
skript-worldedit
skript-worldedit is here! This Skript addon brings WorldEdit and FAWE support to Skript, offering numerous effects and expressions for efficient world manipulation.
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1.1.4 - Bug Fixes and Runtime Errors
release18 февраля 2026 г.Important Changes
- skript-worldedit 1.1.4 now requires Skript 2.12.0+! This version of Skript should continue to work on 1.19.4+, for anyone still running this server version.
- skript-worldedit is now on Modrinth! This will be the primary spot to download the addon from going forward.
Download 1.1.4 from Modrinth!
Fixes
- Fixes an error that could be thrown by saving schematics via the section (#15, #20). The addon would throw a stack trace due to an unhandled oversight in the logic. This has now been fixed.
- Fixes
CondSchematicExists's syntax, which was missing a whole word, and differed from what the example showed. Also makes some minor changes to the syntax of other elements, for ease (backwards compabatible, no changes necessary).
Additions
- Runtime errors: added in some basic runtime errors and warnings to better show when certain expressions aren't valid when using skript-worldedit syntax. For anyone wondering, this is why Skript 2.12.0+ is now required.
Other (pretty boring) stuff
- Renamed most ambiguously-named Utils classes to be more direct.
Full Changelog: https://github.com/cheeezburga/SkWE/compare/1.1.3...1.1.4
1.1.3 - Bug Fixes and New Stuff
release17 сентября 2025 г.Important Changes
- This version of the addon was coded on a Paper 1.21.8 server using Skript 2.12.2 and FAWE 2.13.1.
- While it should continue to work on versions of Skript back to 2.10.0, this hasn't been verified. Please report any issues regarding this.
- skript-worldedit is now on Modrinth! This will be the primary spot to download the addon from going forward.
Download 1.1.3 from Modrinth!
Fixes
- Fixes a number of errors and bugs surrounding schematics specifically (#6, #7, #8). There were a few areas where the addon would throw a stack trace due to an unhandled exception in the schematic save/paste logic. These have now been fixed.
- Fixes a bug where pasting a schematic wouldn't respect the mask supplied.
Additions
- Schematic exists condition: a new condition to check if a schematic exists. This follows the same logic when determining which directory it should look in as the save/paste effects.
Other (pretty boring) stuff
- Swap most toString methods to use
SyntaxStringBuilders (or theBlockingvariant). - Add documentation for schematic syntax.
Full Changelog: https://github.com/cheeezburga/SkWE/compare/1.1.2...1.1.3
1.1.2 - Some More New Stuff
release15 сентября 2025 г.Additions
- Delete schematic effect - deletes a schematic (this can't be undone!)
- Forest effect - generates a forest in a region, with a specific tree species and density
Other (pretty boring) stuff
- Internally changes how versioning is done. Now only needs to be changed in the gradle build file, instead of in all three files where the version was included.
Full Changelog: 1.1.1...1.1.2
1.1.1 - Some Schematic Changes
release15 сентября 2025 г.Fixes
- Fixed an issue where trying to paste a non-Sponge schematic would throw an error in the console. Before, skript-worldedit would assume this format, but it should now be able to accurately identify the format of any given schematic.
- Note that trying to paste schematics created before Minecraft 1.13.2 might not work. If this happens to you, try loading and pasting the schematic using WorldEdit or FAWE commands in-game before making an issue on the GitHub.
Changes
- The string in the schematic paste effect/section which used to denote the name can now be given a whole path. This means that you can now use stuff like
"plugins/NotWorldEdit/someSchematics/example.schem"!- If a path is entered, but no file is found at it's destination, skript-worldedit will assume the path is actually the name, and will look for a schematic named the path.
- If a name is entered, skript-worldedit will still look in WorldEdit/FAWE's default schematics folder, just like before.
Full Changelog: 1.1.0...1.1.1
1.1.0 - The Schematic Update
release15 сентября 2025 г.This is the first big update that skript-worldedit has had, and it brings an important feature that's been missing since the initial release: schematics!
Additions
- Schematics - save and paste schematics with ease! There is both an effect and a section for each, the latter of which is recommended, as you can take full advantage of all the configurable options they offer. For more information on this new feature, check out the dedicated wiki page, which takes a slightly deeper dive!
Other (pretty boring) stuff
- The
EmptyAnnotationAdderwill now work with sections
Full Changelog: 1.0.4...1.1.0
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Лицензия:GPL-3.0-only
Опубликован:6 месяцев назад
Обновлён:1 месяц назад
