MomentumControl is a Minecraft Paper plugin that allows command blocks to change the velocity (speed) of a desired player and grant them temporary no-fall-damage protection. This is useful for custom maps, minigames, or automation where you want to speed up or slow down players and prevent fall damage after triggering a command block (for example, with a tripwire).
Features
- Change the velocity (speed) of a player via command block, console, or as an operator (supports player names and selectors:
@p,@a,@s). - Grant no-fall-damage protection to affected players.
- Automatically removes protection when the player lands on the ground.
- No slime block mechanics required, you can also use other movement methods.
/changevelocityflings players upward,/changehorizontalvelocityflings them forward in the direction they are facing.
Usage
-
Use
/changevelocity <player|selector> <value><player|selector>can be a player name or a selector (@p,@a,@s, etc.).<value>is the upward velocity to apply.
-
The player(s) will be launched upward and will not take fall damage until they next touch the ground.
-
Use
/changehorizontalvelocity <player|selector> <value><player|selector>can be a player name or a selector (@p,@a,@s, etc.).<value>is the horizontal velocity to apply.
-
The player(s) will be launched forward in the direction they are facing and will not take fall damage until they next touch the ground.
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Опубликован:1 год назад
Обновлён:8 месяцев назад

