RelishEconomy 1.1.4-Beta
beta26 апреля 2026 г.Version 1.1.4-Beta (April 26, 2026)
Added
- Polish language file (
pl.yml) with full key coverage.
Changed
- Natural-source physical currency ownership:
- Removed cook/smelt-time rewrite (no more placeholder owners like
Cooked). - Conversion now happens when a player actually receives the item (pickup/extract/inventory), so the owner is always the receiving player when ownership is enabled.
- Removed cook/smelt-time rewrite (no more placeholder owners like
- Added support for Minecraft 26.1.
Fixed
- Natural-source material preservation:
- Fixed an issue where
natural-source.materialsentries could be converted into the base physical currency material instead of keeping the original material (e.g., ingot/block) and only applying the correct currency value/metadata.
- Fixed an issue where
- Physical currency items obtained via furnaces/smokers/blast furnaces no longer end up with a non-player owner label.
RelishEconomy 1.1.3-Beta
beta23 апреля 2026 г.Version 1.1.3-Beta (April 22, 2026)
Added
- Vanilla-style physical currency compacting/decompacting:
- 3x3 crafting (full grid) of physical currency items compresses into ingot/block variants when the vanilla recipe matches.
- 1 block/ingot decompacts back to 9 items when the vanilla recipe matches.
- Smelting output rewrite for natural-source:
- Furnace / blast furnace / smoker results are rewritten into the configured physical currency item when
natural-sourcematches.
- Furnace / blast furnace / smoker results are rewritten into the configured physical currency item when
Changed
- Currency natural-source conversion:
physical-item.natural-source.materialsis now the primary way to configure per-material conversion rates (supports both map and list-of-maps YAML formats).- Removed legacy
physical-item.natural-source.value-per-itembehavior; fallback now uses the basephysical-item.materialandphysical-item.value-per-item.
- Currency owner config:
- Replaced
physical-item.owner.enabledwithphysical-item.owner-enabled(old formats are still accepted for compatibility).
- Replaced
- Deposit behavior:
- Direct held-item deposit now always deposits the full held stack (removed the
deposit-all-stacksconfig toggle).
- Direct held-item deposit now always deposits the full held stack (removed the
Fixed
- Language message:
- Added top-level
unknownandunknown-helpkeys (keeps/reunknown-subcommand messages working across older/newer key namespaces).
- Added top-level
- Config cleanliness:
- Removed legacy/unused config keys and simplified currency example sections.
Configuration
physical-item.deposit-all-stacksremoved (hardcoded full-stack deposit).physical-item.compact-materialsno longer required for vanilla compact/decompact crafting.physical-item.natural-source.value-per-itemremoved (usenatural-source.materialsinstead).physical-item.owner-enabledreplacesphysical-item.owner.enabled.
RelishEconomy 1.1.2-Beta
beta19 апреля 2026 г.Version 1.1.2-Beta (April 19, 2026)
Added
- Physical currency deposit option:
currencies.<id>.physical-item.deposit-all-stacks: true- When enabled, sneaking + right-click deposits the full held stack instead of only one item.
- Safer currency config identity handling:
currencies.<section>no longer has to match the internal currency id.- Added
aliasessupport for safer currency renames and legacy id resolution.
Changed
- ATM GUI layout reworked again for a cleaner no-mode flow:
- Removed the ATM mode switch.
- Current currency display now doubles as the currency switch control.
- Custom amount moved directly under the currency display.
- Bottom row simplified to
Deposit,Close,Withdraw.
- Physical currency owner metadata defaults are enabled again in bundled config.
- Deposit-all-stacks config now means the full held stack only, not every matching stack in inventory.
Fixed
- Premium/free gating:
- Blocked physical currency compact crafting and natural-source conversion in free mode.
- Restored normal vanilla crafting behavior for plain materials while keeping premium-only physical currency crafting restricted.
- Physical currency compact crafting:
- Corrected stacked ingredient calculation so one craft only consumes one item per occupied slot.
- Added reverse compact crafting support for compact physical forms back into base physical forms.
- Removed stale deposit tray preview rendering from the final no-mode ATM layout.
- Shift-deposit behavior:
- Fixed stacked held currency items only depositing one item when configured to deposit the full held stack.
Documentation
- Updated bundled config comments for the new
deposit-all-stacksbehavior.
RelishEconomy 1.1.1-Beta
beta13 апреля 2026 г.Version 1.1.1 (April 13, 2026)
Added
- Premium ATM GUI:
/re atmcommand- Deposit tray for supported physical currency items
- Withdraw flow with currency switching and amount controls
- Configurable ATM block interaction via
config.yml
- Expanded physical currency support:
- Custom model data support per currency
- Natural-source currency conversion for configured gameplay item sources
- Currency items rewritten from the configured physica
RelishEconomy 1.1.0-Beta
beta17 марта 2026 г.Version 1.1.0-Beta (March 17, 2026)
Added
- Per-currency enable/disable toggle:
currencies.<name>.enabled(default:true) - Plugin now disables itself during startup if zero currencies are enabled (prevents broken/partial boot states).
Fixed
- Baltop database spam reduction:
- Skips invalid/blank UUID rows in the balances table instead of warning per row.
- Emits a single throttled warning when invalid rows are detected.
- PlaceholderAPI formatting:
%relisheconomy_balance_<currency>_<type>_<style>%now supports the same formatting options asformatted(example:full_plain->1,250.00).
- Baltop display name fallbacks for virtual/bank accounts:
- Uses the stored account name when Bukkit has no player name (reduces
Unknownentries). - Vault bank operations persist a friendly display name (Towny town/nation name when resolvable, otherwise bank name).
- Uses the stored account name when Bukkit has no player name (reduces
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Опубликован:3 месяца назад
Обновлён:6 дней назад

