ResourcePackManager 1.8.0:
[New] Java→Bedrock conversion now works for ANY plugin's resource pack, not just FreeMinecraftModels — Bedrock players (via Geyser) automatically see 3D item models, custom armor, and modeled equipment from any plugin shipping a 1.21.4+ items-definition pack
[New] Pure-Java 3D item icon renderer — custom items render correctly in the Bedrock inventory regardless of model rotation (previously non-axis-aligned models showed as flat UV atlas garbage)
[New] Per-Bedrock-session pack serving via Geyser's API — texture and model tweaks to existing custom items now take effect on the next joining Bedrock player without a server restart (previously needed a restart for ANY change because Geyser scanned packs/ once at boot)
[New] bedrock_display_offsets.yml — twelve user-tunable knobs to fine-tune first/third-person display offsets when a model doesn't sit quite right in Bedrock hands
[New] Custom armor textures now render on Bedrock players (uses vanilla armor geometry with the Java texture layer)
[Fix] Third-person hand display now respects the Java X rotation that was previously being dropped — fixes guns, bows, and angled tools rendering at the wrong pitch on Bedrock
[Fix] Vanilla item models (shield.json, crossbow.json, etc.) are no longer recursively merged across packs — fixes shield offset drift and crossbow rendering as missing-texture
[Fix] Items-definition merging (assets/
Resource Pack Manager 1.7.6:
Resource Pack Manager 1.7.5:
Resource Pack Manager 1.7.3:
Resource Pack Manager 1.7.2:

Automatically merge & host all your Resource Packs using a priority system!