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rStructures

rStructures

Dungeons from your schematics spawn in the world on their own, with locked containers, keys, loot and a WorldGuard region

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rStructures

Beta18.10.2026

Список изменений

Added

  • A file for each dungeon in the structures folder, file name = type ID. Schematic, spawn, vaults and auto removal in one place.
  • Dungeon placement on land, on water or in the air.
  • Three ways to open a vault: key, breaker pickaxe, timer.
  • New item: breaker pickaxe, /rs give pickaxe.
  • While breaking in with the pickaxe, the player sees how many hits are left.
  • Holograms above vaults: locked, opened, countdown.
  • Biome masks: "*ocean*", "*" and datapack biomes "terralith:*".
  • Dungeon limits: one for the whole server and one per type.
  • Dungeon type weight: the higher the weight, the more often the type spawns.
  • Dungeon lifetime and auto removal conditions: vaults opened, emptied or both.
  • Spot clearing before pasting: items, mobs, plants, liquids, snow.
  • Allowed height difference flatness, so a dungeon never lands on a slope.
  • Plain loot in the schematic: barrels, chests and other blocks from functions.loot-containers get loot on spawn, with no lock and no key.
  • Two loot lists: for locked vaults and for plain blocks. Both are set in the menu.
  • Key chance for each of 20 vanilla structures.
  • Keys drop from trial chamber vaults and from the sniffer.
  • Explosion protection: TNT, creepers, beds and respawn anchors do not break vaults.
  • Hopper protection: hoppers and hopper minecarts do not pull loot out or push items in.
  • Fire, mob and piston protection: vaults do not burn, endermen and the wither do not touch them, pistons do not move them.
  • Dungeon types menu: type info and spawn on click.
  • The dungeon list shows the type, opened vaults and time until removal. Left click teleports, right click fills with loot.
  • Compass: hidden coordinates, needle pointing, target choice, used up on use.
  • Plugin items are blocked in crafting, anvils and enchanting.
  • Cancel a running spawn: /rs spawn cancel.
  • Time of each spawn stage in the console with debug: true.

Changed

  • The spot search and schematic pasting run in portions instead of one tick.
  • The WorldGuard region matches the build size instead of a 24x24 square.
  • Messages and items moved to MiniMessage.
  • All data lives in one database instead of shulkers.yml, items.yml and block.db.
  • Configs update themselves on plugin update, the old file stays as a backup.
  • If a config has an error after /rs reload, the old one keeps working and the reason goes to the console.
  • If a dungeon fails to spawn, the plugin shows the reason.
  • The command name and aliases are set in config.yml.
  • Schematics load from WorldEdit/schematics and FastAsyncWorldEdit/schematics.

Support

  • MySQL
  • Folia
  • FastAsyncWorldEdit
  • FancyHolograms and DecentHolograms

Removed

  • Commands /rdang schem, /rdang update, /rdang migrate.
  • Files schem.yml, shulker.yml, auto.yml. Their settings moved to the dungeon file and config.yml.
  • Per-world height setting world-heights.
  • Metrics and update check.

Versions: 1.21.4 and above, Java 21 and above. Important: configs and data from 1.8.5 are not migrated, set the plugin up again.

Файлы

rStructures.jar(275.65 KiB)
Основной
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Метаданные

Канал релиза

Beta

Номер версии

2.0

Загрузчики

Bukkit
Folia
Paper
Purpur
Spigot

Версии игры

1.21.4–26.3

Загрузок

22

Дата публикации

18.10.2026

Загрузил

ID версии

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