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5.7.0 Beta - New Event Values and World Generators.
Can be not stable! Test with backups.
We rewritten our old event values system, so developers now can add their or own event values with our API (check wiki on Gitlab for that).
Also, now you can select game value's target by holding Game Value item and clicking SHIFT+RMB:
🌍 World (4):
🤔 Player (5):
🍻 Entities (39):
We also rewritten world generators system, so developers also can add their own world generators with API. But what about server owners, that are not too friendly with Java?!
Well, we added world templates and super flats for them.
generators:
#
# You can turn off world generators
# and add own custom flats or templates.
#
# Custom flats require string in format:
# "first_block_material,3*second_layer_material;biome_name"
# Not existing materials will be replaced with air.
# If height is not specified, it will be 1.
#
# Templates can be added in /plugins/OpenCreative/templates/
# folder. Just move saved folder of your world to this path.
# Dev worlds with code can be added, if folder's name ends
# with "dev".
#
# When you're changing this, please change in localization
# files options and item description: menus.world-creation.items.type
#
flat: true
water: true
empty: true
survival: true
large-biomes: true
custom-flats:
desert:
generation: "bedrock,3*sandstone,sand;plains"
generate-trees: true
icon: "SAND"
templates:
pvp:
enabled: true
icon: "DIAMOND_SWORD"
folder: pvp
coding:
old-selection-menu: true # Set true to use old coding blocks selection menu

Let your players create worlds. With buildings, settings and even coding on blocks!