
ItemProgressions
A customizable plugin to lock away / delay the use of specific items until a specific condition is met
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ItemProgressions
A Minecraft Bukkit/Paper plugin to "lock" items and dimensions until a condition is met (realtime, per-player playtime, global/server playtime). While locked, the plugin blocks using/placing/crafting/consuming and can also block entering dimensions. Locked items get a lock lore line; advancements can show progress.
Features
- Lock items and dimensions until realtime, per-player playtime, or global/server playtime criteria are met.
- Block use/place/craft/consume of locked items; optionally allow breaking locked blocks via config.
- Block entering locked dimensions (same logic as items).
- Optional advancement tab with rule + per-item advancements; multiple layout modes (none, columns, square, auto) with dummy nodes for visibility.
- Configurable icons/names/description templates for advancements; ability to disable advancement creation entirely.
How to use
- Download the jar file and place it in your
plugins/folder. - Restart the Server.
- Edit
config.yml(common keys):locks: list of rules; each hasitemsandunlock(type=realtime|perPlayer|global; useatfor timestamps orsecondsfor playtime). Optional per-ruleiconandnameapply to the rule advancement.allowBreaking: true lets players break locked blocks.disableAdvancementCreation: true skips creating any custom advancements.advancementGridMode: layout for per-item advancements (none,columns,square,auto).itemAdvancements.defaults: description templates and default icon. Placeholders:%name%,%time%,%playtime%,%servertime%.
Config keys (detailed)
allowBreaking: when true, players may break locked blocks; other lock checks still apply.disableAdvancementCreation: when true, the plugin does not register custom advancements.advancementGridMode: layout for per-item advancements; choosenone(all under rule),columns(fixed-width columns),square(square-ish grid with dummies), orauto(best-fit grid with dummies per row for visibility).itemAdvancements.tab: custom tab info; setkey,title,description,icon, andbackground.itemAdvancements.defaults: description templates and a fallback icon; placeholders:%name%,%time%,%playtime%,%servertime%.locks: list of lock rules:items: material names/patterns (e.g.,"DIAMOND_*"). Only item materials are used for per-item advancements; block-only materials are skipped.unlock.type:realtime,perPlayer, orglobal.unlock.at: ISO-8601 timestamp forrealtimelocks.unlock.seconds: duration in seconds forperPlayerorgloballocks.unlock.icon: optional rule-advancement icon (namespaced item id). If empty, defaults to a matched item.unlock.name: optional rule-advancement title. If empty, the item’s translated name is used.
Examples
Minimal config with a realtime lock and a per-player lock:
allowBreaking: false
disableAdvancementCreation: false
advancementGridMode: auto
itemAdvancements:
tab:
key: "itemprogressions:locked_items"
title: "Locked Items"
description: "Items managed by ItemProgressions"
icon: "minecraft:barrier"
background: "minecraft:textures/gui/advancement/backgrounds/adventure.png"
defaults:
realtimeDescription: "%name% can be used at %time%"
perPlayerDescription: "%name% can be used after %playtime%"
globalDescription: "%name% can be used after %servertime%"
icon: "minecraft:barrier"
dimensionLocks:
- dimension: NETHER
unlock:
type: realtime
at: "2026-01-01T15:00:00+01:00"
name: "The Nether"
icon: "minecraft:netherrack"
description: "The Nether unlocks on January 1st, 2026"
- dimension: THE_END
unlock:
type: realtime
at: "2027-01-01T00:00:00+01:00"
name: "The End"
icon: "minecraft:end_stone"
description: "The End unlocks on January 1st, 2027"
locks:
- items: [ "DIAMOND_*" ]
unlock:
type: perPlayer
seconds: 3600
icon: "minecraft:diamond"
name: "Diamond Gear"
- items: [ "NETHERITE_*" ]
unlock:
type: realtime
at: "2026-01-01T00:00:00Z"
icon: "minecraft:netherite_ingot"
name: "Netherite Items"
Permissions
itemprogressions.bypass.<item_name>: allows bypassing locks for a specific item (e.g.,itemprogressions.bypass.DIAMOND_SWORD).itemprogressions.bypass.*: allows bypassing all locks.
Совместимость
Создатели
Детали
Лицензия:Apache-2.0
Опубликован:3 месяца назад
Обновлён:3 месяца назад
