency • Internal service refactoring

Version 1.0.8 • Added safer data storage with atomic file writes • Added automatic rolling backups for team data • Added invite limits per player and per team • Expanded friendly fire handling (potions, tridents, additional sources) • Improved autosave reliability

Version 1.0.7 • Added shared team homes • Added warmups and cooldowns for home teleports • Added permission-based team size overrides (sorekillteams.max.) • Improved team creation validation

Version 1.0.6 • Improved friendly fire handling for projectiles • Improved invite expiration cleanup • Improved permission consistency • General bug fixes and stability improvements

Fixed rare issue where homes could be used across mismatched server metadata

Internal refactors for future proxy support v1.1.3 Invite system expansion

Added /team invites command to list pending invites

Added dedicated permission: sorekillteams.invites

Improved handling of multiple active invites

Improved anti-spam protections for invites

Fixed invite expiry edge cases

Minor message and formatting improvements v1.1.2 Team chat & friendly fire fixes

Improved team chat toggle reliability

Fixed formatting issues with team chat and spy messages

Improved friendly-fire detection across damage sources

Fixed projectile and potion edge cases

Reduced unnecessary message spam during combat v1.1.1 Quality-of-life & safety update

Added admin safety toggles for destructive actions

Improved team name validation and reserved name handling

Improved error messages for invalid commands

Minor performance optimizations

Internal groundwork for future proxy/network features

Файлы

SorekillTeams-1.1.7.jar(205.54 KiB)
Основной
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Метаданные

Канал релиза

Release

Номер версии

1.1.7

Загрузчики

Bukkit
Paper
Spigot

Версии игры

1.21–1.21.11

Загрузок

5

Дата публикации

2 мес. назад

Загрузил

ID версии

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