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Плагины/L-Bedwars
L-Bedwars

L-Bedwars

An advanced BedWars plugin with proxy support, packing multiple features into one!

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L-BedWars

Advanced BedWars plugin for Folia/Paper/Spigot 1.19+. Fully configurable, multi-language, with stats tracking, cosmetics, battle pass, shop, team upgrades, and proxy support.


Features

Multi-Arena System

Supports unlimited arenas with four mode types — solo (1 player/team), duo (2), trio (3), quad (4). Each arena has its own config, shop, upgrades, generators, and region bounds.

Folia Support

Game Mechanics

  • Pre-game lobby: Players join a shared waiting lobby, countdown starts when minimum players are met (configurable per mode)
  • Game start: 5-second invulnerability countdown, armor is applied, items given, generators activated, shop/upgrade NPCs spawned
  • Bed system: Each team has a bed breakable by enemies. Breaking a bed prevents that team from respawning
  • Sudden death: When max-game-time is reached, all remaining beds break with particle effects (BLOCK_CRACK, STEP_SOUND), dropped bed items are cleaned up, and dragons spawn for teams with the Dragon Buff upgrade
  • Win condition: Last team alive wins. If all players disconnect, the game resets immediately

Generators

Four types: Iron, Gold, Diamond, Emerald with configurable spawn rates and upgrade schedules.

  • Base rates: Iron (2s), Gold (8s), Diamond (30s), Emerald (60s)
  • Diamond generators auto-upgrade at 300s, 600s, 900s into game
  • Emerald generators auto-upgrade at 360s, 720s, 1080s into game
  • Team forge upgrades (via team upgrades) improve iron/gold rates
  • Each upgrade tier reduces spawn delay by a configurable amount

Shop System

Per-mode shop configuration (shop/<mode>.yml). Categories contain buyable items with:

  • Cost type: Iron, Gold, Diamond, or Emerald
  • Display: Custom name, lore, material
  • Reward commands: Optional commands executed on purchase
  • Shop is accessed via Shop NPC placed during arena setup

Team Upgrades

Per-mode upgrade trees (upgrades/<mode>.yml) purchased with diamonds via Upgrade NPC:

  • Sharpened Swords — increases sword damage (multiple tiers)
  • Reinforced Armor — reduces incoming damage (multiple tiers)
  • Dragon Buff — spawns a dragon for your team at sudden death
  • Heal Pool — regeneration zone at your base
  • Forge — improves generator spawn rates
  • Trap — triggers when enemies enter your base (alerts team, reveals enemies)
  • Alarm Trap — alerts team when enemies are nearby

Special Items

Buyable from the shop with unique mechanics:

  • Pop-Up Tower (Wool, 6 emeralds): Animated block-by-block tower placement (wool frame + ladder access). Built in the direction the player is facing. Configurable cooldown (specials.popup-tower.cooldown). Safety checks prevent building near beds, arena boundaries, or team spawn entrances
  • Iron Golem (Iron Ingot, 4 emeralds): Spawns a team-protecting golem with configurable health, speed, follow range, and collidable setting. Attacks nearby enemies. Cooldown between spawns
  • Bridge Egg (Egg, 2 emeralds): When thrown, creates a temporary bridge from the impact point
  • Fireball (Fire Charge, 1 emerald): Explosive projectile that destroys blocks and damages entities
  • TNT (TNT, 2 gold): Placeable explosive with configurable fuse and knockback mechanics for TNT jumping

Tracker Compass

Buyable compass (1 emerald) that tracks the nearest enemy player. Right-click to update target. Tracks players from different teams only. Target updates every 5 seconds automatically. Removed on death.

Spectator System

When a player dies (final kill), they enter spectator mode with:

  • Compass — cycle through alive players to spectate
  • Red Bed — teleport to team bed locations
  • Players are invisible and can fly through blocks
  • Admin spectate via /bwa spectator

Rejoin System

If a player disconnects during a game while their bed is still alive, they can rejoin using /bw rejoin. They respawn at their team's spawn after a 5-second countdown.

Stats Tracking

Tracks per-player statistics stored in YAML, SQLite, or MySQL:

  • Kills, Deaths, K/D Ratio
  • Final Kills, Final Deaths, Final K/D Ratio
  • Wins, Losses, W/L Ratio
  • Beds Broken, Games Played
  • Winstreak (persistent across sessions)
  • All stats accessible via PlaceholderAPI placeholders

Level System

100 levels with XP scaling. XP formula: XP = floor(500 * 1.15^(level-1)). XP sources:

  • Kill: +10 XP
  • Win: +60 XP
  • Final Kill: +20 XP
  • Bed Break: +30 XP
  • Each 5 levels grants an achievement broadcast

Battle Pass

Configurable season-based progression system:

  • Tiers: Configurable number of tiers with XP requirements per tier
  • Free Rewards: Available to all players (opened via /bw battlepass)
  • Premium Rewards: Require a separate permission to unlock
  • XP Sources: Kills, wins, final kills, bed breaks (configured in rewards.yml)
  • Contribute to Battle Pass: Toggleable - when enabled, XP goes to both level and battle pass systems
  • Progress resets each season via /bwa bp reset confirm

Daily Rewards

Configurable daily reward system:

  • XP Reward: Configurable amount
  • Coins Reward: Configurable amount
  • Money Reward: Vault economy integration (configurable amount)
  • Cooldown: Configurable in hours (minimum 1)
  • Claim via /bw dailyreward
  • Admin management via /bwa reward *

Cosmetics

Cosmetic items purchasable and selectable via GUI:

  • Kill Effects — visual effects on kill (e.g., lightning, hearts, smoke)
  • Victory Dances — effects played on game win
  • Death Cries — sound played on death
  • Projectile Trails — particle trails behind projectiles
  • Island Toppers — decorative blocks placed at team spawn
  • Victory Songs — NoteBlockAPI-powered songs played on win
  • Each cosmetic has a price (coins), permission node, and unlock condition

Scoreboard

Customizable scoreboards:

  • Lobby Scoreboard: Shows arena name, player count, map name, mode, waiting time, your team
  • In-Game Scoreboard: Shows kills, finals, beds broken, game time (with dragon countdown if near max-game-time), team information
  • All text configurable via language files
  • Updates every 2 seconds

BossBar

Configurable waiting lobby indicator:

  • Toggleable via bossbar.enabled
  • Title with placeholders: {arena}, {seconds}, {count}, {max}
  • Countdown bar (show-countdown): Drains the progress bar during the lobby countdown
  • Appears instantly when a player joins the arena lobby
  • Updates in real-time as players join/leave
  • Hidden when the game starts

Tab List

Customizable tab list header and footer per arena:

  • Supports team color sorting
  • Placeholders for arena name, player count, game state
  • Configurable via language files

Ban System

In-game ban management:

  • Ban duration: Supports seconds (5s), minutes (30m), hours (10h), days (5d), permanent (perm)
  • Ban GUI: View all banned players with /bwa banlist
  • Unban: Remove bans via /bwa unban <player>
  • Bans check on arena join

Proxy Mode (BungeeCord/Velocity)

Multi-server support with companion proxy plugin:

  • Server status broadcasting: Arena state, player count, map info shared via TCP
  • Cross-server spectate: Teleport to and spectate players on any server
  • Smart joining: /bw join <mode> finds the best available arena across all servers
  • Queue system: If no arena is available, players are queued and auto-connected when one opens
  • Party support: Party leader's queue state shared with members
  • Server MOTD: Displays arena status and player count
  • Leaderboard holograms: Placeable holograms showing top players (configurable per stat)

Command Whitelist

Limit which commands players can use during matches:

  • Toggleable via command-whitelist.enabled (default: false)
  • Configurable command list in command-whitelist.commands
  • Silent cancellation for non-whitelisted commands
  • Only active during PLAYING game state

Party Integration

Support for alessiodp's Parties API:

  • Party members join the same arena together
  • Party leader's game mode determines which mode the party joins
  • Queue system in proxy mode shares queue state with all party members

Multi-Language

YAML-based language system with built-in support for English, Turkish, and Spanish:

  • Loaded from messages_<lang>.yml or messages.yml (custom)
  • All in-game messages, titles, action bars, scoreboard lines, and GUI text are configurable
  • Language set via language in config.yml
  • Easy to add new languages by creating new message files

PlaceholderAPI

30+ placeholders under the %lbedwars_*% identifier covering stats, levels, economy, cosmetics, and real-time arena information.

Commands

/bedwars (alias: /bw) — Player Commands

Permission: bedwars.play (default: all players)

SubcommandArgumentsDescription
helpShows the help menu
join<arena>Join a specific arena by name
randomjoin<mode>Join a random available arena by mode (solo, duo, trio, quad)
rejoinRejoin your last game if your bed is still alive
leaveLeave the current arena
listList all enabled arenas with player counts
stats[player]View your stats or another player's stats (opens GUI)
levelView your level, XP, and progress to next level
dailyrewardClaim your daily reward
cosmeticsOpen the cosmetics selection menu
battlepassOpen the Battle Pass menu

Examples:

/bw help
/bw join BedWars1
/bw randomjoin solo
/bw rejoin
/bw leave
/bw list
/bw stats
/bw stats Notch
/bw level
/bw dailyreward
/bw cosmetics
/bw battlepass

/bedwarsadmin (aliases: /bwa, /bwadmin) — Admin Commands

Permission: bedwars.admin (default: op)

Arena Management

SubcommandArgumentsDescription
helpShows the admin help menu
create<name>Create a new arena with the given name
setup<arena>Enter setup mode for an arena (enables /setup commands)
delete<arena>Delete an arena and its config
enable<arena>Enable an arena for joining
disable<arena>Disable an arena (prevents joining)
setlobby<arena>Set the waiting lobby spawn at your current location
setspectator<arena>Set the spectator spawn at your current location
setmainlobbySet the global main lobby (post-game teleport destination)
setmode<arena> <mode>Set arena game mode: solo, duo, trio, quad
forcestart<arena>Force-start the game countdown immediately
reloadReload all configurations and language files

Team Management

SubcommandArgumentsDescription
addteam<arena> <name> <color> <max-players>Add a team to an arena (max-players: 1-4)
removeteam<arena> <name>Remove a team from an arena

Available colors: RED, BLUE, GREEN, YELLOW, AQUA, WHITE, BLACK, GOLD, GRAY, DARK_RED, DARK_BLUE, DARK_GREEN, LIGHT_PURPLE

Spectate

SubcommandArgumentsDescription
spectator<arena|player>Spectate an arena or teleport to and spectate a specific player

Level Management

SubcommandArgumentsDescription
addxp<player> <amount>Add XP to a player

Battle Pass Management

SubcommandArgumentsDescription
bp reset[confirm]Reset the Battle Pass season (must confirm within 30s)

Daily Reward Management

SubcommandArgumentsDescription
reward helpShow reward help menu
reward setxp<amount>Set the XP reward amount
reward setcoins<amount>Set the coin reward amount
reward setmoney<amount>Set the money reward amount (requires Vault)
reward setcooldown<hours>Set reward cooldown in hours (minimum 1)
reward reset<player>Reset a specific player's reward cooldown
reward infoShow current reward settings
reward toggleEnable/disable the reward system

Ban Management

SubcommandArgumentsDescription
ban[duration] <player> <reason>Ban a player from BedWars. Duration formats: 5s, 30m, 10h, 5d, perm or permanent. Default: permanent
unban<player>Unban a player
banlist[page]Open the ban list GUI or view a specific page

Examples:

/bwa create MyArena
/bwa setup MyArena
/bwa addteam MyArena Red RED 4
/bwa removeteam MyArena Red
/bwa delete MyArena
/bwa enable MyArena
/bwa disable MyArena
/bwa reload
/bwa setlobby MyArena
/bwa setspectator MyArena
/bwa setmainlobby
/bwa forcestart MyArena
/bwa setmode MyArena quad
/bwa spectator MyArena
/bwa spectator Notch
/bwa addxp Notch 500
/bwa bp reset
/bwa bp reset confirm
/bwa reward setxp 100
/bwa reward setcoins 50
/bwa reward setmoney 1000.0
/bwa reward setcooldown 24
/bwa reward reset Notch
/bwa reward info
/bwa reward toggle
/bwa ban 7d Notch Griefing
/bwa ban perm Notch Hacking
/bwa unban Notch
/bwa banlist

/setup — Arena Setup Commands

Permission: bedwars.setup (default: op) Note: Must be in setup mode first using /bwa setup <arena>. In setup mode you get a blaze rod wand.

SubcommandArgumentsDescription
helpShows setup help menu
setspawn<team>Set the team's spawn point at your current location
setbed<team>Set the team's bed location (stand near the bed and look at it; sets both head and foot automatically)
setgenerator<type>Place a generator at your location. Types: IRON, GOLD, DIAMOND, EMERALD
setshopPlace a shop NPC at your current location
setupgradePlace an upgrade NPC at your current location
setregionSave the arena region using the two corners selected with your blaze rod wand (left-click = corner 1, right-click = corner 2)
doneFinalize and save the arena configuration, exit setup mode

Examples:

/bwa setup MyArena        (enter setup mode)
/setup setspawn Red
/setup setbed Blue
/setup setgenerator IRON
/setup setgenerator DIAMOND
/setup setshop
/setup setupgrade
/setup setregion           (select corners with wand first)
/setup done                (save and exit)

Permissions

PermissionDefaultDescription
bedwars.playtrueAccess to player commands and gameplay
bedwars.adminopAccess to admin commands
bedwars.setupopAccess to arena setup commands
bedwars.bypassopBypass block/game restrictions (place/break during game, join started games)

Placeholders (PlaceholderAPI)

All placeholders use the %lbedwars_<placeholder>% format.

Stats

PlaceholderTypeDescription
%lbedwars_kills%intTotal kills
%lbedwars_deaths%intTotal deaths
%lbedwars_kd%floatKill/death ratio (2 decimal places)
%lbedwars_finalkills%intFinal kills
%lbedwars_finaldeaths%intFinal deaths
%lbedwars_finalkd%floatFinal kill/death ratio (2 decimal places)
%lbedwars_wins%intTotal wins
%lbedwars_losses%intTotal losses
%lbedwars_wlr%floatWin/loss ratio (2 decimal places)
%lbedwars_bedsbroken%intBeds broken
%lbedwars_gamesplayed%intGames played
%lbedwars_winstreak%intCurrent win streak

Level & XP

PlaceholderTypeDescription
%lbedwars_level%intCurrent level (1–100)
%lbedwars_xp%intCurrent XP amount
%lbedwars_xp_required%intXP required to reach next level
%lbedwars_xp_percent%floatProgress to next level as percentage (0–100)
%lbedwars_xp_progress%stringProgress bar (20 segments, filled/unfilled)

Economy

PlaceholderTypeDescription
%lbedwars_balance%intBalance (integer, rounded down)
%lbedwars_balance_formatted%stringBalance with formatting

Cosmetics

PlaceholderTypeDescription
%lbedwars_active_killeffect%stringName of active kill effect
%lbedwars_active_victorydance%stringName of active victory dance
%lbedwars_active_trail%stringName of active projectile trail
%lbedwars_active_victorysong%stringName of active victory song

Arena (real-time — only shows data when player is in an arena)

PlaceholderTypeDescription
%lbedwars_arena%stringCurrent arena name
%lbedwars_gamestate%stringCurrent game state (WAITING / STARTING / PLAYING / ENDING)
%lbedwars_gametime%stringGame elapsed time in MM:SS format
%lbedwars_isplaying%stringYES if playing, NO otherwise
%lbedwars_isspectating%stringYES if spectating, NO otherwise
%lbedwars_players%intCurrent player count in arena
%lbedwars_maxplayers%intMaximum player count in arena
%lbedwars_team%stringTeam name
%lbedwars_teamcolor%stringTeam color code (e.g., &c)
%lbedwars_team_colored%stringTeam name with color codes applied
%lbedwars_teammates%intTotal teammates in the team
%lbedwars_teammates_alive%intAlive teammates
%lbedwars_hasbed%stringYES if bed is alive, NO otherwise

Position Leaderboards (requires online database)

%lbedwars_position_kills%
%lbedwars_position_wins%
%lbedwars_position_final-kills%
%lbedwars_position_beds-broken%

Returns the player's ranking position (integer).


rewards.yml — Game Event Rewards

PathTypeDefaultDescription
game-rewards.kill-xpint10XP earned per kill
game-rewards.win-xpint60XP earned per win
game-rewards.bed-break-xpint30XP earned per bed break
game-rewards.final-kill-xpint20XP earned per final kill
game-rewards.kill-coinsint5Coins earned per kill
game-rewards.win-coinsint30Coins earned per win

battlepass.yml — Battle Pass Settings

PathTypeDefaultDescription
battlepass.enabledbooleanfalseEnable the Battle Pass system
battlepass.contribute-to-bpbooleantrueIf true, XP earned in games also contributes to battle pass progress
battlepass.tiersint50Number of tiers in the pass
battlepass.xp-per-tierint250XP required per tier
battlepass.rewards.free.<tier>listFree reward commands per tier
battlepass.rewards.premium.<tier>listPremium reward commands per tier

cosmetics.yml — Cosmetics Configuration

PathTypeDefaultDescription
kill-effects.<name>.materialstringDisplay material in GUI
kill-effects.<name>.priceintPrice in coins
kill-effects.<name>.permissionstringRequired permission node
kill-effects.<name>.effectstringEffect type (e.g., LIGHTNING, HEART, NOTE, SMOKE, FLAME, EXPLOSION, CRIT, SPELL)
victory-dances.*Same structure as kill effects
death-cries.*Same structure with sound name
trails.*Same structure with particle type
island-toppers.*Same structure with block material
victory-songs.*Same structure with NBS filename

dailyrewards.yml — Daily Reward Settings

PathTypeDefaultDescription
enabledbooleantrueEnable daily rewards
xpint50XP reward amount
coinsint25Coins reward amount
moneydouble100.0Money reward amount (Vault)
cooldownint24Cooldown in hours

shop/<mode>.yml — Shop Configuration

Structure per category:

categories:
  <category_name>:
    item: <material>           # Display item in shop GUI
    name: "<display name>"     # Category display name
    lore:
      - "<lore line>"          # Category lore
    items:
      - material: <material>           # Item to buy
        name: "<display name>"         # Item display name
        lore:                          # Item lore
          - "<lore line>"
        price-type: IRON|GOLD|DIAMOND|EMERALD
        price: <amount>                # Cost
        amount: <count>                # Quantity received
        reward-commands:               # Commands run on purchase (optional)
          - "<command>"

upgrades/<mode>.yml — Upgrade Configuration

Structure per upgrade:

upgrades:
  <upgrade_name>:
    name: "<display name>"
    item: <material>
    lore:
      - "<lore line>"
    max-tier: <tier_count>
    costs:
      - <diamond_cost>          # One cost per tier (list)
    values:
      - <value>                 # One value per tier (list)

Default upgrades: sharpened-swords, reinforced-armor, dragon-buff, heal-pool, forge, trap, alarm-trap.

arenas/<arena>/config.yml — Arena Definition

Auto-generated during setup. Contains:

  • Mode and display name
  • Team definitions: color, name, spawn location, bed location + facing direction, bed foot location
  • Generator locations: iron, gold, diamond, emerald positions
  • NPC locations: shop and upgrade NPC coordinates
  • Region bounds: min/max X, Y, Z coordinates
  • Lobby location: waiting lobby spawn point
  • Spectator spawn: spectator observation location

Dependencies

Required:

  • Paper 1.19+ (or Folia/Spigot with Paper API)

Soft dependencies (optional):

PluginPurpose
PlaceholderAPIPlaceholder expansion for %lbedwars_*%
VaultEconomy integration for shop purchases
NoteBlockAPIVictory song playback (.nbs files)
Parties (alessiodp)Party queue system

Proxy Module

A companion BungeeCord/Velocity plugin (L-BedWarsProxy) for multi-server networks.

Features

  • Smart Joining: /bw join <mode> finds the best available arena server and connects the player
  • Queue System: If all servers are full, players queue and auto-connect when a slot opens
  • Party Support: Party leader's queue state is shared, all members connect together
  • Server Status Broadcasting: Game servers report arena states via TCP (configurable port)
  • Server MOTD: Displays current arena status and player counts on the server list
  • Cross-Server Spectate: Admin spectate any player across servers
  • Leaderboard Holograms: Placeable holograms showing top players per stat (kills, wins, final kills, beds broken, deaths, final deaths, losses, games played)

Proxy Commands

/bw — Join Commands (no permission required)

SubcommandArgumentsDescription
join<mode>Find and connect to best available arena
rejoinReconnect to your previous game server
stats[player]View stats GUI
battlepass / bpOpen Battle Pass GUI

/bwa — Admin Commands (permission: lbedwarsproxy.admin, default: op)

SubcommandArgumentsDescription
gui[filter]Open arena browser UI (filter: all, solo, duo, trio, quad)
tp<player>Teleport to and spectate a player across servers
leaderboard[stat]Open leaderboard GUI (stat: kills, wins, final_kills, beds_broken)
hologram set[stat]Place a leaderboard hologram
hologram remove[id]Remove a hologram by ID
hologram listList all placed holograms
ban[duration] <player> <reason>Proxy-wide ban
unban<player>Proxy-wide unban
banlist[page]View banned players

SUPPORT

discord: squezsaz discord: https://discord.gg/W23eQgPFKM

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Совместимость

Minecraft: Java Edition

26.2.x26.1.x1.21.x1.20.x1.19.x

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Опубликован:1 месяц назад
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