
HealthSync
Sync the health of all online players.
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HealthSync 1.0.3-pre1
beta27 февраля 2025 г.[1.0.3-pre1] - 2025-02-27
THIS IS A PRE-RELEASE FOR 1.0.3 IN ORDER TO FIX MAJOR BUGS
List of changes for the 1.0.3-pre1 release.
Fixed
- Immortality Bug: Fixed a bug that made players immortal. (really sorry abt that lol)
- Lava Bug: Fixed a bug where lava damage would decrease health at mach 10 speed.
Changed
- Relative Rename: Changed the "relative_damage" value in the config to "split-damage" for better readability.
HealthSync 1.0.2
release26 февраля 2025 г.[1.0.2] - 2025-02-26
List of changes for the 1.0.2 release.
Added
- Relative Damage: Added a new feature to calculate relative damage.
- Relative Damage Rounding: Rounds relative damage to the nearest whole number.
- Damage Effect: Added a new feature to display the usual damage effect.
- Changelog: Added a changelog file to keep track of changes.
- bStats: Added bStats to track plugin usage statistics.
Fixed
- Health Surplus: Fixed a bug where the plugin would attempt to increase player health above 20 points and cause an error output in console.
1.0.1
release1 февраля 2025 г.- Fixed errors involving health values going into negatives due to bad death handling in the EntityDamageEvent.
- Fixed problems to do with death message order.
- Replaced the non-specific (generic) death announcement with the player's actual death message.
- Added additional comments for a better explanation
- Added the guilty player to the death messages of other players
- Now ignores the events related to health syncing if a player is already dead in order to prevent errors.
1.0.0
release26 января 2025 г.Нет описания изменений
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Детали
Лицензия:CC-BY-SA-4.0
Опубликован:1 год назад
Обновлён:1 год назад
