RoseStacker 1.5.39
release23 февраля 2026 г.=== v1.5.39 ===
* Fixed a copper golem dupe issue if copper golem stacking is enabled
* Fixed a stacked block dupe issue if block stacking and the gui are enabled
* Fixed the API unstack events not being modifiable due to a bad argument check
RoseStacker 1.5.38
release20 января 2026 г.=== v1.5.38 ===
+ Added support for 1.21.11
* Changed how spawner invalid spawn conditions are calculated to hopefully be more accurate
* MyPet pets will no longer stack
* Fixed an issue where some repeating tasks could overlap causing excessive CPU usage
RoseStacker 1.5.37
release6 ноября 2025 г.=== v1.5.37 ===
+ Added support for 1.21.9 and 1.21.10
+ Added a silk-touch-only-player-placed setting that will only apply silk touch on spawners placed by players
+ Added a spawner tooltip-style spawner_settings.yml setting on 1.21.3+ to allow a custom tooltip component
+ Added a setting to disable spawner item renaming in anvils
* Added %entity_name% as a placeholder on spawner item locale strings
* Fixed some spawner settings not working with spawner-into-nearby-stacks disabled
* Fixed dragon egg stacks being able to be broken when mined by hand
* Fixed the disabled-worlds setting not fully applying on reloads
* Fixed creative mode mob breeding with cumulative-breeding enabled spawning the wrong number of baby entities
* Fixed trial spawner mobs being detected as regular spawner mobs for some settings
* Fixed the spawner block being dropped offset from the middle of the block
RoseStacker 1.5.36
release17 августа 2025 г.=== v1.5.36 ===
+ Added a new spawner and block explosion setting to destroy the remainder of the stack not dropped as items
* Fixed a possible island value dupe with the stacked block GUI at max stack size
* Fixed spawner and block explosion settings
* Fixed a lower version incompatibility related to trial spawners
* Fixed pickaxes not properly breaking the item when on the last durability point when breaking a stack
RoseStacker 1.5.35
release1 августа 2025 г.=== v1.5.35 ===
+ Added support for 1.21.8
+ Added a setting to not transfer an entity stack's attacking target to the next mob
+ Added support for not stacking mobs from Boss or VillagerMarket
* Spawners will now spawn into nearby stacks until they reach the max entity stack size
* Fixed naturally generated spawners never dropping on the ground from explosions
* Fixed support for versions 1.19.4-1.16.5
