RepairIT 1.4
release19 марта 2026 г.New: Configurable hit count to repair items (repair-speed in config). New: Density enchantment support! Higher levels require fewer hammer strikes. Special thanks to Pixle36 for suggesting this feature!
RepairIT 1.3
release16 ноября 2025 г.Added custom crafting for the hammer
RepairIT 1.2
release16 ноября 2025 г.Now you can edit the hammer
RepairIT 1.1
release28 октября 2025 г.Added support for all 1.21+ Minecraft versions.
Added an update checker to notify admins when a new version is available.
RepairIT 1.0
release2 сентября 2025 г.v1.0.0 — Initial release
RepairIT adds an anvil-based repair flow for Paper: place a tool and the matching material as item displays on top of an anvil, then hit the anvil with the custom Hammer to repair the tool. Clean visuals, sounds, and a simple per-material config keep it balanced and fun.
Highlights
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Custom Hammer (+damage, hidden attributes) and shaped recipe.
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Place/pick up tool and material as Item Displays on the anvil.
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Per-material repair amounts via config.yml (repair-per-material).
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1s hit cooldown, anvil “clang” SFX each hit, electric_spark on completion.
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Auto-removes material display and resets hit counter after repair.
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Break the anvil → drops any displays on it.
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/repairit reload(permission:repairit.admin).
Requirements
Paper 1.21.8+
Java 21
Drop the jar into /plugins, start the server, edit config.yml, and you’re set.

