
EconomyShop by ilius
Clean server shop and player chest shops with price history, sales tax, and full GUI management
48
0
1.0.4.1
release15 апреля 2026 г.EconomyShop v1.0.4.1 — Hotfix
Bug Fixes
Creative Mode Config Not Respected
- The
security.block-creativeconfig option was being ignored inside shop GUIs - Setting it to
falsenow correctly allows creative mode players to buy and sell - Previously, the command let creative players through but every GUI click was silently blocked
Database Errors on Bulk Price Adjustment
- Running
/shop admin prices increase/decreasecould cause database lock errors and fail to update many items - Bulk operations are now atomic — all items update together, or none do on failure
- Significantly faster on large shops
EconomyShop by ilius 1.0.1.1
release2 апреля 2026 г.EconomyShop v1.0.1 (patch)
-Switched from MySQL Connector (GPL) to MariaDB Connector (LGPL) — works with both MySQL and MariaDB -Fixed character encoding to utf8mb4 for special characters -Replaced sign-based text input with chat-based input — no external dependencies
EconomyShop by ilius 1.0.1
release2 апреля 2026 г.v1.0.1 Changelog
Bug Fixes
- Fixed sell transaction order — items are now removed before money is deposited, preventing a potential item duplication exploit on server crash
- Fixed a TOCTOU race condition in buy transactions — removed separate balance check before withdrawal, now uses a single atomic withdraw call
- Fixed chest shop buy order — owner now receives payment before items are delivered to buyer, preventing unrecoverable state if deposit fails
- Fixed stock cache/DB ordering inconsistency — addStock() now writes to database first and updates cache on success, matching the deductStock() pattern
- Fixed GUI click rate limiting race condition on Folia servers — replaced get-then-put with atomic put-and-check
- Fixed quantity input accepting negative or oversized values in chest shop transaction GUI — now rejects anything outside 1-2304
- Fixed admin stock edit blocking the main thread with a synchronous database call — now runs async
- Fixed icon picker losing its mode when searching — browsing materials after a search no longer adds items to the shop instead of picking an icon
- Fixed missing placeholder values in buy failure messages — "You need {price} to buy {qty}x {item}" now shows actual values instead of blanks
- Fixed missing {item} placeholder in admin price set messages
- Fixed missing {category} placeholder in admin item removed messages
- Fixed missing {stock} placeholder in out-of-stock error message
MySQL / MariaDB
- Fixed CAST AS INTEGER syntax that fails on MySQL — now uses database-specific casting (CAST AS SIGNED on MySQL, CAST AS INTEGER on SQLite)
- Fixed HikariCP idle timeout being hardcoded instead of reading from config
- Fixed missing serverTimezone=UTC parameter in JDBC URL — prevents timezone errors on MySQL 5.7+
- Fixed price_history table using DOUBLE instead of DECIMAL(15,2) — prices now stored with exact precision
- Fixed dead config getter (keepalive-time) replaced with working idle-timeout getter
Security
- Added transaction locks to admin shop buy and sell operations — prevents concurrent purchases overselling finite stock
- Creative mode is now always blocked for all shop transactions — no longer configurable
- Fixed SQLite connection field not being volatile — prevents stale reads on multi-threaded servers
- Added synchronized access to SQLite connection reconnection — prevents race condition on concurrent access
- Fixed silent exception swallowing in database schema migration — unexpected errors are now logged instead of ignored
- Added missing economyshop.admin.bypass permission to plugin.yml — was checked in code but undocumented
GUI Improvements
- All admin shop and player shop item layouts now use a centered, responsive algorithm — items arrange cleanly based on count instead of packing left-to-right
- Chest shop Edit GUI buttons now center dynamically based on available features instead of leaving gaps
- Added configurable divider lines between item info and click actions in all GUI lore
- Renamed "Right-click to quick sell" to "Right-click to sell"
- Removed bold formatting from price history titles — long item names no longer overflow the screen
- Long item names in price history titles are truncated with "..." if they exceed 32 characters
- Custom datapack items now display proper names everywhere instead of raw translation keys
Customizability
- Every admin GUI string is now configurable via lang/en_US.yml — item editor, category config, dashboard, material browser
- All 20 sign input prompts (buy price, sell price, search, permission, etc.) are now configurable
- Chest shop sign text ([Shop], Buy:, Sell:, Buy Only) is now configurable
- Market stats and purge result messages are now configurable
- Currency symbol is now configurable via economy.currency-format in config.yml — supports any format like $, G, coins
- Help command format now matches AuctionHouse style
- Added granular admin permissions — economyshop.admin.edit and economyshop.admin.reload are now checked separately
- Removed dead config options that did nothing
- Removed unused economyshop.admin.import permission
- Config reload now re-applies currency format without requiring a restart
- Added 10 missing chest shop GUI message keys that were showing raw key names to players
Compatibility
- Moved Vault from softdepend to depend — plugin already required it, now declared honestly
- Fixed Folia entity scheduler passing null as retired callback — now uses a safe no-op
- Fixed tab completion returning null which leaked all online player names — now returns empty list
- Added base permission check to tab completion — players without economyshop.use no longer see subcommands
- Fixed WorldGuard hook silently swallowing all exceptions — unexpected errors are now logged
Very small fix
release30 марта 2026 г.-Fixed some chat messages showing raw values
EconomyShop 1.0.0
release29 марта 2026 г.Release version of EconomyShop
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Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:2 недели назад
Обновлён:3 дня назад
