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EclipseFX

EclipseFX

EclipseFX is a cinematic aura and particle effects engine for RPG, MMORPG, anime, fantasy, and progression servers, featuring layered auras, live previews, awakening effects, class-based cosmetics, and performance-safe visuals.

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EclipseFX

A cinematic RPG aura & visual effects engine for Minecraft. by ArcalithStudios

EclipseFX is not "just a particle plugin." It's a layered, in-game aura identity engine built for MMORPG, anime, fantasy, cultivation, dungeon, class-based, magic and progression servers. Players equip magical auras, anime power effects, cultivation rings, spell circles, combat trails, wings, orbitals, halos, ground runes and awakening bursts — each built from stacked, trigger-driven visual layers that server owners can create, edit, preview, import and export entirely in-game, no coding required.


✨ Features

  • Layered aura engine — every aura is a stack of independent layers (ground rune + orbitals
    • idle flare + awakening pulse) instead of a single canned effect.
  • 20 original preset auras — Void Monarch, Heavenly Ascension, Demon King Pressure, Dragon Soul, Thunder Breathing, Celestial Wings, Time Fracture and more.
  • 30 shape primitives — rings, spirals, helixes, halos, orbitals, wings, ground runes, spheres, domes, blade orbits, dragon coils, soul chains, constellations, floating glyphs…
  • 12 animations & 6 colour modes — rotate, pulse, rise, orbit, expand, spiral, gradient, ✨, transition and more.
  • Trigger system — layers react to idle, walking, sprinting, sneaking, jumping, damage, kills, mining, low health and other states.
  • Anime awakening cinematics — title, layered sounds, an inward particle build-up and an expanding shockwave, then the aura equips. Never damaging by default.
  • In-game aura editor — tweak every layer value (shape, particle, colour, motion, trigger, performance) with click-to-edit controls.
  • RPG class aura groups — resolve a player's class via permission, PlaceholderAPI or manual assignment, and show class-specific auras.
  • Live previews, favorites & per-player visibility toggles.
  • Performance-first — per-player and global particle budgets, TPS-aware density scaling, per-world disabling, and a live performance dashboard.

🎮 Commands

Players — /aura

CommandDescription
/auraOpen the aura menu
/aura equip <aura>Equip an aura
/aura preview <aura>Preview an aura
/aura toggleToggle your aura's visibility
/aura favoritesOpen your favorites
/aura awaken <aura>Play an awakening cinematic

Admins — /eclipsefx — dashboard, reload, performance, create/clone/delete/import/export auras, give/take unlocks, awaken players, manage classes, and the in-game editor.

Full tab-completion on every command.


🔐 Permissions

  • eclipsefx.menu — open the aura menu (default: everyone)
  • eclipsefx.admin — full access
  • eclipsefx.aura.<id> / eclipsefx.category.<category> / eclipsefx.rarity.<rarity> — unlock auras by id, category or rarity
  • Granular nodes for editor, create, delete, give/take, awaken, preview and class management.

🧩 Integrations

  • PlaceholderAPI (optional) — %eclipsefx_equipped_aura%, %eclipsefx_aura_rarity%, %eclipsefx_auras_unlocked%, %eclipsefx_player_class%, %eclipsefx_performance_mode% and more.
  • Developer APIEclipseFXAPI plus 6 Bukkit events. Fire aura reactions from your own RPG/skill/quest plugins via triggerAuraEffect(player, trigger).

📦 Requirements

ServerPaper 1.21.3+ (Paper/Purpur)
Java21
OptionalPlaceholderAPI

SQLite is bundled — no database setup required. No other dependencies.

🚀 Installation

  1. Drop EclipseFX.jar into your plugins/ folder.
  2. Start the server — configs and the 20 preset auras generate automatically.
  3. (Optional) Install PlaceholderAPI for placeholders.
  4. Edit the configs and run /eclipsefx reload.

⚙️ Configuration

Fully configurable via config.yml, messages.yml (MiniMessage), themes.yml, performance.yml, classes.yml, storage.yml, permissions.yml and per-aura files in auras/.

💬 Support

Found a bug or have a suggestion? Open a ticket on the ArcalithStudios support channel.

Free to use on any server. Made with care by ArcalithStudios.

Часто задаваемые вопросы

Совместимость

Minecraft: Java Edition

1.21.x

Платформы

Поддерживаемые окружения

Сервер

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Опубликован:2 недели назад
Обновлён:2 недели назад
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