
MythicDungeons
🏰 Vertical horror dungeons, smart boss guidance, scaling loot, and polished party PvE endgame.
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MythicDungeons 1.0.25
release9 марта 2026 г.MythicDungeons 1.0.25
Run Modifiers
- Added per-run dungeon modifiers:
Treasure Surge,Blood Moon,Frostbite, andTitanic Boss. - Modifiers are now rolled automatically by dungeon tier and hard mode pressure.
Gameplay Impact
- Run modifiers now affect token rewards, room chest roll counts, boss health/damage scaling, and live room pressure.
Blood Moonempowers nearby room mobs during the run.Frostbiteadds constant cold pressure to party movement.
UX
- Added run modifier visibility to
/dungeon infoand/dungeon listso party leaders can read the run state instantly.
MythicDungeons 1.0.24
release2 марта 2026 г.MythicDungeons 1.0.24
QoL and UX
- Added
/dungeon guide <on|off|status|toggle>to let each player control boss guidance HUD. - Boss actionbar/compass guidance is now opt-out per player, reducing HUD spam in repeat runs.
- Added
/dungeon quickstartwith a compact onboarding flow for new players and party leaders.
Update Reliability
- Fixed update-checker slug to the live Modrinth slug (
mythicdungeons) so update links resolve correctly.
MythicDungeons 1.0.23
release2 марта 2026 г.MythicDungeons 1.0.23
This update is focused on hard stability, boss reliability, and run safety.
Instance & Runtime Stability
- Added an instance watchdog to detect broken runtime states and recover safely.
- Added automatic boss runtime recovery attempts before closing a run.
- Added safer cleanup flow for unstable runs to prevent stuck/ghost instances.
Boss Spawn Reliability
- Added multi-attempt boss spawn retries when a run starts.
- Prevents instant run failure from temporary spawn/chunk initialization issues.
- Added direct boss-per-instance tracking for cleaner recovery and management.
Cleanup & Safety
- Improved close/completion cleanup for boss state and recovery caches.
- Improved boss guidance behavior when boss is recovering or temporarily missing.
- Reduced softlock risk in long sessions.
Generation Behavior
dungeonGeneration.useVoidWorldis now fully respected during instance world creation.
Chest & Loot Reliability
- Added emergency chest refill flow if a chest would open empty.
- Added stronger guaranteed fallback rewards for failed insert scenarios.
- Improved chest-to-room matching for better room clear/unlock consistency.
Recommended
- Strongly recommended for all servers on older MythicDungeons builds.
MythicDungeons 1.0.22
release1 марта 2026 г.MythicDungeons 1.0.22
- Added 10 brand-new themed room variants for better run variety:
lantern_tomb,roots_sanctuarygolem_workshop,hanging_gardensvoid_chapel,ember_archivefrigid_observatory,thunder_foundryastral_crypt,harbinger_throne
- Added full fallback decor generation for all new templates, so rooms render properly even when schematics are disabled.
- Updated tier room pools in
dungeons.ymlto include the new variants directly. - Fixed high-tier room-count clamping: generation now guarantees at least each tier's configured minimum room count even with a low global hard cap.
MythicDungeons 1.0.21
release27 февраля 2026 г.MythicDungeons 1.0.21
- Added
/dungeon infolive run panel with instance ID, tier, hard mode, party size, elapsed/remaining timer, room clear progress, and boss HP status. - Added
/dungeon unstuckto teleport players to the nearest safe room anchor when trapped in geometry or bad pathing. - Added configurable unstuck anti-spam cooldown in
config.yml(commands.unstuckCooldownSeconds, default45). - Added quick aliases
/dinfoand/dunstuckfor faster party recovery and run diagnostics. - Improved leave/instance cleanup to clear unstuck runtime cooldown data with other per-player dungeon state.
