Fixed Swords crafting recipe
The Ancient Forge has grown cold. The requirements for wielding true power have shifted, and the Sovereigns have tightened their grip on the world's most powerful relics.
Recipe Secrecy: Recipes are no longer public knowledge. You must discover the components through trial and error—or find someone who knows the ancient secrets.
Failure Risk: The Crusher remains the most volatile relic. Its forge success rate is hardcoded at 25%. If the Forge rejects your offering, your materials will be lost to the void forever.
Fake Unknown Commands: Attempting to access restricted commands will now result in a standard "Unknown Command" error to maintain the mystery of the relics.
Aether Returns: When a legendary wielder falls, the relic is immediately returned to the Aether, allowing it to be forged once again by someone worthy.
Internal Tagging: Weapons are now bound by persistent internal data—renaming your relic in an anvil will no longer strip it of its legendary status.
The Forge is open. Will you provide the sacrifice?
Each relic is now limited to ONE copy per server
Crafting checks:
Stored relic ownership data
Online player inventories
If already held, the forge refuses to craft it
Clear error messages and feedback replace silent failures
True scarcity. Real power.
The forge now acts as a live relic tracker.
Green status: ● AVAILABLE
Red status: ● CURRENTLY HELD BY: PlayerName
Automatic lore updates
Release toggles in config.yml to hide future relics
released: bow: true mace: false sword: false
Relics cannot be permanently hoarded.
When a relic holder dies:
A Wither roar plays server-wide
A broadcast announces the relic’s return to the Aether
The relic slot is instantly marked Vacant
The next player can craft it immediately
This creates natural PvP-driven relic cycles.
The Crusher is Aetherically heavy.
Players holding it cannot use Elytra
Elytra is automatically unequipped if attempted
Wings are safely returned to inventory
Forces grounded “Tank” gameplay.
New 9-slot admin dashboard:
View current relic holders
Check crafting status
Right-click to Force Vacate relics
Perfect for banned or inactive players
Improved feedback messages
Better data tracking system
More consistent relic state handling
Cleaner internal data structure
This is a Alpha release. Please report bugs or edge cases before full release.
Dragon’s Wrath 2.0.0
Initial release of the Dragon’s Wrath legendary relic system in 1.0.0
2.0.0 adds:
Edited Oblivions Edge Sword and Dragons Wrath Bow to be more overpowered.
Added "The Crusher" a mace with density 6 that can be crafted at a 30% chance when throwing 4 heavy cores and a netherite block into lava.
Enforced single-instance restrictions
Anti-duplication safeguards
Inventory & Elytra restrictions
Admin reload support

Dragon’s Wrath is a legendary weapon system that introduces three powerful, one-of-a-kind weapons to your Minecraft server.