Greetings Minecraft enthusiasts! 🎮 We're thrilled to announce the forthcoming round of updates for our revolutionary DivinityEconomy plugin: The Overhaul Update RC3.0 This update is all about performance and compatibility. Fixing previous issues with Vault and PlaceholderAPI and issues with slowdown. Let's take a look at what's new in this update:
DivinityEconomy now relies on the widely adopted plugin, Vault. A requirement for DivinityEconomy's functionality, Vault fosters a seamless integration with various economy plugins 🔁
Acquire Vault Here 📥
This remarkable new command permits users to vend all enchantments from their inventory. It operates akin to /sellall, accepting either a whitelist or a blacklist of items to vend from 📋.
We've introduced the capability to omit both named and lored items in the plugin configuration 🔧.
We've incorporated a few new placeholders, inclusive of the ability to determine the value of experience points, for both buying and selling 💸.
We've ascribed values to and enabled the following items 📦:
In addition, we've added the following items to the default blacklist 🚫:
Finally, we've removed certain non-functioning potion types 🧪.
We've dedicated considerable time to enhancing the algorithms and functions for increased speed 🏎️.
Furthermore, we've implemented LRU Caching algorithms to 'searchable' components of the plugin to expedite the tab completion aspect ✔️.
We've also incorporated asynchronous caching algorithms to minimise plugin slowdown when reliant on slower functions. This improvement was particularly evident for baltop and player searching functions 🕵️♂️.
Most asynchronous tasks initiate directly from startup, implying that the waiting period for certain features, like baltop, to appear on plugin startup has been eliminated ⏱️.
This significantly improves plugin speed when searching through materials, enchantments, potions, players and more 🔍.
We've upgraded numerous messages throughout the plugin to be more precise, visually appealing, and descriptive 💬.
We've introduced vault banking, implying that DivinityEconomy now supports Vault-Compatible banks 🏦.
We've incorporated player and bank file backups. In case the primary file fails to save or becomes corrupted, a backup will automatically load (if available) 🔁.
We've optimised player save files to exclude excessively large decimal values. Additionally, we've removed player balance logs from save files, thereby improving save time and reducing plugin size 💾.
We've updated our internal logic to fully support Vault, and we've rectified PlaceholderAPI 🛠️.
Baltop has changed to /listbalances. You can still use /baltop, however, I have run into issues with this command alias not allowing you to enter page numbers. Use /listbalances for that feature.
The permission node has changed from de.money.baltop to de.money.listbalances
We've remedied a bug that caused repetitive help messages to be displayed when utilising the help system 🛠️.
We've resolved a bug that resulted in player balances being rounded up. This often led to an overdraft error when trying to transfer the entire balance. This will no longer occur 🛠️.
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Minecraft Server Java: DivinityCraft.org:25565
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DivinityEconomy is reliant on the renowned plugin Vault. Vault is a necessity for DivinityEconomy's functionality, enabling seamless integration amongst various economy plugins 🔁
Acquire Vault Here 📥
DivinityEconomy offers optional support for the Placeholder API. If server owners elect to enable this feature, they must install Placeholder API alongside DivinityEconomy. By supporting Placeholder API, DivinityEconomy extends its customisation possibilities and versatility, allowing server owners to develop even more captivating and immersive economic experiences 🎭
Acquire PlaceholderAPI Here 📥
With its robust and matured features, DivinityEconomy establishes itself as a premium Minecraft economy plugin 💰 As the plugin makes its official debut on Modrinth, Minecraft server owners and players can now relish in an unparalleled in-game economy experience, underpinned by years of development and refinement. Don't miss the opportunity to augment your Minecraft server with DivinityEconomy 🎉
📥 View Github Release 📥

A global dynamic market with the ability to buy and sell every item, enchants and experience in the game, and scales with supply and demand. A truly revolutionary and unique plugin packed with tons of features.