
NguyenDevs Orbital Strike Cannon
The advanced orbital strike system is modeled after Wemmbu's Orbital Strike Cannon.
🛰️ OrbitalStrike
Minecraft plugin — Orbital cannon system
Cannon System
Players can establish virtual cannons in orbit. Each cannon is assigned a unique name and loaded with a specific type of ammunition (payload). Cannons can be fired by command or via a special Fishing Rod targeting tool.
Attack Payloads
🔴 STAB — Precision Strike
A focused attack that drops a continuous column of TNT onto a single point, drilling deep into the ground. Ideal for breaching bunkers or reinforced bases.
🟡 NUKE — Area Bombardment
A massive area-of-effect strike. Drops a main warhead from high altitude with expanding rings of TNT to carpet-bomb a large area. Ideal for surface annihilation.
🟣 RECURSION — Chain Reaction
Creates devastating chain-detonation effects across the target zone for cascading destruction.
⚡ EMP — Shockwave
Emits a sequence of expanding electromagnetic pulses that disable Redstone devices, shatter glass, and cripple enemies with Blindness and Weakness.
Firing Mechanisms
🔵 By Command
Fire immediately at the crosshair location or at specific X, Y, Z coordinates using /cannon fire or /cannon target.
🟢 By Fishing Rod
A special Fishing Rod linked to a specific cannon. Clicking with the rod fires at the location the player is looking at. Can be crafted in survival mode if recipes are configured.
Commands
| Command | Description |
|---|---|
/cannon create <name> [payload] | Create a cannon at your location |
/cannon remove <name> | Remove a cannon |
/cannon list | List all cannons |
/cannon fire <cannon> | Fire payload at crosshair |
/cannon info <cannon> | Show info for a cannon |
/cannon target <cannon> <x> <y> <z> | Fire at specific coordinates |
/cannon give <player> <cannon> | Give targeting tool to a player |
/cannon set <cannon> <param> <value> | Set a parameter for a cannon |
/cannon reload | Reload configuration |
Permissions
| Node | Description |
|---|---|
orbitalstrike.use.<cannon> | Use a specific orbital strike cannon |
orbitalstrike.admin | Create and manage cannons |
WorldGuard Integration
Flag: osc-enable
Controls whether OrbitalStrike cannons are allowed to fire within a WorldGuard region.
Default:
deny— Regions that have not explicitly set this flag will block all orbital strikes by default.
| Value | Effect |
|---|---|
allow | Orbital strikes are permitted in this region |
deny | Orbital strikes are blocked (default for all regions) |
Set to allow to enable strikes in a specific region — useful for designated PvP or war zones.
