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GriefPrevention3D 17.3.4
release9 апреля 2026 г.GriefPrevention v17.3.4
Highlights
- Fixed
/claimexplosionsnot actually enabling TNT explosions in claim.
GriefPrevention3D v17.3.3
release6 апреля 2026 г.GriefPrevention v17.3.3
Highlights
- Fixed
/witherexplosionsbeing ignored when/claimexplosionswas enabled. - Wither skull explosions now correctly respect the separate wither explosion setting.
GriefPrevention3D v17.3.2
release4 апреля 2026 г.GriefPrevention v17.3.2
Highlights
- Fixed a
/permissiontrustregression where trusted players could end up with edit-level abandon behavior instead of only trust-management access. - Continued the shaped-claim editor stabilization pass, especially around nib merges, corner reconnects, and map-driven geometry updates.
- Updated default
/claim createlayout math so editor-integrated creation flows line up to a true10x10starter claim instead of drifting between9x9and11x11.
Shaped Claims And Resizing
- Fixed several shaped resize edge cases where notch and nib edits could:
- expand an entire face instead of the intended local segment,
- collapse into a tiny invalid local loop,
- fail to reconnect to the main claim body during merge-style edits,
- or report a successful merge while leaving inconsistent geometry.
- Improved polygon union and subtraction tracing used by the editor stack so map-driven claim edits can resolve the final claim body more reliably.
- Tightened claim creation and resize alignment for editor-driven workflows so boundary math stays consistent between command creation, shovel resizing, and external map tools.
Bug Fixes
- Fixed
/permissiontrustincorrectly allowing players to abandon claims they did not own. - Fixed starter claim sizing so
/claim createnow produces the expected exact square footprint for editor integrations. - Fixed several shaped-resize regressions that could mis-handle corner fills, side merges, or segment-local edits.
Technical Improvements
- Added cleaner polygon merge/subtract handling for occupied-cell based claim editing.
- Improved boundary tracing and reconnect selection for complex orthogonal shaped claims.
- Better failure handling for unsupported geometry outcomes, such as edits that would split a claim into disconnected pieces.
Notes
- This release is the recommended base for the updated GPExpansion
v1.0.3map editor and resize GUI work. - When a shaped edit cannot be represented safely, it now fails cleanly instead of silently approximating a broken result.
GriefPrevention3D v17.3.1
release3 апреля 2026 г.Release: Shaped Claims + Subclaim Resize Fixes
Highlights
- Added shaped claim editing workflow with segment-based expansion/resizing.
- Fixed subclaim resize validation so subdivisions cannot be resized outside parent confines.
- Fixed container-corner interaction flow so 3D subdivision corner clicks correctly prioritize resize.
- Added stronger nested-subclaim safety checks to prevent invalid create paths.
Shaped Claims
To enable shaped claims, set:
GriefPrevention.Claims.AllowShapedClaims: true
Then use:
/shapedclaimsto enter shaped claim mode.
Quick Walkthrough
In shaped claim mode:
- Right-click boundaries to create/edit segments on non-rectangular claims.
- Click corners or matching segment points to perform shaped merge-resizes.
- Right-click selected segments to resize claim sides directly.
- Segment resize direction depends on player position relative to the segment:
- Center = expand full side.
- Left = expand left portion.
- Right = expand right portion.
/expandclaim 10and/expandclaim -10work with selected segments.
Subclaim Resize Fixes
- Prevented 2D/3D subdivision resize from escaping parent confines and creating conflict-zone style invalid states.
- Added stricter containment checks for subclaim create/resize paths.
- Ensured existing shaped claims remain protected even if
AllowShapedClaimsis later turned off. - Updated resize failure messaging for parent-confine violations.
Technical Improvements
- Container-click handling now matches normal shovel behavior for corner clicks:
- Corner click on editable 3D subdivision starts resize flow first.
- Subdivision creation no longer incorrectly starts on those corner/container interactions.
- Nested subdivision creation is now guarded at datastore level, not only interaction layer logic.
GriefPrevention3D v17.3.0
release19 марта 2026 г.Overview
- Add new /witherexplosions command (wither-only toggle)
- New data components handle wither explosion logic.
Full changelog: 17.2.6...17.3.0
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Лицензия:GPL-3.0-only
Опубликован:9 месяцев назад
Обновлён:1 неделю назад