
GriefPrevention3D
A fork of GriefPrevention that adds 3D subdivisions
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GriefPrevention3D v18.1.0
Wiki: GriefPrevention3D Wiki
Thanks to @thiagorigonatti for fixing this issue!
Upstream Issue Fixes
Inconsistent chest connection choice near claim borders (#2611)
When placing a chest near a claim border with two possible single chest neighbors (one inside the claim and one outside), Minecraft's natural double-chest connection priority sometimes chose the wrong side, resulting in a double chest that crossed the claim boundary.
Before: The plugin detected the cross-claim connection and forcibly split both chests to SINGLE, which could break valid connections and produce inconsistent behavior depending on placement direction.
After: The plugin:
- Detects which side Minecraft already connected to and checks whether that connection crosses a claim boundary.
- If the connected side is denied but another valid single chest exists inside the same claim, the plugin reconnects the placed chest to the allowed side, forming a proper double chest within the claim.
- If no valid connection exists, the cross-claim double chest is split cleanly.
- Handles normal vs. trapped chest type mismatches and only considers left/right sides for valid connection faces.
This also fixes visual ghost blocks on the denied connection side.
Compatibility
| Category | Support |
|---|---|
| Minecraft Versions | 1.8.8 -> 26.1.x |
| Minimum Java | Java 8 |
| Bukkit API Target | 1.13 |
Migration
No data migration is required.
See Also
- Issue #2611 — Inconsistent chest connection choice near claim borders
- Fix commit by @thiagorigonatti
Файлы
GriefPrevention3D.jar(757.19 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
18.1.0
Загрузчики
BukkitFoliaPaperPurpurSpigot
Версии игры
1.8.8–26.1.2
Загрузок
4
Дата публикации
08.06.2026
