
Raycasted Anti-ESP
AntiESP; culls hidden entities, players and tile entities. Blocks Pie-Ray and Freecam. Formerly known as Raycasted Entity Occlusions/REO.
Raycasted Anti-ESP 0.5.5 for Paper 0.8.1
Список изменений
The rewrite of RaycastedEntityOcclusions into RaycastedAntiESP has become stable enough that new releases are being published to Modrinth.
I strongly suggest everyone using the old versions to update now. Don't be scared off by the "Alpha" tag, some features are still a work-in-progress but the rewrite is far more stable and works far better.
The rewrite, which is referred to as v2 even though version numbers start with a 0 for alpha builds, has made all processing asynchronous and packet-based. Almost zero information is sent to clients beyond what is needed for legitimate players. However, because of the packet-based nature, PacketEvents is now a hard dependency.
Note that as this is an Alpha build, not everything is implemented. The sound-effects and chunk-section config sections are fully unimplemented and ignored and hide-sounds-when-hidden is not yet implemented, among others.
