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improved load chunks
Now EH can read directly from disk instead use getChunkAtAsync via Bukkit API. This is fastest, but can be get some issues. You can enable/disable this option from config.yml
Let me know any issue in Discord!
Now EH supports custom worlds with heightmap custom too!
Remember give a star! https://github.com/Mapacheee/ExtendedHorizons
remember give a star to repo!! https://github.com/Mapacheee/ExtendedHorizons

Extend view distance with optimized fake chunks and far-player sync.