
FoMobToggle
Personal GUI and permission-controlled toggles for nearby natural mob spawns.
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!Cover Image Let players control nearby natural mob spawning with a clean GUI and permission-based overrides.
FoMobToggle gives players three simple toggles: all mobs, monsters, and passive mobs. Server owners can let players manage the settings themselves, or lock the final behavior through permission nodes for ranks, perks, or protected areas.
!FoMobToggle GUI with all mobs, monsters, and passive mob toggles
Features
- Give players a compact GUI for all mobs, hostile mobs, and passive mobs.
- Block natural and chunk-generation spawns around players based on their effective settings.
- Use permission nodes as final overrides when a setting should be rank-controlled.
- Save per-player GUI choices to user data files.
- Disable the GUI while keeping permission-based spawn blocking active.
- Tune the nearby-player spawn check radius from config.
!Toggle item lore showing current result, saved GUI state, and permission mode
!Permission override example in the GUI
Dependencies
FoMobToggle has no required external plugin dependencies.
Commands
/fomobtoggle- Open the mob toggle menu.- Aliases:
/mobtoggle,/togglemob,/mobstogle,/togglemobs
Permissions
fomobtoggle.use- Open the FoMobToggle GUI.fomobtoggle.spawn.mob- Final override for all mob spawning around the player.fomobtoggle.spawn.monster- Final override for monster spawning around the player.fomobtoggle.spawn.passive- Final override for passive mob spawning around the player.
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Опубликован:4 недели назад
Обновлён:2 недели назад
