▶️ ЗАБЕРИ СВОИ 8 ПОДАРКОВ 🎁 ПРИ СОЗДАНИИ СВОЕГО МАЙНКРАФТ СЕРВЕРА
Плагины/ItemProgressions
ItemProgressions

ItemProgressions

A customizable plugin to lock away / delay the use of specific items until a specific condition is met

37
3

ItemProgressions

A Minecraft Bukkit/Paper plugin to "lock" items and dimensions until a condition is met (realtime, per-player playtime, global/server playtime). While locked, the plugin blocks using/placing/crafting/consuming and can also block entering dimensions. Locked items get a lock lore line; advancements can show progress.

Features

  • Lock items and dimensions until realtime, per-player playtime, or global/server playtime criteria are met.
  • Block use/place/craft/consume of locked items; optionally allow breaking locked blocks via config.
  • Block entering locked dimensions (same logic as items).
  • Optional advancement tab with rule + per-item advancements; multiple layout modes (none, columns, square, auto) with dummy nodes for visibility.
  • Configurable icons/names/description templates for advancements; ability to disable advancement creation entirely.

How to use

  1. Download the jar file and place it in your plugins/ folder.
  2. Restart the Server.
  3. Edit config.yml (common keys):
    • locks: list of rules; each has items and unlock (type=realtime|perPlayer|global; use at for timestamps or seconds for playtime). Optional per-rule icon and name apply to the rule advancement.
    • allowBreaking: true lets players break locked blocks.
    • disableAdvancementCreation: true skips creating any custom advancements.
    • advancementGridMode: layout for per-item advancements (none, columns, square, auto).
    • itemAdvancements.defaults: description templates and default icon. Placeholders: %name%, %time%, %playtime%, %servertime%.

Config keys (detailed)

  • allowBreaking: when true, players may break locked blocks; other lock checks still apply.
  • disableAdvancementCreation: when true, the plugin does not register custom advancements.
  • advancementGridMode: layout for per-item advancements; choose none (all under rule), columns (fixed-width columns), square (square-ish grid with dummies), or auto (best-fit grid with dummies per row for visibility).
  • itemAdvancements.tab: custom tab info; set key, title, description, icon, and background.
  • itemAdvancements.defaults: description templates and a fallback icon; placeholders: %name%, %time%, %playtime%, %servertime%.
  • locks: list of lock rules:
    • items: material names/patterns (e.g., "DIAMOND_*"). Only item materials are used for per-item advancements; block-only materials are skipped.
    • unlock.type: realtime, perPlayer, or global.
    • unlock.at: ISO-8601 timestamp for realtime locks.
    • unlock.seconds: duration in seconds for perPlayer or global locks.
    • unlock.icon: optional rule-advancement icon (namespaced item id). If empty, defaults to a matched item.
    • unlock.name: optional rule-advancement title. If empty, the item’s translated name is used.

Examples

Minimal config with a realtime lock and a per-player lock:

allowBreaking: false
disableAdvancementCreation: false
advancementGridMode: auto

itemAdvancements:
  tab:
    key: "itemprogressions:locked_items"
    title: "Locked Items"
    description: "Items managed by ItemProgressions"
    icon: "minecraft:barrier"
    background: "minecraft:textures/gui/advancement/backgrounds/adventure.png"
  defaults:
    realtimeDescription: "%name% can be used at %time%"
    perPlayerDescription: "%name% can be used after %playtime%"
    globalDescription: "%name% can be used after %servertime%"
    icon: "minecraft:barrier"

dimensionLocks:
  - dimension: NETHER
    unlock:
      type: realtime
      at: "2026-01-01T15:00:00+01:00"
      name: "The Nether"
      icon: "minecraft:netherrack"
      description: "The Nether unlocks on January 1st, 2026"
  - dimension: THE_END
    unlock:
      type: realtime
      at: "2027-01-01T00:00:00+01:00"
      name: "The End"
      icon: "minecraft:end_stone"
      description: "The End unlocks on January 1st, 2027"

locks:
  - items: [ "DIAMOND_*" ]
    unlock:
      type: perPlayer
      seconds: 3600
      icon: "minecraft:diamond"
      name: "Diamond Gear"

  - items: [ "NETHERITE_*" ]
    unlock:
      type: realtime
      at: "2026-01-01T00:00:00Z"
      icon: "minecraft:netherite_ingot"
      name: "Netherite Items"

Permissions

  • itemprogressions.bypass.<item_name>: allows bypassing locks for a specific item (e.g., itemprogressions.bypass.DIAMOND_SWORD).
  • itemprogressions.bypass.*: allows bypassing all locks.

Совместимость

Minecraft: Java Edition

1.21.x

Платформы

Поддерживаемые окружения

Сервер

Детали

Лицензия:Apache-2.0
Опубликован:3 месяца назад
Обновлён:3 месяца назад
Главная