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send_reload_message parameter to enable or disable sending
quests_in_progress / all_quests_achieved_connect messages to online players during reloads (command or external plugin).%rewardAmount% placeholder for messages and quest descriptions.quests_per_category section, allowing per-player quest amounts. More info here.Added item_model parameter for player_head.
Added item model support for:
Added close_on_click parameter for player interface items. More info here.
Added support for meta parameters in FILL items.
FISH and CRAFT quest types.EMF_FISH quest type for EvenMoreFish integration. More info here.%odailyquests_status_<index>% placeholder. More info here.CARVE quest progression when sneaking or when carving is not applied.FARMING quests no longer progress:SHEAR quest type.renew_interval is less than 24 hours.reward_command_error message.eco library.enabled parameter is once again respected in the categories_rewards section./dqa reload to prevent connection leaks./stop and /restart, avoiding incorrect async-save disabling.world_disabled message to prevent unwanted spam.News
%player_name% placeholder in player head name.Fixes
Fixes trades not being counted correctly on the VILLAGER_TRADE type when a discount is applied to the cost.
Fixed the auto updater which reactivated category rewards when disabled on updating from version 2.3 to 3.0.
API
ODQReloadEvent event, triggered when the plugin data is reloaded. The event includes several phases to identify each stage of the reload. It is used by addons that need to reload their data at the same time as the plugin.After three years and 25.8k downloads, ODailyQuests is now available on Modrinth!

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