
God Potion
An item that lets you get an array of potion effects, fully customizable!

Transcript
Custom God Potions Adds a powerful God Potion that gives players multiple long-lasting effects. Unique name, lore, and color to match your server’s style. Designed to enhance gameplay with balanced overpowered boosts.
Fully Configurable Comes with a fully editable config file. Customize potion effects, names, lore, durations, and more. Easily toggle features on or off to fit your server’s needs.
Simple Commands & Permissions
Includes the following commands:
/godpotion give
Perfect for Any Server Ideal for factions, PvP, survival, or custom minigames. Boosts player engagement with unique, memorable effects. Lightweight and performance-friendly — won’t lag your server.
config.yml
# GodPotion Plugin Configuration
item:
name: "&6&lGod Potion"
lore:
- "&eDrink this to feel like a god!"
- "&7Grants powerful effects for a limited time."
# Minecraft Head Texture Value (Base64)
# Default: Golden Apple Skull
texture_value: "eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvNjAyMjZkNGMxZDMwZmJlYmVjYWU5MzlkYTkwMDYwM2U0Y2QwZmVkODU5MmExYmIzZTExZjlhYzkyMzkxYTQ1YSJ9fX0="
# A unique key to identify the God Potion. Do not change unless you know what you're doing.
identifier_key: "god_potion_item"
potion:
# Duration of the effects in hours.
duration_hours: 1
# List of potion effects to apply.
# Format: - TYPE:LEVEL
# Example: - SPEED:2
# Valid types: ABSORPTION, BAD_OMEN, BLINDNESS, CONDUIT_POWER, CONFUSION, DAMAGE_RESISTANCE, DOLPHINS_GRACE,
# FAST_DIGGING, FIRE_RESISTANCE, GLOWING, HARM, HEAL, HEALTH_BOOST, HERO_OF_THE_VILLAGE, HUNGER,
# INCREASE_DAMAGE, INVISIBILITY, JUMP, LEVITATION, LUCK, MINING_FATIGUE, NIGHT_VISION, POISON,
# REGENERATION, SATURATION, SLOW, SLOW_DIGGING, SLOW_FALLING, SPEED, UNLUCK, WATER_BREATHING,
# WEAKNESS, WITHER
effects:
- "SPEED:1" # Speed II (level is 0-indexed in API, so 1 = II)
- "INCREASE_DAMAGE:1" # Strength II
- "REGENERATION:1" # Regeneration II
- "FIRE_RESISTANCE:0" # Fire Resistance I
- "WATER_BREATHING:0" # Water Breathing I
- "NIGHT_VISION:0" # Night Vision I
- "JUMP:1" # Jump Boost II
- "HEALTH_BOOST:4" # Health Boost V (gives 10 extra hearts)
- "DAMAGE_RESISTANCE:1" # Resistance II
feedback:
particles:
enabled: true
# Particle type to use for ✨. REDSTONE allows coloring.
# Other types might not support ✨ colors directly.
type: "REDSTONE"
# Number of particles for each color in the ✨ burst.
count_per_color: 15
# Size of the dust particles (for REDSTONE type).
size: 1.2
# How spread out the particles are. Higher values mean more spread.
spread: 0.5
sound:
enabled: true
# Sound to play on use. Find valid sounds here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
type: "ENTITY_PLAYER_LEVELUP"
volume: 1.0 # 0.0 to 1.0+
pitch: 1.2 # 0.5 to 2.0
permissions:
# Permission node required to use the /godpotion give command.
give_command: "godpotion.give"
# Permission node required to use (right-click) the God Potion.
use_potion: "godpotion.use"
messages:
prefix: "&7[&6GodPotion&7] "
potion_used: "&aYou have used the God Potion and feel its power!"
potion_received: "&aYou have received a God Potion!"
no_permission_command: "&cYou do not have permission to use this command."
no_permission_use: "&cYou do not have permission to use this potion."
player_not_found: "&cPlayer not found."
reload_success: "&aConfiguration reloaded successfully."
invalid_command_usage: "&cInvalid usage. Use: /godpotion <give [player]|reload>"
