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Плагины/Health-Sync
Health-Sync

Health-Sync

Плагин Health-Sync для Minecraft связывает здоровье, голод и эффекты всей команды. Урон распределяется мгновенно - если один получает урон, страдают все. Идеальное решение для кооперативного выживания и хардкорных испытаний.

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Health-Sync

Release08.01.2026

Список изменений

Changelog

All notable changes to the HealthSync project will be documented in this file.

[0.2] - 2026-01-08

✨ New Features

  • Smart Respawn System: Implemented logically consistent respawn mechanics.
    • Respawning players now inherit the group's current low health/hunger state instead of healing the group to full.
    • Prevents "tactical ✨" to restore team health.
  • Invitation Expiry: Group invites now automatically expire after 60 seconds to prevent invite spam lingering.

🐛 Bug Fixes

  • Infinite Damage Loop: Fixed a critical recursion issue where syncing damage would trigger the damage event again, causing server crashes (StackOverflow).
  • Potion Effect Loop: Resolved an issue where syncing potion effects caused an infinite update loop between client and server.
  • Hunger Sync Glitch: Fixed an issue where saturation synchronization could cause "ghost hunger" updates.
  • Group Cleanup: Fixed a logic error where groups would not properly dissolve if the owner disconnected, leaving "ghost groups".

⚡ Improvements

  • Performance: Optimized the HealingListener and HungerListener to use cached values, reducing the number of unnecessary packet updates.
  • Code Structure: Refactored LinkManager to better handle Group objects instead of raw UUID maps.
  • GUI: Updated the Management GUI to correctly display live heart/hunger values of members.

[0.1] - Previous

  • Initial Groups Implementation.
  • Basic Health Sharing.
  • GUI Introduction.

Файлы

HealthSync-0.2.jar(70.67 KiB)
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Метаданные

Канал релиза

Release

Номер версии

0.2

Загрузчики

Bukkit
Paper
Spigot

Версии игры

1.8–1.21.11

Загрузок

598

Дата публикации

08.01.2026

Загрузил

ID версии

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