%clans_name_plain% → Shows the player's clan name stripped from color codes.config.yml.| before every plugin system message can now be modified/removed from the config.yml.clans.yml file now updates automatically through a command. No need to delete or reset your old config all existing data (excluding clan kills/deaths sadly) is safely migrated to match the latest config.yml.%clans_name_cm% → Auto Modifies the hex based clans prefix so it can be used in chatmanager plugin.The plugin functions fully without Fcore, with one exception: Offline Player Kicking requires Fcore, as it is responsible for tracking offline player stats.
New Features:
Added New Placeholders:
%clans_list_<#>_name% → Shows The Clans name at that position%clans_list_<#>_balance% → Shows The Clans balance at that position%clans_list_<#>_leader% → Shows The Clans leader's name at that position.Fixes:
Plugin now runs on api-version 1.13 supporting major changes and is now able to run on lower server versions stable.
This update introduces several powerful tools for managing clans more effectively:
Server operators (OPs) can now delete clans directly in-game. When executing the delete command, a list of all existing clans will appear, allowing OPs to easily select and remove inactive or problematic clans.
Clan leaders are now allowed to rename their clans once by default. This limit is configurable in the plugin’s settings file, giving server owners full control over how often renaming is permitted.
To maintain clean and consistent clan naming, you can now block specific prefixes (e.g., "Admin", "Mod", or other reserved/inappropriate terms). Any clan name starting with a blocked prefix will be rejected, helping prevent impersonation and abuse.

Add simple clans to Minecraft Servers.